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pid

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About pid

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  1. I forgot this: - an option to increase the time "examine" text is displayed on-screen. It's sometimes to fast to read and switching the message log is cumbersome.
  2. The current build is totally feature complete but I've noticed these tiny things that I miss and somehow wonder why nobody implemented them: - you can pan the game screen with keys (say arrow keys, they are configurable), so why can't I pan the boundaries on the map? It would make totally sense to use the very same keys to move around the map -- right now you can only click on a new location to move the boundaries, so... add those keys please! - three buttons on the map for slow/normal/fast speed -- fast is often used to navigate the map but there are no buttons on the map itself to change s
  3. Good idea and post, I agree with OP. Older games had an "obstructive" UI, meaning that they took a fixed amount of space away from the viewport. Modern games normaly "detach" single UI elements from each other (hotbars, windows, etc). This allows those elements to be overlayed and scaled independently. So, beyond the availability of high-res UI elements the UI should also be scalable independently from the background. Now Unity is VERY bad on the UI side. There's very limited support for it, so I think this will require a lot of work. And rendering text with a scalable font size (b
  4. Yes, yes. I admit it. That was a crazy idea :D That's why I gave it that title. I already knew it would be absurd.
  5. You, sir, expressed my thoughts better than I did myself And, I want to add, we backers should have more power in those decisions and be allowed to decide if we want more content or an engine that is more open. We pay their bills now!
  6. You're right. The point is that it's not about just "modding" but digging deeper into the game and changing more then what is envisioned to be modded.
  7. Unity as a development environment frees you from a lot of technical stuff without restraining you too much. It does not exclude those bullet points unless you don't want to break their paradigm for cost reasons. For example you can create a map right inside Unity and import models and animations from Blender, code C# with Mono and "stitch" it all together with as least coding as possible (btw, that "other" language *IS* javascript at 100%, it's context is not a browser but it still is javascript, just as a pointer look at Rhino, which is javascript server-side, or actionscript running in
  8. A game is not just content it is also an executable program (data and code). With a limited budget (albeit very high) you have to decide what to spend money on.
  9. I know, I know... I'm mad. But this is my idea and it's totally... mad. PE will be a single player game, right? And you may play it offline, right? BUT... just in case... think about a global chat box in the SINGLE PLAYER game... while you play you could still chat as in an MMO. no other feature would be online and "online" would not be required... in fact imagine this: there's sitting a tiny icon in the corner and when you hover it, it says "chat offline". and you can play to your heart's content. BUT... just in case... think about clicking it and a spinner appears and af
  10. Your reasons are obvious. In fact, I can't say what I voted myself or I'd be accused of trying to form opinions. But I can tell you I was uncertain and maybe still am.
  11. Companions are great and dogs a great companions, but it would be best to have more choices. Just no silly companions like flying book familiars or hamsters. Oh wait, hamsters are ok. I said they're ok! Arraraghh.... no Boo, no... not the eyes, not the eyes please...
  12. Generally, classic "races" in RPGs define factions. As long as good/evil factions are preserved (no evil halflings and no good orcs) it's alright with me.
  13. Since when UK is NOT european? Just because you kept the Sterling doesn't mean your island is attached to south africa... And further north those countries are still european, so how comes? And (still!) Switzerland has still theit CHF but they very much are european... So please stop that nonsense. UK actually *IS* in Europe, no matter what that whishful thinking would suggest.
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