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Found 16 results

  1. This has happened a few times in the game. This one was especially notable because it happened with three companions at once toward the end game, where I would expect new dialogue to pop up. Companions will get the speech bubble, suggesting they have new dialogue/want to talk to you about somet...
  2. My ongoing peeve with Reputation gain (i.e. the pre-defined meaning and intention of conversation options) vs what I actually intended the option to mean. Currently, in PoE(2), the reputation system is, as in most (all?) other games, static. You choose Conversation Option A, and it has already...
  3. Just a suggestion, can we please have an option to press a button and advance the npc text quicker. I read far quicker than the text advances. This is available on every other game of this type. As much as I enjoy the game, this is killing it for me !
  4. In Tyranny, when you have a conversation with companions and most NPCs, instead of the static portrait for companions you have in PoE1, you'd see a window showing the companion or NPC doing various gestures. I'm just curious if PoE2 will have that neat feature as it deepens the immersion (though you...
  5. We all know POE have good graphics and characters and that the conversations feel a little empty outside the textbox. I suggest to zoom the camera to the character who is speaking at that moment. This would center the action on the speaking character and also, zooming the character, showing...
  6. This is a very minor bug concerning the first conversation with Kana. the steps to reproduce it are: 1) Go and talk to Kana the first time you see him before entering Caed Nua. Don't invite him to your team. 2) Rest? 3) Kill Maerwald. 4) Talk to Kana again. Kana will treat you as if you j...
  7. Description: When the party enters the Abbey of the Fallen Moon and Maneha is in the party, the dialogue bubble appears on her portrait. The Player can talk to her. As soon as the party starts moving, the same conversation starts automatically again. Steps to reproduce: 1. Have Maneha in th...
  8. Only for sleep ,hiring, buying stuffs? how about dine party or something ,make drinks and foods necessary in some circumstances,May even open some quests, dialogues when parties gather together . that could be fun
  9. HI, I seem to have a, mostly cosmetic, issue. When I try to talk to Eder about Eothas, the [Eothas] option is bugging out. (I am an Eothas priest). In the list of conversation options, the special [Eothas] option says: *Missing companion_cv_eder_hub2 87* The option still seems to functi...
  10. I got 4 BUGS/PROBLEMS: 1.- Can start the White March missions, cause I can't talk with the steward Like: https://forums.obsidian.net/topic/81328-cannot-speak-to-the-steward-to-begin-durgans-batter/?hl=steward 2.- Eder keeps wait for talking, but already chosed all options in our conversat...
  11. I was listening NPC conversation in gilded vale near windmill, then suddenly freeze. i tried to restart but the freeze still. take a look at this: http://prntscr.com/85jkyy any idea how to repair it?
  12. Does the food buff timer keep ticking during dialogue conversation? (in case someone says, "why not just test it yourself?" I want the answer to get indexed, SEO baby!)
  13. She says she'll help me find Thaos, but I'm pretty sure I had never even heard of Thaos in the game until that moment. Full dialogue: On that note, does anyone else think that the pacing for certain characters' "bonding" with you is a little off? I mean I had barely met Sagani a day ago...
  14. Very impressive, first off. Very awesome dialogue screen. By my count, the nine dialogue options boil down to this: - 3 regular responses - 5 stat responses - 1 multi-stat response (this blows my mind and makes me so, so happy) I'm going to assume that the three regulars all flow into th...
  15. Lying is important. In Planescape, it was common that two or three of the dialogue options one had was marked with [Lie]. You could lie about many things, not simply quest things like "Did Leandro steal my things?" but lying about personal beliefs, intentions, etc. I've seen other RPGs incorpora...
  16. While playing NWN2 I noticed that: the clock was running on buffs during cutscenes and long conversations there was no option to have anyone other than the player character do the talking for the party I'm hopeful that these issues might be addressed in P:E. It would be very helpful for the ti...
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