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Everything posted by Sarex
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So, about those KS badges...
Sarex replied to Pegasus Organs's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Whaaaat, that is my favorite series. I heard the game rights were in limbo. Would be awesome if Obsidian could take a crack at it. -
The only problem is that maybe not all the loot was in obvious places and was easy to miss (same as some of the side quests, which produced the said loot). While we are on the subject of IWD2, will PoE have the same type of difficulty slider where when, for an example, we turn the "heart of furry" mode on we get a boost on all non standard items (and new names for items)? That was an incredibly cool feature in IWD2.
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They where trying to branch out, but they weren't brave enough to abandon Dante entirely, so they got pulled in two directions.
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Tbh, I don't remember if I used a mouse (or if you could use a mouse at all), but I remember giving up on the bat lady with the guitar, until I went out and bought a cheapo gamepad. DMC3 is still very playable even today, in my opinion it had the best combat gameplay out of all the dmc games and it's something I can always come back to.
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Especially if the came from IE games.
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Try playing DMC3 with m&kb it's like someone is pegging you with a pineapple. Not that I....ugh...know anything about that, mind you.
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Yeah, see what happened to DA2 concerning limited loot and gold. Doing that would be an epic mistake on Obsidians part. Loot and gold should be plentiful, what should change though, is that more of the items should be viable and not only the 10% of the top tier items. BG and IWD series were spot on, on how and where you acquired loot and gold, what was lacking, as I said, was item viability. There should still be tiers of items, that when you progress through the game get better and better, but what should not happen is that when you get to end tier weapons or armors you regret not putting skill points in to great sword expertise, because the best item in a game is a great sword. And it would not be bad if there were 2 best (top tier) items for each type of weapon, each having a different trade off. I think it would be a very bad move scaling down on items and gold and in my opinion that was one of the best parts of IE games.
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One month without news
Sarex replied to Thortxu's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Does this whole thread have sexual undertones, or is it just me? -
What you say may apply to the initial funding, but it doesn't explain this madness. In my opinion this snowball started rolling downhill and the bigger it got the more snow it started to pick up, or in other words the bigger the budget became the more people wanted in on it. If I didn't know any better I would call this a pyramid scheme. The sad thing is that it may still prove to be one as I am not sure that this studio can even make a game that would justify this kind of a budget. I guess time will tell, but if this game fails I think that it will lead to the death of kickstarter for gaming no matter how many other game prove successful.
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All the games to come in the next year or two. (there are a lot of them!) http://www.pcgamer.com/2014/01/04/the-best-pc-games-of-2014/ Edit:For Pillars of Eternity - "Obsidian recently held a vote to determine whether combat would be turn-based or real-time-with-pause; it was a close contest, but turn-based won out in the end." So yeah, at least they got the names of the games right, that is what counts. XD
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Be it story or gameplay, this is kind of their make or brake moment, if they don't pull out all the stops on this one there won't be a sequel. This game is not an instant classic as everyone here seems to think, it has yet to prove it self. So go all out on this game, don't hold anything back and even if it doesn't do well then at least you can say that you gave it your all.
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You would think that doesn't happen in real life, but you would be wrong. All I will say is that women are willing masochist in the name of fashion or looking pretty.
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http://www.sorcerers.net/Games/IWD2/Walkthrough/chapter5/area3.php
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How far did you make it?
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Just download it and try it.
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So most of the US?
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Ugh I can't for the life of me remember the demons and I finished my last playthrough a couple of months ago. Though this time around I went trough watchers keep like a breeze, I think I was too high a level for it to be much of a challenge. I did have a paladin with crom faeyr, so maybe that's it.
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Not really, but they added some cool stuff and maps.
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Stamina Regeneration
Sarex replied to Osvir's topic in Pillars of Eternity: Stories (Spoiler Warning!)
Your mistake is that people want real life in this type of game. That, to be honest, seems like a boring and tedious mechanic to me. What is next, stamina starts to fall off more rapidly if the character doesn't poop after he has taken a meal? -
Stamina Regeneration
Sarex replied to Osvir's topic in Pillars of Eternity: Stories (Spoiler Warning!)
What you are describing sounds like Sims to me. I don't like Sims. -
Go in the options check the heart of fury box and prepare for the butt hurt. XD
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