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Everything posted by Katarack21
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I'm looking forward to the save/load changes. Hoping that will fix the only really annoying problem I'm having.
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I was really hoping for more out of it. I wanted to do things like send a certain quest character who has to leave town to my chapel. I actually *expected* the bonus's in Brighthollow to stack and was angry when they didn't I feel like I wasted a ton of money for nothing. The merchants, other than the curio shop and the general goods, also seem pointless and like a waste of time and effort. I *really* like the idea of recruiting NPC's in the world to work at your stronghold, providing various bonuses and extra merchants and things like that. It can provide for some interesting quests in addition to making the stronghold itself more interesting and engaging. You could even link it into the prestige system--transparently and in a way that's easy to understand--so that you can get get quests from certain NPC's based on your prestige, and then maybe join your stronghold under your protection afterwards.
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im curious
Katarack21 replied to Mdalton31's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
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[Suggestion] Merchant inventory
Katarack21 replied to geobio's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Holy crap, I wonder if this could be influencing the save game load times? I sell everything I possibly can to vendors, their item lists are getting huge. -
I feel offended do you?
Katarack21 replied to a question in Pillars of Eternity: Technical Support (Spoiler Warning!)
*looks at the literal flood of posts in this forum about all the bugs, game breaking and otherwise, and triple that on the steam forum...* uh, anyone ever tell you you have a very special view on reality before? if not, let me be the first. Do you see 20 or 30 thousand people posting in here about how the game doesn't work? I don't. It's *nothing* like the experience with actually unfinished, buggy, failed launches. If you were there for the VtM:B launch, you'd know the difference. do you ever see 20 thousand people posting independent posts on a game forum... ever? gee, I wonder why that is... I saw thousands and thousands of posts about ToEE uninstalling peoples hard drives. That's a thing. I saw the entire industry collectively spasm with rage as peoples Windows were uninstalled from buggy incomplete gates. I've seen games that failed to launch, games that were released with features locked so they could sell them later as DLC. I've seen games sold in brick-and-mortar stores where the last 1/4th of the game literally wasn't there--it just dead ended. Does this game have bugs? Yes. And for some people who play the game, some of those bugs are game-breaking. But the level of outrage being expressed would be fitting only if the game were far worse than it is. Any game of this complexity will have bugs upon release--this game has no more and no less then any large-scale game made on an unfamiliar engine by a major developer. The people who made it are working *hard* at fixing all the bugs they can find. There's another patch due this week, and another one after that already being worked on. Obsidian isn't attacking you. Obsidian isn't using your, or deliberately screwing you. Quite the opposite--they are all hard at work doing what they can to make this game better. -
Have they stated that 1.05 will focus on balancing? "Urquhart fully recognizes that even though the game is out there, there is still work to be done. That includes upcoming patches, with Urquhart noting that 1.05, in particular, set to introduce some quality of life improvements. This includes allowing players to change portraits, balance tweaks, and other adjustments based on player feedback." http://www.shacknews.com/article/89004/obsidian-ceo-discusses-pillars-of-eternity-its-early-success-and-its-first-expansion
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Wow.. This is amazing!
Katarack21 replied to unebune's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
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- Amazing Game
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Wow.. This is amazing!
Katarack21 replied to unebune's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I *really* like the art in the scripted event scenes. I think it's amazingly well done and often beautiful.- 18 replies
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Paths of Cad Nua Level 3 - Ogre Trouble
Katarack21 replied to Mk1's topic in Pillars of Eternity: Stories (Spoiler Warning!)
Cad Nua is deliberately scaled so that the difficulty progresses faster than the levels it provides; your are *supposed* to go out and do other stuff, then come back. Of course this doesn't work if you are over leveled when you start it. -
Paths of Cad Nua Level 3 - Ogre Trouble
Katarack21 replied to Mk1's topic in Pillars of Eternity: Stories (Spoiler Warning!)
Ogre's are brutal, just in general. Ogre Druids especially. -
There aren't really atheists in this game, just people (led by Iovara's philosophy) that don't consider manufactured entities, which are little more than very powerful Shades, as things worth worshipping. Iovara's whole point is that the existence of the pantheon stifles both individual freedom of thought and any meaningful search for real gods in the universe. If you want to ascribe a name to them, call them misotheists, people who are against the gods. Naythiests. And atheists actually works; Iovara doesn't consider them "gods" in any real sense, so she is an atheist as far as the pantheon of the world is concerned. As far as the existence of "real" gods is concerned, she is a hopeful agnostic.
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I'm calling it quits
Katarack21 replied to Nasdaq7's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Some of the ingredients come in huge amounts, some are fairly rare. The biggest limit to me upgrading everything to Exceptional is a frigging plant. -
I don't have batch files set up, but Windows is very much set to high performance mode. My computer isn't very awesome in a lot of ways, but the HDD and RAM are perfectly modern and fine. I've also experienced the loading times increasing as I get farther into the game. It's something on the games end. I don't know what.