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All you do in this comment is confirm the prejudice that american people do more stive for rhetoric than content. There is absolutely no wall of text, it is for you, you have the attentionspan of a child. Additionally as a "philosopher" your thoughts should be anything than short, cause a philosophers wants to look behind the everyday reductionism to uncover its deceitfulness instead of making it even stronger. Notice how concisely you were able to formulate that?
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- Game Design
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Option to reduce particles? Please?
dorkboy replied to LordFey's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
I'm having trouble imagining the particle effects boosting frame rates. Would love an option to turn them off and/or down (and not just spell effects, but constant environmental fog/dust/whatever effects, as well). *sigh* -
Party gender preference?
dorkboy replied to Nexus0's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
"Strong man killed by sharp object" -
My little wishlist
dorkboy replied to pid's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Would love to see further performance optimization and low graphics options, if possible. (The frame rate cap was a very good addition, IMO.) -
Freezing from day 1
dorkboy replied to pshemcio1's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
Sounds kind of similar to this: http://forums.obsidian.net/topic/79023-loading-issues-with-cilant-lis/ -
Sawyer on vacation?
dorkboy replied to MotelOK's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
@nipsen The engagement system? How, specifically, is it different? (how was it, how is it now - and how is it a problem?) (And, no, I'm not really interested in hearing more about your personal beefs and grudges with whoever and whatever. Water, meet bridge..) -
I think it makes sense to voice act the banter/barks/comments taking place outside of the conversation window.
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Sawyer on vacation?
dorkboy replied to MotelOK's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Fascinating. -
Yeah, it could be the cooldown, I guess. Doesn't happen all the time, though. Sometimes the circular attack icon (next to the cooldown timer) changes to an ability icon even when the character seems to be in the middle of an attack/recovery, sometimes it doesn't. Stupid question, perhaps, but do interrupts cancel ability uses? I was under the impression that interrupts merely delay actions. And what about enemy abilities like "Screaming stun" (or whatever it is called)?