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Ashen Rohk

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Everything posted by Ashen Rohk

  1. Desu desu kawaiii, Krieger-san. I'd like a version of the Shadowrun game that didn't suck.
  2. Depends whether your issue is finding "appropriate" level enemies, or being beaten up by them. If level difference is an issue, you'll find that while there's enough XP to stay on the right curve, it's not generous with XP as such, at least in the beginning: you're expected to take advantage of all the available XP. There's My own issue was more that being someone who doesn't like gear, consumable and skillbook management, I kept finding I was at a disadvantage against equal-level enemies. Ultimately I found I had to shop around (funded by a burglary spree) to get my gear to a reasonable level and buy appropriate spellbooks rather than the piddly few I started with. That, or turn down the difficulty I guess. Also helped to reasonably distribute the potions and scrolls instead of having one designated mule carry them all.... It's the level appropriate enemies issue. I'll have a look under the town at that cavern, thanks for the heads up!
  3. I gotta say, I'm really struggling to get in to DOS. My main gripes are pretty much listed above - empty areas and the fact I get my ass handed to me everywhere I go. I appreciate a challenge and I don't suck at games but still... Also, I really want the camera to zoom out farther.
  4. Is Max Payne 3 any good? I only ever played the first one and got a bit annoyed with it.
  5. Note: Before we get started, many thanks for Fionavar discussing the legitimacy of raising money for a cause with the admins and allowing me to post this topic. Carry on! Hi there! First of all, go here: https://www.justgiving.com/macmillangamingmarathon and then save this link for the day: www.twitch.tv/ashenrohk I’m Alex. I work in an office in York for Macmillan Cancer Support. There’s a whole lot of info further down about Macmillan but I’m sure most of you know that they’re a totally excellent charity who help thousands of people. When I’m not wearing a shirt and answering phones, a lot of my down time is spent playing video games. And here’s the thing; there’s this game I play called Guild Wars 2. Dragons, wizards and so forth. Every year for nigh on the last decade, there’s an event called Pink Day In L.A. LA is a city called Lion’s Arch and everyone from all over the world gets together to dance, race, go on scavenger hunts – none of this is provided in game, it’s all put together by the playing community. The only slight downside to their marvellous work is that all the charities that they support are based in Canada and the US. It’s the same with other gamer-based charities too, guys like Extra Life and Gamers Giving Back. There's going to be some awesome links to great gaming charity sites at the bottom for you to check out to see what we've done in the past. Contrary to popular belief that us gamers are a bunch of narcissistic shut ins, we care about people. Waiting for someone's name to light up as 'online' after being diagnosed but probably never will is not cool. 1 in 3 of us will get cancer at some point in our lives, and there are over 2 million people in the UK alone who are affected by it. I wanted to do something for charities in the UK with something I'm deeply passionate about and that I'm not completely terrible at. So here’s the deal. Come 23rd August from 9am until 9am the following day, I will be livestreaming on www.twitch.tv/ashenrohk 24 solid hours of video games. I’ll be getting help from my totally awesome guild mates as well as other streamers and YouTubers to raise money for Macmillan. If you have friends who want to livestream for the cause on the day, even for a few hours, we did for Operation Supply Drop back in 2013 spearheaded by Bethesda Enterntainment, responsible among other things for Fallout 3, The Elder Scrolls V: Skyrim and Wolfenstein: The New Order. Also, we’re gonna have stretch goals and challenges, partly set by me and partly set by you guys. Tell me what you want to see me suffer through at 4am. Tell me what games you want to see me play. The most important thing – DONATE and help us kick cancer’s ass. Some people run, some people shave their head. I'm here to drink tea and blow stuff up. And I've just finished my tea. Sites that are awesome and you should check out: http://www.macmillan.org.uk/ (obviously) https://www.facebook.com/macmillancancer (also, pretty obvious) http://www.childsplaycharity.org/ http://www.extra-life.org/ http://www.gamergivingback.com/ http://www.operationsupplydrop.org/ About Macmillan Macmillan Cancer Support improves the lives of people affected by cancer. 0808 808 0000. This page is monitored Mon-Fri 9am-5pm. http://www.macmillan.org.uk/ Mission We exist to help improve the lives of people affected by cancer, both those living with cancer and also their families and carers. Our primary focus for 2013 is to reach and improve the lives of everyone living with cancer. Company Overview Macmillan Cancer Support improves the lives of people affected by cancer. We are a source of support, providing practical, medical, emotional and financial support. We are also a force for change, listening to people affected by cancer and working together for better cancer care. One in three of us will get cancer. 2 million of us are living with it. We are all affected by it. We can all help. This group exists to promote upcoming fundraising events, raise awareness of the charity's work, and provide a space for Macmillan supporters and people living with cancer to share their experiences and ideas. Our campaigns Macmillan wants everyone with cancer to receive the right treatment and support regardless of who they are and where they live. We work to raise awareness of cancer issues and campaign to bring about changes in opinion, policy and practice at both a local and national level. All our campaigns have one common goal – to make a positive and permanent change to the lives of people affected by cancer. Join our campaigns e-newsletter at http://www.macmillan.org.uk/campaigns Want to find out other ways to get involved? Visit http://www.macmillan.org.uk/getinvolved
