Everything posted by Sedrefilos
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Known Information
Sedrefilos replied to Sedrefilos's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)The old system was very interesting and I liked it a lot but I understand what he says about people not geting it. I was familiar with the system way before I played the game and I was ready for it. A friend if mine, experienced and hardcore crpg player didn't noticed/get it for some time when he started playing the game (he was not followin development as I did etc) untill I mentioned it. Nontheless, I'm interested in seeing the inury system and the new class per-rest resource mechanic as a means to rest.
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One Word - Multiclassing!
Sedrefilos replied to IndiraLightfoot's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)At this point is 31% AD&D style, 60% 3rd edition D&D, 9% other.
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Stretch goal discussion!
Sedrefilos replied to TheisEjsing's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Translation from a language to another is not that simple. It's easy to translate menus and buttons but scripted text and dialogues can't be "just translated". They must be "turned" into Italian (and this goes for every other language of course). And I believe a fantasy game set in renaissance-esque period or with a sci-fi theme has terms and words not everyone is familiar with. That said, according to our fellow Italians in here, Pillars 1 had an excellent Italian translation so Obsidian all they have to is hire the same person(s). But I can understand the difficulties of localization.
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Twitch Q&A in old skool text form.
Sedrefilos replied to kirottu's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Btw I put a link to your thread and to your's thread's link in the "Known Information" thread
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Known Information
Sedrefilos replied to Sedrefilos's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Updated OP with link to Q&A video in text form from kirottu's thread! Awsome job! (The original thread: http://forums.obsidian.net/topic/91394-twitch-qa-in-old-skool-text-form/)
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Twitch Q&A in old skool text form.
Sedrefilos replied to kirottu's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)This is muthafukkin cooool
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One Word - Multiclassing!
Sedrefilos replied to IndiraLightfoot's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Vote for your multiclass style preference at Josh Sawyer's official twitter account https://twitter.com/jesawyer/status/826978554973859840
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One Word - Multiclassing!
Sedrefilos replied to IndiraLightfoot's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)He had recorded a video that he intended to upload sometime this week.
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Known Information
Sedrefilos replied to Sedrefilos's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Game will have a "choose how Pillars 1 played" feature if you don't have a save to import (or you don't want to import it). Confirmed by Sawyer.
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Stretch goal discussion!
Sedrefilos replied to TheisEjsing's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Pretty sure they got lots of stuff to show (I mean wtf were they been working on for a year??) but they're gonna show them bit by bit throughout the month to pump up the hype.
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Known Information
Sedrefilos replied to Sedrefilos's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I'm 99,99% certain this will be a "NO" but you can ask this question to the Q&A today I suppose.
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One Word - Multiclassing!
Sedrefilos replied to IndiraLightfoot's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Keep calm and wait video update
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The watercolor-style portraits
Sedrefilos replied to Niggey's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)It would be nice to see that as an option. You can do it in PoE by taking a screenshot, pasting it into an image processing program .... Having it as a one button option in game would be nice. There aren't enough portraits to cover the majority of appearances you can give to your characters. Yeah. Many games have done this. D:OS2 is going full character face shots this time. Wasteland 2 had that option of either screenshot or drawn portrait. Some other thing I'd like to see, since they are going full portraits is make it easier to import custom ones. Like just upload them and edit them instantly than doing that size processing and naming in a picture editid program.
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Known Information
Sedrefilos replied to Sedrefilos's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Updated OP with 2 interviews.
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Known Information
Sedrefilos replied to Sedrefilos's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Do we ask our questions during the stream? Anyways, here's some of mine: Will we still have the QoL feature Follow Selected? (I actually refunded, on Steam, Tyranny because this was missing) Will the formula for spotting hidden objects remain the same as PoE1? I can deal with it, if so, but I found it awkward at best. Will the main attributes still work mostly the same as PoE1? I found the attribute system is top notch, rational, and makes a lot of sense [especially for the setting]. Absolutely love it and hate for it to morph into something unrecognizable from the first game. Via twitter or during streaming. Also in Fig comments. You should say "it's a question for the stream" I guess. At least that's how others did it
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Stretch goal discussion!
Sedrefilos replied to TheisEjsing's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)It's true that most stretch goals don't look that fancy epsecially compared to the Pillars 1 ones but peple should keep in mind most of the thing they'd want or went as stretch golas in Pillars 1 are already features of the full before-crowdfunding game. So huge game, 11 classes, bacjgrounds, multiclassing, new kind of stonghold etc are part of the game from the start and they'd be included even if the campaign was a failure.
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The watercolor-style portraits
Sedrefilos replied to Niggey's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)That's why the game should move away from hand-drawn portraits and move to facial in-game shots. AFter all the new engine allows for great character models. That said, though, I prefer portraits for all NPCs that some. Even if it's watercolor
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Known Information
Sedrefilos replied to Sedrefilos's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Updated original post about multiclassing with L4wlight's post in the multiclassing thread.
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[Speculation] Starting Level, Imported Equipment and More
Sedrefilos replied to JerekKruger's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)No need for speculation. Sawyer confirmed we start at level 1 and companions are around level of pc the time we meet them.
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Stretch goal discussion!
Sedrefilos replied to TheisEjsing's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)NPC portraits is super great. It was one of may main complains for Pillars 1. Hope the stretch goal is reached.
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Localization thread - POE 2 LANGUAGES
Sedrefilos replied to Mazisky's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Italians go back the game now and help us get the NPC portraits! Hope you're as many as you imply here
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The Consolidated Pillars of Eternity 2 Wishlists Thread
Sedrefilos replied to jones092201's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I believe it's pretty ovious Obs isn't goind to do any of that backwards stuff. I can't see why IE purists insist...
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Known Information
Sedrefilos replied to Sedrefilos's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Done! I tried to find the info about system requirements that PrimeJunta linked too, but I got lost in the posts :/
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Known Information
Sedrefilos replied to Sedrefilos's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I am willing to of course, it's just that the links so far are from the fig forums and when you click them it takes you to the top of the discussion, so one must navigate lienes and lines of posts to find it. Also, about copy-paste posts (which is better imo because one can see directly the information) they take up space and I wanted the OP to have just easy links so one can see the title, click the link and voi-la. If I find a way to do it as to be easy I'll definately place info from posts directly to the OP. It might be a way but I'm not familiar with this advanced technological stuff If you know how to do it and you're willing to show I'd appreciate it!
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Known Information
Sedrefilos replied to Sedrefilos's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Updated the OP with a twitter link about live streaming Q&A for Feb. 1st.