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Toadbat

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About Toadbat

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    toadbat
  1. Cool. Let me know how it works out. I'd like to try this out on a hireling in a future run. Edit: Just realized you're using The Dragon Thrashed, which is a direct damage fire/slash chant. You'd want to use this one for minion lashes: https://pillarsofeternity2.wiki.fextralife.com/Aefyllath+Ues+Mith+Fyr. Thanks for the catch! And, let me know how the build works for you. I really wish I could figure out the formatting (I can't seem to get tables to work). But, I think I cleaned it up and switched some stuff around so it reads better. -Toadbat
  2. Thanks Ophiuchus! All good ideas, I added The Dragon Thrashed at level 15. I chose that one because it synergises with the large number of skeletons (I think that's how it will work anyway). But, as you mentioned there is the one that improves the recovery rate would be good to. With a full party I feel like I have enough single target damage, though I will see how things go and consider Recalled Agony. Cheers! -Toadbat
  3. Thanks for the input Verde and Ophiuchus. I have adjusted the abilities column. I have removed Keen Mind and Tumbling, now I have a gap at level 15. Should I put one of these back in? Or, is there a better choice? -Toadbat
  4. Another question I have is about Ring Leader, is it better to take that rather than Borrowed Instincts? Or, maybe replace something else? -Toadbat
  5. Oh, and as far as race goes, I do think that any would work fine. Godlike has the best attribute synergy, I was just tired of playing nature godlikes The nature of the build does not highly depend on any racial bonuses or abilities, so pick what makes sense to you. -Toadbat
  6. Thanks for the information about Secret Horrors, I did miss that. So, I suppose I can replace Hammering Thoughts, although I really like the extra penetration. Any suggestions on what to loose? -Toadbat
  7. Hi All! I haven’t seen much in the way of Spiritualist builds, so I hope this spurs some fresh discussion. This is my first posted build. I have been playing with this build on Veteran and am about halfway through. I have so far found it very fun to play, although it does take a bit of micro. I suspect I could use the AI to run a few things, but paying attention to targeting and tactical placement are still important. If anyone would like to go where I fear and run this on PotD and/or solo please let me know how it goes! Here is my character build detail for the Siren. I hope you all
  8. Maybe, but a nice build has been up since mid July on Fextralife and I have just tweaked the details for me and am just about to try it out. So, I hope not! https://fextralife.com/pillars-of-eternity-2-deadfire-builds-guide-sage/ -T That build already got a nerf. Shattered Pillar only gains wounds from auto attacks now. So most of the spamming is gone (But it is still pretty great when all is said and done). Thanks, didn't know that, but I still think Shattered Pillar isn't a bad choice here. I'll still try it out, looks fun and for some reason I have always liked pikes, even i
  9. Thanks Kaylon, good information. All, I am going to go back through the responses so far, compile it and add it to the top. I didn't realize that the interest would be this high . So, keep the tips and questions coming in! -T
  10. Maybe, but a nice build has been up since mid July on Fextralife and I have just tweaked the details for me and am just about to try it out. So, I hope not! https://fextralife.com/pillars-of-eternity-2-deadfire-builds-guide-sage/ -T
  11. Glad you figured it out I'll see if I can add some clarifying comments. Average damage by reload time is actually what is going on here, it's just that I have also aggregated it over time. The reason I did it this way was because if you new that your style was to hit them and then rush in (firing just once, or maybe once per broadside) then you can see that the big slow guns are best. But, if you usually have a much more protracted battle then cannons like the double bronzer does less damage than even the Hog Nose. I do agree that I could expand the model to include ship type with total d
  12. Yes it does I don't know from which patch it is active from but currently, it works that way now you can board a ship having reduced the number of enemies you face while boarding that way. Also remember that if the vessel you are attacking has a surgeon on board that they can heal crew you took out of commission. You can see when a crew member will be healed if you watch the enemy action icons. -T
  13. Hi, I don't post often but I have had some time on my hands and was crunching a little bit of data on cannons and am sharing that here. Please let me know if you have any issues getting to the image. [Attached] (tried to put the link in here but I am not allowed .png or .jpg extensions. I'll read on what I can do some more and see if I can get the image in here). https://drive.google.com/open?id=1eHih8eyfU7Q11i80PUeAk8o2VeihJaFE This is a heatmap for each cannon's damage out to 24 turns. This does assume 100% hits which while that is not how combat usually goes, it does allow
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