  6. Guild Wars 2. Still. God, I love that game.
  7. Yeah, boss fight is boring, bosses are just steroid monsters in most games...they just have ridicoulus health bar, high armor, high damage, they don't care if you hit them, they are there to be hit until their health bar reduced to zero Dark Souls bossess are even ridicoulus, they cheat... It'll be interesting to see what, if anything, crippling limbs will do to a fight. If you could cripple the hind legs of a dragon so it can't push off from the ground into flight without some kind of penalty for only using it's wings, or the front limbs can't properly support the dragon so if it melees with a front leg it has a chance of a critical miss. Smash the head in, a blindless debuff and a restraint/disabling of breath attacks? Could be cool, could be more hit point pools to drain. Hope it's the latter.
  8. Dancing mages are cool, apparently. I know there was a mode in ME3 or DA2 where you could turn off the emoticons in the middle of the wheel...if they're gonna keep the wheel there should be an option to randomize the placement of the options, so no more: left up: 'good' special option left middle: more convo options left down: 'bad' special option right up: 'good' normal option right middle: 'neutral' normal option right down: 'bad' normal option Flip it all about and watch hilarity ensue!
  9. Can you elaborate? I'm seriously not getting the hate for this game when everything points to the fact that Bioware will pull it out of the bag. One dicey game and a buggered up ending and any RPG community I go to treats it like the end of the world.
  10. Woo dragons! Sure these have already been posted, but just in case - 30 mins of official gameplay footage. Apparently pre-dates E3 2014 Part 1: Part 2:
  11. Alpha Protocol 2. You play as Brayko. Hilarity ensues.
  12. The only game full developed by Bioware as part of EA is Dragon Age 2, everything else was already in various states of completion, although you could argue EA interfered. Or that Bioware mis-marketed their ending of ME3 (which is a totally awesome game and you should play). The choices you make during the three games are the ones that count, the final decision in game was horrendously handled and we were told this is what we've spent however many hours building up to.. How many people ****-canned Deus Ex (the first one) because of it's RGB ending? Unless you want a Fallout-style ending with splash screen after splash screen with every minute detail addressed in a weird disjointed monologue? I expect huge things from DA3, and I think that EA have realised that Bioware need to be able to do their own thing considering the backlash from DA2 and SWTOR (different part of Bioware, but whatever). If EA let Bioware do their thing and do it well they have a real chance at grabbing this part of the market. It makes sense to let Bioware have a long leash for DA3 but also for ME4 and whatever future projects they have. I love how people still want to believe in BW, and how EA must be the reason that they been having such a poor job. EA gave them 200 million dollars to do TOR which was a complete and utter failure, I'm pretty certain that BW has done their share of **** ups with their projects that had nothing to do with EA. I doubt a publisher would trust a developer with that kind of money and feel the need to babysit them. BW went through a staff change where all the talent sort moved away and someone less apt where left in charge ( I'm looking at you Casey Hudson) Plus, I doubt that EA is the one forcing them to write those cringy quotes for their characters, that's all BW baby. I didn't say that, but it's fairly obvious that publishers can screw the pooch, considering how some of Obsidian's releases have been treated. I read some horror story that some call centre manager was promoted to an insanely important position (unless that was Hudson?). Although that story about Hudson shutting people out...Jesus. That said, I didn't have much of a problem with the RGB ending for ME3. Not as much as I had with Human Revolution's anyway. I felt satisfied with the Redux ending they did. Not a popular opinion but it's how it is.
  13. The only game full developed by Bioware as part of EA is Dragon Age 2, everything else was already in various states of completion, although you could argue EA interfered. Or that Bioware mis-marketed their ending of ME3 (which is a totally awesome game and you should play). The choices you make during the three games are the ones that count, the final decision in game was horrendously handled and we were told this is what we've spent however many hours building up to.. How many people ****-canned Deus Ex (the first one) because of it's RGB ending? Unless you want a Fallout-style ending with splash screen after splash screen with every minute detail addressed in a weird disjointed monologue? I expect huge things from DA3, and I think that EA have realised that Bioware need to be able to do their own thing considering the backlash from DA2 and SWTOR (different part of Bioware, but whatever). If EA let Bioware do their thing and do it well they have a real chance at grabbing this part of the market. It makes sense to let Bioware have a long leash for DA3 but also for ME4 and whatever future projects they have.
