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JerekKruger

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Everything posted by JerekKruger

  1. Same here. I think I just have to pick on and commit to it with the knowledge that I can play other classes later.
  2. I'd say that's different. Doing TCS/Ultimate is a different beast altogether and you (a) do whatever you have to to succeed and (b) accept that it's going to be a slow and steady affair. I never got round to trying out these achievements (still imagine I will one day, but who knows) but if I did I'd rest spam as much as needed (I'll probably use a Chanter so not as much as a Wizard would have to).
  3. Obsidian speed the ball her in my opinion. They introduced camping supplies, but put something like to our three in every dungeon meaning even on PotD you could try maybe five times without returning to town: more than enough. They should have committed to their restriction more, making the only way to get camping supplies to buy them at shops. This people who are willing to travel back to town in order to rest spam are the minority, no matter what they say, and Obsidian would have achieved their goal in most cases. As someone who never rest spammed in PoE I prefer per rest for the resurge management aspect and flexibility it offered.
  4. Hah, I find that item using the console but didn't realize it was our item. To answer Fluffle's question
  5. That is the question isn't it. Certainly at the moment PotD is kinda easy and there are too many obviously overpowered builds, so I can imagine it probably doesn't appeal that much to you. Hopefully with some balancing and good DLCs it'll appeal more.
  6. I'd saving the crate necessary? Every time I do it the crate on the beach contains some gloves and some consumables and I wonder if the blade is always in the captain's cabin.
  7. On that topic flails are a pretty well represented class (I think there are four).
  8. Use the command "FindGameData X" where X is a string e.g. "FindGameData Great_Sword" will list all game data with "Great_Sword" as part of its string. In General unique weapons are all labelled as "X_U_Y" where X is the weapon type (e.g. "Great_Sword") and Y is the name of the weapon.
  9. To be fair I think the number of unique Great Swords is about right (iirc there are five). I just think all of weapons should get a similar number of uniques.
  10. Josh implied that you might regain some benefit from these talents at some point during Deadfire, though I have yet to confirm that.
  11. Yeah I noticed that too. Most weapon yours have only one or two uniques whilst Swords have loads (as do Great Swords and Sabres as you mention). Let's hope the DLCs improve the distribution.
  12. Summoning creatures? Chanter followed by Druid I'd say. Both Priests and Wizards have summons but not as many.
  13. Nice, I've been thinking about using the portrait for a while.
  14. I just took a look at the Druid creature summons. They're a little bit wonky, for example: Lesser Storm Blights have the same Health, Deflection and Fortitude as Greater Storm Blights, with only their Reflex and Will being lower. They have less Armour in general, but for some reason the Lesser variant is immune to Shocking damage whereas the Greater one only has Armour 12 vs. Shocking. Call Primordials summons three oozes with 599 Health each whereas Aspect of Galawain summons a single Lion with 476 Health. Fire Stag no longer has the trail of Fire Wall it had in PoE, and as far as I can tell its self-explode ability is bugged to you can't use it. The most disappointing thing is Aspect of Galawain. Leaving aside the fact its health is lower than a single ooze it also has no abilities: it's just a big lion. Its damage doesn't seem particularly amazing: attacking the pirates in the prologue sees it do around 25 (with no sign of additional effects). For a Power Level 9 ability its severely lacking (to compare the Chanter's Dragon has something like 1200 Health and a few abilities and the Incarnates have a bunch of abilities plus, in some cases, there are multiple models).
  15. Divert away. It's meant for discussing abilities but I think discussing items is fine too.
  16. More on Pollaxes (spoilered in case people don't want the details revealed) As far as I know those are only two, though there may be more if the naming conventions aren't strictly adhered to.
  17. There's a soulbound one. I've no real idea what it does as I didn't level it up, but it looks pretty cool (like a bardiche). Other than that I think there's only one other unique one, though I may be wrong about that.

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