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Everything posted by Sarex
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Thieving skills ?
Sarex replied to Azmodiuz's topic in Pillars of Eternity: Stories (Spoiler Warning!)
There is no pickpocketing, at least not like it was in the IE games. Pickpocketing in PoE will be through scripted interaction. -
Does that mean that we can install windows 10 with windows 8 keys? And do student keys count?
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Finally ordered the CM Nepton 280l (4 nocuta A14 will replace the stock fans for push/pull). Hope to god that pump is not loud (reviews are really bad for AIO coolers).
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Hit points and death
Sarex replied to Jigawatts's topic in Pillars of Eternity: Stories (Spoiler Warning!)
ROFL -
Wonder why no one mention this before. http://edition.cnn.com/2015/01/19/opinion/charlie-hebdo-noam-chomsky/
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The universal solution to the Paladin is the Holy Avenger. That usually made up for any combat stats the Paladin was missing compared to other classes.
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LOL... (FYI, you just buried your whole argument with your own statement)
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Why would they? What changed?
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Careful Tale, your prejudice is showing.
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I saved scummed, period, in the IE games. I do so in most games.
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Oh? Care to point out where I said that? I'll wait. The only thought that he is going to put in to battle preparations is if he needs to reload the encounter or not. As I said, it restricts nothing just encourages metagaming and save scumming. (not that I'm against either of those things)
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Oh and the infinite stash is oh so realistic, please... Are we really going to talk about realism in high fantasy game?
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But that's not how you guys described a few post above, I mean we have 6 characters, weapons with 2 types of damage and there won't be that many weapons to chose from (which is terrible in and of it self). So why then do we even need to restrict anything, why waste time on it?
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LoL, if it's that great in the BB, why pose any restrictions then?
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Very relevant to Keanu's acting abilities.
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Inability to change weapons during combat will only lead to meta gaming and save scumming. People will just reload an encounter and switch to gear they need.
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I didn't say that, I said that the backers will be disappointed with a game that fails to deliver what was promised. Combat xp is just one aspect of that, there are many others too and people are pointing them out. As for calling you a troll, well I have no others words for a person who puts words in my mouth. Discuss what I said, not what you think I meant, because you are failing at that miserably. You got xp for doing a quest in a no lethal way, most of the times even more so then you would for doing it in a lethal way, ie. you were getting xp the game power curve was designed for. So there were no penalties there at all. The problem with you people is that you care too much how other people play the game. As for your last statement, are you saying that you can decide how to play the game for your self and it is determent but what other people tell you to do? I thought you guys wanted to roleplay? What does combat xp have to do with you roleplaying how you want?
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[392] Enemy casters need to be more threatening
Sarex replied to PrimeJunta's topic in Backer Beta Discussion
I'm afraid you're in a minority here, like the world 0.01% rich population minority. -
I still to this day can't fathom how warhamer is failing as a game franchise....
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Ah well that is another problem entirely, Josh has an aversion to this forum and responds once in a blue moon, which is strange because he is active on other forums and social media. That critique has also been given, and his answer was that he couldn't access this site from his home computer (believe it or not). That was over a year ago... Though now that I read your post again, I may have misunderstood you.
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Possible =/= actual. Critique was given, if there is an explanation that invalidates that critique then ignore it and move on. We can only critique what we see and know. You do realize that the forum is not only for...hmmm let me put this in a nice way...patting the devs on the back and saying good work? Critique is much more useful then, "omg Obz you rock!".
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And this is how I know that you have read what I wrote in this thread, but nvm I'll say it again. The issue is when you explore and are forced to fight trash mobs you get no character progression. That means that you have been playing the game for hours and have nothing to show for it. Sure there is bestiary xp, but that is only on first kill and even that will probably be miniscule xp when looking at how much you need to level up. It's all about character progression, it should be smooth no matter how you play the game.
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Haven't played League of Legends since November, got back in to it a couple of days ago and found out that I'm **** now.