Everything posted by Katarack21
- Feedback on the stronghold
- Patch Notes 1.04 Discussion Thread
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Coppers - Plentiful or Scarce?
I feel poor, all the time, constantly. I never have enough copper. But then I'm constantly making and using scrolls and potions, in addition to enchanting everything I can...and Aloth learns almost every spell I encounter, too. It doesn't seem cheap to me. I never seem to have more than 7K, tops.
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Feedback on the stronghold
I was really hoping for more out of it. I wanted to do things like send a certain quest character who has to leave town to my chapel. I actually *expected* the bonus's in Brighthollow to stack and was angry when they didn't I feel like I wasted a ton of money for nothing. The merchants, other than the curio shop and the general goods, also seem pointless and like a waste of time and effort. I *really* like the idea of recruiting NPC's in the world to work at your stronghold, providing various bonuses and extra merchants and things like that. It can provide for some interesting quests in addition to making the stronghold itself more interesting and engaging. You could even link it into the prestige system--transparently and in a way that's easy to understand--so that you can get get quests from certain NPC's based on your prestige, and then maybe join your stronghold under your protection afterwards.
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im curious
- Weapon Choices for Cipher
Well, ok. But blunderbuss is the way to go, really.- Questions about correlating the ending with the beginning
"The Shining One. Never shined brighter then when the Godhammer hit 'em. The epithet is outdated. Ash doesn't shine." --Durance- [Suggestion] Merchant inventory
Holy crap, I wonder if this could be influencing the save game load times? I sell everything I possibly can to vendors, their item lists are getting huge.- I feel offended do you?
Katarack21 replied to a post in a topic in Pillars of Eternity: Technical Support (Spoiler Warning!)*looks at the literal flood of posts in this forum about all the bugs, game breaking and otherwise, and triple that on the steam forum...* uh, anyone ever tell you you have a very special view on reality before? if not, let me be the first. Do you see 20 or 30 thousand people posting in here about how the game doesn't work? I don't. It's *nothing* like the experience with actually unfinished, buggy, failed launches. If you were there for the VtM:B launch, you'd know the difference. do you ever see 20 thousand people posting independent posts on a game forum... ever? gee, I wonder why that is... I saw thousands and thousands of posts about ToEE uninstalling peoples hard drives. That's a thing. I saw the entire industry collectively spasm with rage as peoples Windows were uninstalled from buggy incomplete gates. I've seen games that failed to launch, games that were released with features locked so they could sell them later as DLC. I've seen games sold in brick-and-mortar stores where the last 1/4th of the game literally wasn't there--it just dead ended. Does this game have bugs? Yes. And for some people who play the game, some of those bugs are game-breaking. But the level of outrage being expressed would be fitting only if the game were far worse than it is. Any game of this complexity will have bugs upon release--this game has no more and no less then any large-scale game made on an unfamiliar engine by a major developer. The people who made it are working *hard* at fixing all the bugs they can find. There's another patch due this week, and another one after that already being worked on. Obsidian isn't attacking you. Obsidian isn't using your, or deliberately screwing you. Quite the opposite--they are all hard at work doing what they can to make this game better.- Patch Notes 1.04 Discussion Thread
Have they stated that 1.05 will focus on balancing? "Urquhart fully recognizes that even though the game is out there, there is still work to be done. That includes upcoming patches, with Urquhart noting that 1.05, in particular, set to introduce some quality of life improvements. This includes allowing players to change portraits, balance tweaks, and other adjustments based on player feedback." http://www.shacknews.com/article/89004/obsidian-ceo-discusses-pillars-of-eternity-its-early-success-and-its-first-expansion- Wow.. This is amazing!
- Wow.. This is amazing!
- What do you want to see in expansions(DLCs)
- Shacknews interviews Feargus U. who "hints" at a possible BIG Patch 1.05. KS Backers get early entry to the 2 expansions.
Is the idea that the people who got the expansion as a reward are people who contributed to the expansion? I know I got it separately during the add-on phase.- Paths of Cad Nua Level 3 - Ogre Trouble
Cad Nua is deliberately scaled so that the difficulty progresses faster than the levels it provides; your are *supposed* to go out and do other stuff, then come back. Of course this doesn't work if you are over leveled when you start it.- What do you want to see in expansions(DLCs)
- Loading times! This is becoming the single biggest hindrance to enjoyment of game.
That's about what I've got at present in Twin Elms. Yeah I just opened up Twin Elms recently then went and did some side quests. But since you and I are both having this loading issue, I still don't know if that's a normal size.- One could reasonably conclude, upon reading the forums lately,
The Limerick That Must Not Be Spoken is a perfect example of something that will draw in trolls.- Loading times! This is becoming the single biggest hindrance to enjoyment of game.
I have no idea what a normal savegame size is, btw. Is 4,213 kilobytes normal?- Paths of Cad Nua Level 3 - Ogre Trouble
Ogre's are brutal, just in general. Ogre Druids especially.- Shacknews interviews Feargus U. who "hints" at a possible BIG Patch 1.05. KS Backers get early entry to the 2 expansions.
Support FAQ says the plan is to release sometime this week. "The week of April 6th" specifically.- Loading times! This is becoming the single biggest hindrance to enjoyment of game.
Here's my savegame with my 21 second loading times. http://www.filedropper.com/d6658afce3684a6a92f4cb04b398032519461609blackmeadow- [Ending Spoilers, sequel speculations] Are the gods...
There aren't really atheists in this game, just people (led by Iovara's philosophy) that don't consider manufactured entities, which are little more than very powerful Shades, as things worth worshipping. Iovara's whole point is that the existence of the pantheon stifles both individual freedom of thought and any meaningful search for real gods in the universe. If you want to ascribe a name to them, call them misotheists, people who are against the gods. Naythiests. And atheists actually works; Iovara doesn't consider them "gods" in any real sense, so she is an atheist as far as the pantheon of the world is concerned. As far as the existence of "real" gods is concerned, she is a hopeful agnostic.- I'm calling it quits
Some of the ingredients come in huge amounts, some are fairly rare. The biggest limit to me upgrading everything to Exceptional is a frigging plant.- Loading times! This is becoming the single biggest hindrance to enjoyment of game.
I don't have batch files set up, but Windows is very much set to high performance mode. My computer isn't very awesome in a lot of ways, but the HDD and RAM are perfectly modern and fine. I've also experienced the loading times increasing as I get farther into the game. It's something on the games end. I don't know what. - Weapon Choices for Cipher