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artyom

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About artyom

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  1. I am an extremely sexual being and could probably recognize hundreds of pornstars just by their bodies, but if you get off from the sexuality in games you're weird to me. I too dislike the mixing of soft-childish sexual connotation in games. It's basically like watching game of thrones. Who watches these softcore scenes and not skip them? I am here for the movie and its lore, not the cheap sex scenes which are obviously there only for those who have a problem or are 15 years old and have never seen porn before
  2. American accents are very dull and boring as it is, having to listen to them yet again in a video game is just torture. And its completely out of place, even for colonies. Imagine if BG1 or BG2 had such low quality accents, how would you have been able to immerse into the game? Imagine if Sarevok spoke with the dull american accent, would you have played the game and subsequently played all its babies like POE? There are many youtubers who post vids them playing POE who have a much more appropriate voice/accent than many of the voices in the game. I dont think its a budget problem, its something else
  3. ship combat was a very good idea in general, it was just implemented poorly. This menu type combat is dull. The thing that doesnt fit into the game is how fast and exciting and spectacular the normal fights are compared to how slow ship fights are with all that pointless repetitive narration and repetitive actions. If anyone were to enjoy these narrative-type mini games, one would have created millions of separate independent such games because they are very simple to develop. But nobody likes them, so why was it added....
  4. some classes have excess talents. For example the chanter. You only really need to pick 2-3 chants and 2 invocations for your strategy. So thats 5 talent points. What do you do with the rest 20 or so points? The chanter doesnt really provide many passives. Thats why the chanter is good with paladin multiclass: because you can spend the excess talent points on paladin's passives and such similar thing with many other classes. For example the wizard.
  5. ive not seen any bugs. The main issue is the difficulty. But if you dont read on whats overpowered on the forums and/or if you dont accidentally pick an overpowered strategy then the game will be challenging, although still not as challenging as POE1.
  6. i dont have a dedicated graphics card so I run everything on lowest. POE lagged a bit more than Deadfire and its graphics were worse for me. So performance wise I think Deadfire beats POE by far. I did not even expect my computer would even handle Deadfire... but it actually runs very smoothly
  7. i have both aloth and serafen in my party as damage dealers(pure cipher and pure wizard). Serafen dealt 7k damage so far while Aloth only 5k damage I also havent played ciphers much. All I did with Serafen is gave him 2 pistols and made AI behavior to use only 1 level 2 spell: I think its called "mind blades". It basically bounces through enemies I am waiting to unlock level 6 spells before wasting a perk on another offensive spell. I think ciphers have more realistic dps potential and possibly easier to set up behavior AI (you probably really only need to setup the casting of just 1 spell of your choice) Wizards require more attention but have more cheese dps potential (like web+fireballs). Alot of their good spells seem to be AOE that can hurt your party so you cant really just rely on AI behavior . Wizards are also more flexible because essentially you dont have to invest into a specific spell: you can use grimoires, whereas the cipher is restricted to the spells you waste skills on and you really should be trying to spend as little skill points as possible on active abilities and focus on passives so in the end the cipher has a choice of just a few spells while the wizard has dozens
  8. In a subject verb object questioning sentence, you get a form of 'do' before the subject. And after a use of do/does/did, you always get the infinitive. So 'say', in this case. -> "Why did Josh say they are very powerful? Specifically considering all the cool new loot we got in-game." 1) When two or more words modify a preceding noun, it is best to hyphenate these words to avoid confusion: "subject-verb-object-questioning sentence".
  9. i liked beckoner. Its very simple requiring no micromanagement yet it looks pretty cool with all the summons. Contrast to my previous, a ranger, who also didnt require much management but he looked boring as hell (you shoot arrows/projectiles from level 1 to level 20, nothing ever changes)
  10. my only problem with ranger is that Maia is a very good ranger sharpshooter companion. There is no point of making one if you can recruit a better one. And having your main as a ranger is very, very bland
  11. even if the intro was at least somewhat interesting, it'd still make sense to have an option to skip it
  12. watch out for the ones with Indian accents. As far as I know they mostly target females with 0 in streetsmarts
  13. what POE did is essentially they made every class a wizard. Other classes are called differently but essentially they can get so many abilities that the difference between wizards and non wizards is in name only
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