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Everything posted by Ashen Rohk
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I did like Endless Paths, especially the mini-story that was held within it. The big problem for me was how it was so stop-start for me, that the difficulty progressed so I had to jump out, level up and then come back to progress it. Broke it up for me a bit too much. I'd like to see a dedicated end game dungeon, one that starts at Level 15 ish and powers through to having over-levelled enemies. Od Nua you could do the first half under Level 10 which disappointed me for what was supposedly endgame.
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A younger, brasher me might respond to that. I would too, but I'm too busy enjoying Deadfire. At least one of us, hey? Aaaaanyway, the game is solid. It's fun with a rich environment and well written characters. If you liked any of the classic CRPGs you'll like this. OP should totally buy it, and if you bought it before today on GOG you would've got Wasteland 2, another cracker of a game, for free!
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So what about the people who didn't play the first one? I'm not disagreeing that the Deadfire is easier than PoE1, on classic mode it's significantly so but you can't assume the entire playerbase to have played the first game, especially to completion and on PotD and have the Dev Team balance around that. The classes do broadly play the same, but there's now empower, you're a man down and there's the whole aspect of multiclassing, the per encounter spells, the fact priests/druids don't have their entire spellbook, no grimoire spell copying and probably a ton of other stuff that I've forgotten too so even your argument that the mechanics can be pulled over from the first game is flawed. Have you tried turning off party AI for more of a challenge? Serious question. Keep your focus in this thread, please. This the exact same crap that pushed me away from this forum after the first game came out and I actually like posting here.
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You call a game great if its impossible to die on the hardest difficulty? More like the game will be great after they fix the difficulty settings Ah yes, the ol' "the game is a bit unbalanced so it's totally worthless as an entertainment medium". Dude, instead of saying the same thing in every thread please change the record. It's getting old. Fire up PoE1 on PotD, play IWD1/2 on Heart of Fury mode to satiate you. It'll get fixed. Can you genuinely not enjoy any aspect of the game until PotD is rebalanced? Edit: I play GW2 a lot, and this is the exact same nonsense that hardcore raiders spew, ignoring the fact that 95% of the playerbase don't even touch raids. You're in the minority. Critical path bugs and general game polishing come first. Deal with it.
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I went with Aim'Spirente. I love these kind of shanties as they're written as they were in the golden age of sailing - simple songs, no clever bull**** and a rhythmic chorus to sing while you work. So many games get it wrong trying to put elaborate poetry into these things and it never works. Except now we should all be singing Roll The Old Ferris Wheel Along. That's brilliant.
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I rolled a Helwalker/Bleakwalker on a Fire Godlike to roll some sweet burns. However, even with the ridiculous Paladin defence boost it's still not a great melee class. SPill is a lot better for frontline.
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I do miss being able to load up a single grimoire with spells, but maybe that's my D&D talking. There were a few instances in PoE1 where a spellcaster would have an exceptionally rare spell in a book and I'd copy it over, but now the skill system is in place I see the need for a single full grimoire being reduced. As much as fun as it is to have a full spellbar and be spoilt for choice. If they took it away from Druids/Priests it would've been daft not to do it for wizards too.