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Judicator

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Everything posted by Judicator

  1. You know most people who played the game do not post here, right?
  2. Most people don't play PotD. Nerfing the classes and abilities to satisfy the 10-15% of people who are going to play PotD makes no sense to me considering the one thing everyone has been almost unanimously prasing is the multiclassing cheese. Better to just focus on making PotD harder, without resorting to unfair scenarios or making the enemies into MMO-style damage sponges.
  3. Just wait until you have to upgrade something to Legendary. 60k for Whispers of the Endless Paths. Another 30k before that to bring it up to Superb quality. And still, that's not actually a lot. The game throws money and magic items at you like crazy. I even bought the most expensive ship despite not giving a crap about the naval portion of the game just because I had excess cash. Keep in mind I'm not even at the end game yet.
  4. Fighter/Paladins are pretty fantastic at this. Mine has a higher deflection than Eder despite using a 2H weapon instead of a shield. You can easily reach 150+ on ALL defenses. Chanter/Paladins are great too.
  5. I haven't encountered anything game-breaking yet, but there are definitely some issues with reputations.
  6. Eder - good tank, haven't tried the reposte swashbuckler build, but I'll give it a go on my next playthrough. Likeable, but nothing special personality-wise. Xoti - okay priest, bad everything else. I like her character and voice. Aloth - pure wizards are strong and Aloth is no exception. He's a bit uninteresting to me as a person though. Pallegina - a total nag, even worse than she was in PoE 1, but all of her builds are fantastic. Sarafen - I like his personality, but mechanically he sucks. His stats are garbage. Maia - boring personality and I generally don't care much for rangers. Takehu - needs to die in a fire.
  7. "Don't use it" is never a good solution in game design. If a tool is offered to the player, it either needs to be balanced or clearly labelled as a crutch. Telling someone to ignore a part of what the game has to offer is just admitting defeat balance wise. No. Just no. This isn't a multiplayer game. Balancing everything isn't needed. Like that guy said if you don't want to use overpowered abilities, then don't. Nobody is forcing you.
  8. I made a death godlike since I was role-playing a champion of Berath anyway. It fits in nicely. The next one will probably be a nature godlike because I like the look with the big beard.
  9. Companions leaving the party if you do something they disagree with is a good thing tbh. If you want mindless slaves just make custom characters instead.
  10. I, for one, am glad they allowed us to have fun this time with all these crazy abilities and OP multiclass combos instead of the boring over-balanced mechanics of the first game. It reminds me of how broken you could be in BG2. I do agree that PotD should be made harder if only to avoid threads like this in the future.
  11. I murdered Valera because of that sexy breastplate that increases deflection based on your Intimidate score.
  12. My Devoted/Bleak Walker wielding Whisper of the Endless Paths hits like a truck with it.
  13. The game's not exactly hard once you get a few levels under your belt. You don't need to powerbuild, but if that's what you want from my experience pure Monk, pure Wizard, Barbarian, Berserker/Bleak Walker, Devoted/Berserker, Devoted/Bleak Walker, and Paladin/Chanter all very strong.
  14. Why would you do that when Mechanics is a skill that everyone can put points in? It was the same way in PoE 1.
  15. That's my thinking as well. Clever should be renamed to humourous or sarcastic or something like that.
  16. Nope, my Devoted/Bleak Walker is beating serious ass and tanking well to boot.
  17. They're a bit bugged at the moment. Xoti went off on Pallegina as soon as the latter joined the party. I assume that was supposed to happen after enough time.
  18. Well, they can be fine tuned. Clever could be renamed to Ass*ole.
  19. Maybe they finally decided they would rather let us have fun than "balance" everything? I'm having a lot more fun in Deadfire than I did in PoE 1 and part of the reason is how grossly overpowered you can become.
  20. Agreed. Split them into Stoic-Clever Agressive-Diplomatic Benevolent-Cruel Honest-Deceptive/Shady Rational-Passionate
  21. Agreed. The intro is great the first time, but the moment you want to experiment with builds and it becomes annoying.
  22. Played around with the Berserker/Bleak Walker for a bit and yeah, he's pretty freaking strong. Faith and Conviction makes him a tank and mental fortress stops confusion. Also, playing with a Devoted/Bleak Walker. There's some nice synergy between Fighter stances and Paladin auras. Both he and the Berserker/BL got more deflection with a two-hander than Eder does with a shield and Weapon + Shield style, which is kinda insane. I feel like I should have made Eder a rogue or swashbuckler since he's firmly behind both PCs and Pallegina in tankiness. I feel like you should add Barbarian/Soul Blade to that list. The synergy between carnage and ciphers is really good. Paladin/Chanter too due to being the ultimate tank/support. Paladins feel like they go well with most classes due to their versatility and defensive abilities.
  23. Godlike get a lot of reactions too, don't know about other races though.
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