Search the Community
Showing results for tags 'Movement'.
-
More viable material transportation
EDITtyHamster posted a topic in Grounded: Feedback & Suggestions
-Adding a new way to transport base materials such as grass planks and weed stems long distance to reduce tedium involved with base building. The addition of a new perk or ant armour tier to increase capacity to 10 would help but my preference would be either some way for bugs (ants) to help or a sl... -
PS4 issues
Dave King posted a question in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)
Coming across multiple issues with the ps4 version. Combat UI is horrible to the point of nearly making the game unplayable with overlapping windows for the action bar and combat text. Movement becomes broken when switching to a custom formation and I can no longer move through narrower... -
I've noticed that since the turn-based mode became live that when I first log in to the game my party moves extremely fast. It's even faster than fast mode. After about a minute or two of moving around it eventually slows down to normal. Related to this, if one character is effected by a slow mo...
-
I constantly move my party as one unit, in the default 2x2x2 formation, and I constantly see one of my back row characters "spazzing out" upon stopping. This mainly happens when the party is hugging a wall or turning a corner, although I've also seen it happen when I just move the formation a short...
- 3 replies
-
- characters
- back
-
(and 6 more)
Tagged with:
-
There's a lot of bugs in the game. 1. Completing daily quests doesn't register. I just cleared the required quest with only Lem and nothing. It's happened with the clear on Legendary as well. 2.Whenever I open chests I get 50% of items from the B deck and the rest from the first 2 decks. I...
-
Simply; I am trying to enclose enemies in a door way so that my two front-liners can keep enemies from maneuvering to my back-line where the squishy mages and archers are. My issue is that my front-line keeps trying to move forward to engage new enemies rather than sit tight and let the enemies come...
- 22 replies
-
- 1
-
-
- Tactics
- Stand Still
-
(and 1 more)
Tagged with:
-
So I ran into a problem just now. After some dialogue in the Gilded Vale, I went and saw the vision with the soldiers near the ruins of that one temple near the tree full of dead bodies and after that my movement was impaired. I'm not sure if I hit some hotkey but the marquee function is gone and I...
-
The Torment:ToN video showed off a movement/animation system using irregular speed and inertia. ("improved on PoE technology, or something like that) Maybe not for combat, but for just moving around, I would really love to see that being traded back to PoE. PoE's animations are fine, they do the jo...
-
Buffs display : 1. Engage in combat, buffs stay on. 2. save, load 3. BB Wizard Attack and the like are shown as white squares (Defender was fine) Stop Characters (shortcut x) fails while in pause : 1. pause 2. select everyone + order to move 3. press x to stop the group 4. only some (if any) member...
-
So, as of the latest update (I think?) it's been a pain in the ass to move my character around (w/ mouse+keyboard). He doesn't move at all (or just barely) unless I hold down the sprint-button, and even then I can almost only move him left and right. Up and down is still a major issue. So I decided...
-
So I have been playing Baldur's Gate "Enhanced" over the last few days. The idea behind it was to update the game to the latest version of the infinity engine. Now, I haven't played this game in a very long time, but this is what is striking me now. It seems like pace and movement is really slow. Ma...
- 16 replies
-
- Baldurs Gate Enhanced
- movement
-
(and 3 more)
Tagged with: