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omgFIREBALLS

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Everything posted by omgFIREBALLS

  1. Anyone would be mad if you drag them along to pray at a shrine for 120 hours straight, tbh. I'm laughing to tears here :D Figured I might share the tip for the opposite achievement. It's not I that discovered it, it's not super new blah blah, but above all it's not in this thread. Grab Aloth, set sail for Dunnage, talk to the actors, then as you go to buy Taerna free, the bartender will try to press you for more money. Refuse to pay and just offer the 700 copper again. And again. And again. +dutiful every time.
  2. Hey, what do you know, I really got it right. Except his name. Pauriki. Something. I've seen the Ring of Greater Regeneration once or twice. Just now I saw it for sale at the Brass Citadel. Orlan peddler. If you still need it.
  3. Oh, I didn't take note of how many alcoves there were in total. However, note the following about Abydon. He built himself a new body in the White Forge. The skeleton at the abbey is only the remains of his first one.
  4. Apparently the gods decided at some point to give up their physical bodies. Therefore, they couldn't simply stop Eothas by punching him. Woedica points this out, with poorly concealed bitterness towards whomever came up with the idea. At Ukaizo, surrounding the whatever-thing that is Eothas' ultimate destination, is a bunch of giant skeletons. But three alcoves are reportedly empty, and I can't figure out which gods didn't surrender their bodies there. One is of course Abydon, but the other two? Wael and Ondra too obsessed with secrecy to leave their bodies in the same place as the others? Rymrgand made his own bones wither much faster? Galawain handed his out as chew toys? Losing sleep here! Is it even certain that Abydon's skeleton isn't there? He rebuilt his body, after all!
  5. You buy it (her) from a trader. There is no option to capture a better ship (sadly) No option to sell previous ship, it is "stored" (where???) There are so many things to fix... Logically, boarding must lead to much more loot, but I'm not sure, better leave this to the ones who tested it. Logically, you should get very little loot when sinking and logically, you should get to keep the ship when you board. But these things have to give way to game design. There are many things that say **** logic in order to work in the player's favor. As far as I can tell, boarding gives more loot but it's all weak items and you'll presumably never miss out on a unique by sinking. Meanwhile, sinking gets your crew more experience but you can always grind experience by sailing into storms deliberately. So in the end, it comes down to preference and/or the necessary approach to defeat an opponent who is too superior in one of the respects.
  6. Yes, but what do you do with him? Depends if it's early in the morning or not.
  7. Got Hylea food without importing. If you did nasty things for stats in PoE1 you will get them eventually (not upon game start), but you can specify you did that in the history creator anyway. Josh said minor reactivity for importing saves instead of generating a history. So far there are bugs with both (maybe not after the recent patch), but I expect when all is sorted there'll definitely be no material or content gain from using one over the other.
  8. 13? Yikes. Mine is somewhere around 9. I had druid Tekehu with me, but when I asked him if he could do anything about the situation he just noped out of it saying that the druids are right to oppose Rauatai. I must say I didn't really expect that. Mine isn't 13 either, but with Party Assist it is Did you notice getting some form of stat buff? Twice they make it sound like I'm getting one, but the first time the ritual ends with them giving me a bow and the second time with them giving me drugs. Quests like this are quite pleasant BTW, for people who wanna play "**** ALL the factions and give the Deadfire back to nature".
  9. Diplomacy is more or less tied with Insight for the most used skill checks: https://wiki.fireundubh.com/deadfire/dialogue-options#skills Seems you need to pass a 13 Diplomacy check, or maybe be a druid or ranger. Those are all red for me, but I'll check back when I've gotten 1 more dip. Edit: Okay, it seems it's like this. If you have 13 Diplomacy, I think you can leave without a fight. However, if you use that option and you've been blessed, they will consider you an ally of nature and ask you to instead kill the Rautaians. For agreeing to do so, they will give you a blessing from Galawain, which sounds very ceremonial when they perform it but I didn't see any new buffs showing up, however they handed me the https://pillarsofeternity.gamepedia.com/Saint_Omaku%27s_Mercy bow. Presumably 13 Diplomacy and the blessing aren't required for cooperation if you're a treehugger class. Shrug.
  10. Solitary Wanderer... try the drake bounty... somewhere, maybe southeast of Neketaka. Begins with T. Might be there I found it. Or was it a Stone of Power he had. Or something else entirely. Try it.
