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Gorth

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Everything posted by Gorth

  1. I can recommend Soylent Green. Very tasty!
  2. I was only being semi-serious. I do believe that the human population as a whole has an upper limit for sustainability though
  3. Unarmed solo? Sounds suicidal. Trying to punch out someone wearing power armor would seem unwise. I think if you get the Bonus H-t-H Attakcs, Slayer, Better Criticals and Earlier Sequnce perks (not to mention a lot of action points), you can do quite a bit of damage. The Mega Powerfist counts as unarmed for some reason.
  4. I don't like online activation either. I'll wait and see if it doesn't end up in the bargain bin some day. Older games tend to have less of that kind of stuff when re-released as "nice price".
  5. Yay, no forced Christmas releases please Though those probably results in better initial sales figures, or do they?
  6. Saying that a constant growth of the human population isn't a problem is ridiculous. Earth is about 510227657730000 square meter (give or take a few) You can squeeze about 3 people into each square meter. Lets say scyscrapers makes up for the part covered by oceans. Thats about 1530682973190000 people, that you can physically fit in there (not leaving any land for farming or production). Trust me, it will be a problem eventually (reminds me of the old joke about whether hell is endoterm or exoterm...)
  7. As Mkreku said, velocity is a factor too. It's probably a question of total kinetic energy in the projectile.
  8. Definitely! You have your low lifes, good guys, stoopids, arrogants, psychopaths, cowards, drug addicts and a few more. Some are friends, lovers, ex's, enemies, admirers and despisers. Damn hard game to beat when it comes to sheer number and quality of npcs I always felt sorry for Dimitri
  9. But, those selfish people eat all our bio fuel, how are we going to get to work if this keeps up I would hate to see humanity running in the same consequences as any other species suffers when they experience overpopulation: Starvation, infighting, cannibalism... all kinds of unpleasant stuff.
  10. He didn't have the high ground! Apart from that, he suffered from bad company (Palpatine) which preyed on his weaknesses, by convincing him that he was more than the rest. Something insecure people love to hear.
  11. Say, how many kids do you have Volourn?... Or are you one of those who contributes to the extinction of the human race
  12. I think there is a subtle but important difference between suggesting violence and killing, and then suggesting not breeding
  13. So, we won't know yet, that it looks pretty awesome
  14. So, exactly what is it you can not tell?
  15. The worlds first E-Druid
  16. Gorth

    Food Thread!

    Yes. Chicken are female, right??? :ninja10:
  17. The only one I remember hearing in the past was their version of "Wicked Games" (which blew Chris Isaaks version away). An old CD with Apocalyptica (which I mostly got for their covers of old Metallica classics) is all I have with Finnish bands :blush10: Hmm... Finnish rock music, that *would* be an unusual soundtrack for a game
  18. You have mods installed? I don't recall any of those encounters. No mods, just the 1.02 patch. By accident more than design, I ran too far west of the slave pens in the bazar area and noticed a hooded guy among a lot of junk. As for Merk, he seems only to be there (in the little bar outside NCR) at night
  19. Gorth

    Food Thread!

    Got home relatively early from work today (quarter past seven), and was almost tempted to make real food. My aversion to cooking won out though, so it ended up being some chicken balls from the fridge and some vegetables from the freezer, all going for a short visit to the microwave. I think the label on the vegetables said something about "stir fry", but who cares. Cover it up with a bit of black bean sauce and you would never know the difference
  20. That one, Alpha Protocol and Aliens. Moderately interested: Mass Effect for PC (I'll wait until some weeks after release and check the feed back from fellow forumites) Not so sure about Disciples III at the moment... Looks suspiciously like it is going the direction of the later (3D engine) Heroes of Might & Magic games. All flash and no substance (which reminds me, I should probably install HoMM III and have a go at it again). I wonder what happened to JA3
  21. Vindicator FTW. Alien Blaster makes a neat death animation. hehe yeah i like watching them get disintegrated i was disappointing that my followers didn't make it Dogmeat died in the opening round of the very first fight he'd been in (found the cafe of broken dreams just on my way back to san fran to go to the oil rig), and K9 and Cassidy both died in a rather large fight against about 12-13 enclave troopers in power armour You should have given Cassidy some power armor and a kick ass weapon. I usually have my npcs well armed and protected. i did! hardened power armour and a gauss rifle but he was no match for the swarm of enclave chaps I am about to scout out the area around Navarro before visiting the base itself. As an experiment, I am going up in the area infested with enclave troopers having Sulik and Marcus in my party. Vic is having a good time staying in San Francisco and Skynet and Cassidy are enjoying themselves at Ms. Kittys in New Reno Marcus is armed with a mega powerfist (it took me forever to figure out how to make him use that) and a truckload of stimpacks, Sulik has power armour and super sledge. On a sidenote, I noticed something new in NCR, a hooded guy who would fit a "blower" to my car. What the heck is that? I also discovered a guy in the bar outside town, "Merk" who has jobs for me. Never ran into that guy before
  22. Gorth

    LOST

    Some day, somebody is going to have to give me the short version what this series is about. Like, plane crashes on island, survivors run around and do weird stuff. Except, it sounds more like a David Lynch/Twin Peaks kind of thing
  23. Well, if you weren't sea sick already...
  24. I haven't read all of them... maybe there is something in here? http://www.qmfound.com/army_subsistence_history.htm
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