
zeldagaiden
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Patch Notes for 3.1.1.0024
zeldagaiden replied to Cdiaz's topic in Pillars of Eternity II: Deadfire Announcements & News
What bug fixes are you waiting on? See bug section reports for reference. Mostly broken saves that cannot be loaded or areas that wont load. -
Patch Notes for 3.1.1.0024
zeldagaiden replied to Cdiaz's topic in Pillars of Eternity II: Deadfire Announcements & News
....this is it? Welp, guess im only playing poe2 in 2019 then, hopefully there will be enough bug fixing by then. -
[3.1.1] Stuck on animancy quest
zeldagaiden replied to zeldagaiden's question in Patch Beta Bugs and Support
Spam 1 for dialog options I guess, I wasnt at all interested in the dialog after it happened the first time. If I get the time I might go back to Neketaka and try again with a save in the future. If it happens again, ill try to record it. Time is scarce these days. -
[3.1.1] Can't load saved games
zeldagaiden replied to zeldagaiden's question in Patch Beta Bugs and Support
Edit: double.post -
[3.1.1] Can't load saved games
zeldagaiden replied to zeldagaiden's question in Patch Beta Bugs and Support
i have progressed somewhere else, but its the 3rd time i get forcefully sent off another direction where i want to go because of bugs... -
Poor Aloth got himself in a sticky situation, with no possibility to get out. Cursor is disabled (the circle with dash) for him for any place except that tiny pocket. Can't quite take a screenshot because.... it's giving me that error of file corruption prevention when I'm trying to load it. https://drive.google.com/open?id=1FlpPUJSdv-BKskyJ-pR2GZ-Pfg3UqnC3
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As topic suggests, can't load my quicksave and last 2 saves, in akemyr's mansion (says something about aborting to avoid corruption). Could, however, load a previous save on luminous bathhouse. The only thing I've done was leveling up everyone after hitting akemyr's. https://drive.google.com/open?id=1fys8Ac79iLgO-DdMdUdGOpAX_eGRy1Bd
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After accepting Ydwin in my party, went ahead to open up the animancy portal quest. https://imgur.com/a/jkdWvRX No matter how long passes by, I'm stuck in this screen. Reloading and trying again results in the same scenario. Here is the data on it. https://drive.google.com/open?id=1f6swDrowf3L-gWA2r6Zr705CLCU2E8hz
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https://imgur.com/a/KAfLxWS Missing string in npc.
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See if that's all you need!
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[3.1.1]Messed up Port Maje items
zeldagaiden replied to zeldagaiden's question in Patch Beta Bugs and Support
Yep, it seems to be the same case, albeit in my case there is way more replicas! -
Time doesn't pass in the overworld. As a result, I am stuck in place. This happens both at sea and in land. I also lose keyboard response for some reason that might be related to this (nothing in the keyboard works ingame except remapping keys). Accelerating game speed and pausing is possible only manualy, though it changes nothing. Restarting the game fixes the issue, although I don't know what triggers it. First time it happened was leaving Engwithian digsite, now leaving Neketaka after only picking up Teheku. https://drive.google.com/open?id=14pjFPAKJgTYtaizmH_n9MoXYXrrV8LNR Edit: Link.
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[3.1.1]Messed up Port Maje items
zeldagaiden replied to zeldagaiden's question in Patch Beta Bugs and Support
Update: Same thing happening to Neketaka. -
Rushed reload (pistol modal) is available with anything I have equiped on my ranger. I can have 2 (maybe 3 if I pickup some shield modal) actives active at a time, like rushed reload AND aimed shot (arquebus) or rushed reload AND haymaker (with no weapon equiped). Although I haven“t dug deep into what it does, this is unintended behaviour. https://drive.google.com/open?id=14pjFPAKJgTYtaizmH_n9MoXYXrrV8LNR Edit: Link
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As title sugests, after you clear port maje area and leave (after you get serrafen), you port down to Port Maje and buy supplies and free crewmembers by hitting the "Supply" button. This brings up the normal "Store" but the items available to it are duplicated/drawing from several sources. I can count 16 sets of infinites (16x infinite repair suplies, 16x infinite medical suplies etc.). https://drive.google.com/open?id=14pjFPAKJgTYtaizmH_n9MoXYXrrV8LNR Edit: Link
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[1.2] Chanter phrases bug
zeldagaiden replied to zeldagaiden's question in Patch Beta Bugs and Support
I kinda abandoned that save partially because of this prediccament. BUT at the time I came up with a theory that is easy enough to try: I had Teheku with concentration talent AND a concentration gear piece (I don't really remember which was it, think it was necklace/belt). Maybe double conc bugs out the phrases or talent/item bugs it out.... -
Thor as Herald, reasoning? Even though I'm using Pallegina as one and god, do the summons help absorbing damage at any point in the game, specialy mid game in the ship fights. But for some reason, if soloing PotD is doable (without cheese?), duoing should come much farther. First combination of "the tank" I thought of was exactly that though, and I might end up going that path. However, having already tasted the god aweful long time it takes to set any summons up apart from the 1st cast (which is when the enemy is running at you) is.... meh. I know the damage isn't trivial for summons the entire game though... What's the reasoning behind AnyRogueExceptAssassin/Evoker? Only the selfbuffs? My though on the Berzerker were just to output more DPS when he jumps into the fray and having those sweet sweet dual handed full atacks. My current MC playthrough consists of a Hellwalker/Fury. Although it is fun to dish out storms of damage (pun intended), the hellwalker part makes it le super squishadon. That, plus not having healing spells (moonwell), I'd consider a wizard multi before a druid one. Plus, wizard doesnt have to invest points on spells. Ever. I like the thor flavor, yet going all in in thunder is already what I'm doing and I don't wana do it again :D. Floki idea doesn't fit my taste however, at all, fights would take too long. Having that said, good input guys, keep them up!