  11. There's another cook, called Vektor. On Tikawara. Available after you resolve the VTC business on Poko Koharu or whatever the spelling. I prefer him because Ushizu is indeed greedy and tries to make me give him money every time I make an offering to Ondra.
  12. Can we have a mod just constantly moving spoiler-requesting posts to a more appropriate forum? It's getting tiresome when you want to help but don't want to break rules. I'm spoiler tagging, for what it's worth.
  13. From a musical perspective you could certainly "improve" them as songs, for starters by adding some instruments. But as shanties they are fantastic, because as you say, they are something you sing while you work. Not something you sing accompanied by an orchestra and a choir. I hope y'all noticed the taverns sometimes play the White March tune (The sea beheld her love...) but in a much livelier form. That was another awesome move. And lastly, just for the record, if you check the lyric book in-game you'll see it's spelled Aim'Spirente. I have no idea why the apostrophe, but yeah. BTW, Deadfire Lines lyrics at https://pillarsofeternity.gamepedia.com/Deadfire_Lines though I haven't compared. And on a completely unrelated note, the last name of https://pillarsofeternity.gamepedia.com/Club_of_Refined_and_Prestigious_Gentlemen_Guestbook (Retsim Namotatop) is Mister Potatoman backwards. Caught you.
  14. Yeah, just now I loaded my pre-endgame save (where I hadn't sided with anyone) and went back to try each of them. I got the achievements for the others, and I got them before actually reaching Ukaizo or doing anything there. But with the pirates, I've acquired the ghost ship (though I'm not using it), reported to Aeldys, fought through the Rautaian blockade and Ondra's mortar and landed on Ukaizo and I still don't have the achievement. I recall Aeldys said the fleet awaits my go. Perhaps this is the achievement trigger? I couldn't find anyone to say it to though, and it seems they were with me for the fight against the RDC.
  15. Tell me more, please. Half the crew combat experience or half the crew sailor experience?
  16. "Someone start singing so we can pretend we didn't hear the captain's stupid orders, quick!" BTW, I bothered to write down the lyrics for Aim'Spirente. They are available in-game but not entirely correct.
  17. That's very clearly wrong and not the case, just by looking at OP's screenshots. Under the captain's portrait it says "3" but I count 13 soldiers on deck when boarding. https://steamuserimages-a.akamaihd.net/ugc/936064627081528283/6FD0AFB56964D9B8E1277B75845EABBD79060158/ https://steamuserimages-a.akamaihd.net/ugc/936064627081528603/16CC387C5B57D6599E5E849B68EB02A8B036BD07/ I think the 3 is the captain's character level as well as an indication of the level of their minions.
  18. Just a protip to everyone playing, boarding is absolutely NOT the way to go. Your ship gets screwed up every time, even if you do it the hard way, you can get crew injuries easily, you actually get less loot, and your sailors gain less exp. The benefits are much higher to playing the ship battles out traditionally. Once you get good cannons and learn how to really do the battles it isn't that time consuming or hard. I have sunk a galleon with the starter ship for example. It is all about getting good guns (either close range or long), leveling up your crews skills, then staying within your optimum firing range but outside your enemies. As far as the accuracy thing goes, I think it is the chance to hit, not be hit, not that it matters. The key things to hitting is good cannoners (Cannoneers? Cannon Guys?), and being in optimum range with your guns. You have that, and you do a full stop before firing, you are going to be getting 100% shots. How the hell is boarding less loot?? What extra goodies do you possibly get from sinking the ship? Audiophiliac lagufaeth show up, keep everything afloat and then offer themselves as food? I know your post is two days old which is an eternity on release week, but I have to say some things here are patently wrong. Your ship does not get screwed up every time at all (if you manually charge), because the opponent usually either can't decide what to do or doesn't have time to do it. Oh you got too close for one side's cannons' ideal range, let's jibe, never mind we got boarded. They more often than not don't get to fire at all, and if they do it's nearly always raking hull hits that don't injure anyone. If you go with automatic boarding however, then yes, everything gets screwed up. Also curious why you're saying less experience. Got a basis for that? P.S. It's terribly convenient to board if your party is in good shape. I just 111111 until I can board, then I unpause and tab out while the AI wins.
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