  14. No. Obsidian excel at single player games, let's leave it there. I can't even stand the IE games as multiplayer.
  15. That gameplay footage looks a lot older than what was on display at E3 this year. 1. the party member list on screen is very different, and looks a lot more basic. 2. The circle of skills for console kiddies will be replaced by the skills bar as it was in DA:O (or it better be!) 3. The top down camera *is* there: https://www.youtube.com/watch?v=rRn_cORyPiQ, (it is in there somewhere) I'm also disappointed I've not seen any "No one expects the Dragon Age: Inqusition!" jokes. I'm really looking forward to this game, at least as much as PoE. I read somewhere that this had started development before DA2 (and EA wanted quick cash) so they've had a long time to polish and get this right.
  16. UNF! Get in there lads! Can't wait for it! Bear in mind, this is a beta and not a demo so it will be about testing functionality and grabbing bugs by the scruff of the neck so I'd expect to see something similar to Wasteland 2's early access model where you get probably the first 6 hours or so. Character creation is a big must in any beta for me.
  17. If you want to run offline on Steam I think you need to first go online to install it and register it, then set Steam to offline mode so you can play on the go. If you're steaming you need to go online at least once.
  18. Now that's just spam. Poor form. Poor form. My stance has always been thus: shagging for shagging's sake and less...romancing. EX: Alpha Protocol. You're jelly 'cause the redhead held out on you, aren't ya? ;-) In that 'Top 70 RGPs of all time' RPG Codex did (an article I have a mountain of problems with, but that's for another thread), BG2 was right up at the top and praised for it's romances while the ME series was shafted as being some kind of Sims-lite romance simulator. I'll take the latter over BG2's anyday, I think they were poorly implemented. Especially the bit in ToB where Aerie gives birth, that was funny as hell. Romances done right are needed. My personal favourite game romance is Tali from the Mass Effect series, because if you terribly in ME3 and she offs herself you can roleplay Shepard as the husk of a man he once was who has lost his only reason to save the galaxy. The game will fare fine without them I think. The head crushing level of other stuff going on will keep us occupied and the last thing you want is the romance shoe-horned and we all go "eeeeeh...it was alright, I guess".
  19. Baldur's Gate 2 was somewhat hilarious with a single monk. Slightly more hilarious with a party of six monks. That said, I think consider that the other party slots will be more akin to BG2 characters than IWD's faceless death machines it would be a shame to exclude them. I guess that's what multiple playthroughs are for!
  20. Now Original Sin is out, just waiting for Dragon Age: Inquisition, PoE (obviously), Wasteland 2 full, Dreamfall and Torment, but that's been pushed back to 2015 I think?
  21. I picked this up on the steam sale. Gorgeously colourful and some nice tongue in cheek humour. Great game. My one quibble at the moment is that Steamworks doesn't seem to like playing multiplayer games with people who bought from GoG?
  22. Oblivion is a terrible example of level scaling, but I really loved the fact that it's predecessor's lack of scaling made you gear/level up for going into Red Mountain. I found DA:O and to a lesser extent the latest X-Com game to have widly messed up difficulty curves. In the former, I faceroll a dragon but then can't take on 4 werewolves? X-Com's difficulty is random. I'm kind of against you being able to go anywhere at once. Keep set levels and let me have my ass kicked if I try to go to the end straight away.
  23. So much this. And as long as it's not cut out of the final edit. We've probably all played the fully restored BGII (seriously, how edited was Valygar?) and Kotor 2 so we know how much fantastic stuff we can lose out on, but considering this is self published it's not really an issue. Make a stretch goal where if you get enough cash you WON'T do DLC. Just a full, wonderful game and expansion(s). Class quests would be great, as would be race quests; another aspect of replay value and depth. Defend stronghold missions?
  24. Long time lurker, first time poster. Or maybe I have already posted, but can't remember. Whatevs. Anyway. I was beyond gutted that I missed the Kickstarter for this as I was unemployed at the time so couldn't donate. Over the moon that I can get my hands on the collector's edition and a physical box! I've been watching the game progress in the updates for a while now and it looks so fantastic I can hardly wait. My only slight criticism is that, as someone a few pages back said, that the animations for the characters look too samey and they can sometimes look like they're floating over the ground. Alpha is alpha, etc! Keep up the great work! Can't wait for this, I do hope you release at a different time to the new Torment game, that's another that'll need my full attention!
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