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Everything posted by dorkboy
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All you do in this comment is confirm the prejudice that american people do more stive for rhetoric than content. There is absolutely no wall of text, it is for you, you have the attentionspan of a child. Additionally as a "philosopher" your thoughts should be anything than short, cause a philosophers wants to look behind the everyday reductionism to uncover its deceitfulness instead of making it even stronger. Notice how concisely you were able to formulate that?
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- Game Design
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Option to reduce particles? Please?
dorkboy replied to LordFey's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
I'm having trouble imagining the particle effects boosting frame rates. Would love an option to turn them off and/or down (and not just spell effects, but constant environmental fog/dust/whatever effects, as well). *sigh* -
Party gender preference?
dorkboy replied to Nexus0's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
"Strong man killed by sharp object" -
My little wishlist
dorkboy replied to pid's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Would love to see further performance optimization and low graphics options, if possible. (The frame rate cap was a very good addition, IMO.) -
Freezing from day 1
dorkboy replied to pshemcio1's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
Sounds kind of similar to this: http://forums.obsidian.net/topic/79023-loading-issues-with-cilant-lis/ -
Sawyer on vacation?
dorkboy replied to MotelOK's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
@nipsen The engagement system? How, specifically, is it different? (how was it, how is it now - and how is it a problem?) (And, no, I'm not really interested in hearing more about your personal beefs and grudges with whoever and whatever. Water, meet bridge..) -
I think it makes sense to voice act the banter/barks/comments taking place outside of the conversation window.
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Sawyer on vacation?
dorkboy replied to MotelOK's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Fascinating. -
Yeah, it could be the cooldown, I guess. Doesn't happen all the time, though. Sometimes the circular attack icon (next to the cooldown timer) changes to an ability icon even when the character seems to be in the middle of an attack/recovery, sometimes it doesn't. Stupid question, perhaps, but do interrupts cancel ability uses? I was under the impression that interrupts merely delay actions. And what about enemy abilities like "Screaming stun" (or whatever it is called)?
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Too much VO
dorkboy replied to Noin's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Yeah, that seems like one feasible solution to the issues with VA in conversations - while still keeping the VA for companion barks and RTS style "affirmatives". -
Laptop Running HOT
dorkboy replied to Jayngo's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
In my nVidia control panel I created a custom profile for pillarsofeternity.exe , and changed the 'Vertical Sync.' setting to 'Adaptive (half refresh rate)' . (That's all translated from norwegian, so those may not be the actual names.. ) I'm guessing that caps the framerate at 30 (instead of 60). At any rate, the GPU fan is now producing more of a Steady Breeze, instead of the previous Howling Gale. (Or so the external sensors attached to my head tell me..) -
GoG patch 1.0.3.530 (Win/Mac) available
dorkboy replied to ROMEO's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
This installer, and the previous ones, took quite a while to actually finish on my end (it would just sit on ~99% for a long time). I'm on vista, though.. -
Why does this game run poorly?
dorkboy replied to Ebolaids's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
@navlasop Well, the slider just says "Graphics Quality" on my end (GOG, 1.03 without the hotfix yet), but I'm assuming it governs AA, yes. -
Why does this game run poorly?
dorkboy replied to Ebolaids's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
It seems to me like they prioritized bug fixing over performance optimization for the final pre-release crunch. Hence the altered min/req specs and the lack of AA/character texture quality sliders etc.. And if they can get rid of the "bugsidian" label, then more power to them! Wouldn't mind an optimization/performance pass, though, if possible. (Not entirely sure what the 'graphics quality' slider does. I cannot really detect any difference in either visual quality or sheer GPU/CPU fan pitch/volume [very sophisticated method of gauging performance, I know..])