Everything posted by AndreaColombo
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Beast of Winter writers?
AndreaColombo replied to xzar_monty's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)There’s stuff about the gods and the Wheel in the first lorebook, though it’s mostly about what the people of Eora know about it—not overly detailed.
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Two simple things you wish to see the most in The Forgotten Sanctum
AndreaColombo replied to Mraicor's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)+1
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Update #58 - The Forgotten Sanctum Preview
Based on this: Looks like they won't be reusing any of the unique companion subclasses, which in my book is a huge plus. I'm very curious about them. I don't think there can be any DPS-oriented Fighter or Monk subclass that trumps the Devoted/Helwalker combo for me, but still—you never know, and I'm very curious nonetheless. Now we really need to know whether we can mix the Challenges with mods and Blessings
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Update #58 - The Forgotten Sanctum Preview
- Two simple things you wish to see the most in The Forgotten Sanctum
AndreaColombo replied to Mraicor's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I like your chances.- Two simple things you wish to see the most in The Forgotten Sanctum
AndreaColombo replied to Mraicor's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Sanguine Plate I'd love to see some creatures from The White March, like moon spider or Vithrack Luminary.- The Forgotten Sanctum DLC Announcement and Steam Page - coming December 13th
AndreaColombo replied to Infinitron's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)New subclasses. I’d be surprised if no new spells. I doubt the level cap is increased but there will be new items.- Let's try again. Priest of Woedica and Steel Garrote as playable classes. DO IT!
AndreaColombo replied to AndreaColombo's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Fist should be the favored weapon for the Woedican priest.- New Woedica's Challenge
AndreaColombo replied to draego's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)No more nerfs, please. Let’s keep Brilliant in its current state, where I can easily revert it back to its original, fun self- Update #58 - The Forgotten Sanctum Preview
Not necessarily. They’d have to write a lot more reactivity for some of those compared to completely new ones. Imagine being a Watershaper or Stormspeaker with no reactivity from the Huana, Tekehu, or the Guild. Or being a Sister of the Reaping Moon with no reactivity from Xoti and the Dawnstars. Not to mention how lore-inappropriate it would be for the Watcher to belong to one of those subclasses.- Update #58 - The Forgotten Sanctum Preview
I definitely hope the subclasses that are currently companion-only remain companion-only. Very stoked about the Priest of Woedica and Steel Garrote Paladin! New mega bosses are also interesting. Will we be able to mix Challenges and Blessings too?- Beast of Winter writers?
AndreaColombo replied to xzar_monty's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Alex Scokel was the narrative lead. Paul Kirsch, Josh Sawyer, and Kate Dollarhyde all contributed. Not sure about Megan Starks. Carrie moved to another project and Eric wasn’t contracted for the expansions.- [Help] Changing Rekke's class options
EDIT: Nvm. I think I figured it out.- The Forgotten Sanctum DLC Announcement and Steam Page - coming December 13th
AndreaColombo replied to Infinitron's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)They've just added screenshots.- Has Obsidian Talked about the state of the Might Stat for Damage Dealers?
AndreaColombo replied to Torm51's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I agree. I wanted 0 recovery but I was in the minority.- Poe3 need a bigger frame for portrait
AndreaColombo replied to Archaven's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)None of which in the style already found in the game, which destroys my immersion. Big no-no for me. I commissioned a portrait for Deadfire and was very clear in my wish for it to match the style of the originals.- Help with party build exercise
Subbing thread.- Has Obsidian Talked about the state of the Might Stat for Damage Dealers?
AndreaColombo replied to Torm51's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)MIG is progressively less important the more damage bonuses you stack. DEX is king because, as mentioned already in the backer beta days, unlike in the first game in Deadfire there is no limit to how many speed bonuses you can benefit from. The inability to ever reach 0 recovery means stacking speed never ceases to pay dividends.- Poe3 need a bigger frame for portrait
AndreaColombo replied to Archaven's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)The downside is the portraits will take even longer to draw, and we'll get even less official ones as a result (and PoE/PoE 2 are already pretty starved.) Then we'll turn to a professional artist for a custom portrait of our character which will cost us a lot more because it's full body instead of just the face.- [3.1.1] Unarmed attacks: No right-click details and no icon for Monk's
This has actually been an issue since the backer beta: Whenever you fight unarmed, regardless of your character's class or whether they have the Monastic Unarmed Training talent, it is impossible to right-click the fist weapon icon to retrieve details like you can with other weapons. This is a bummer for you can't see your attack speed (the tooltip brought up you when right-click a weapon is the only place where to do that) and because you can't do comparisons with other weapons by having both tooltips open at the same time. It would be really cool to have this feature. Another, tangentially related issue is that there seems to be an icon within the game's files that was specifically designed for Monks' unarmed attacks. However, the icon is currently unused. It would be a nice touch to use it for Monks and, why not, for characters who take the Monastic Unarmed Training talent. This is the icon I'm talking about, found in gui.unity3d :- One of Xoti's comments (when clicked)
AndreaColombo replied to xzar_monty's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Personally I found it in keeping with Xoti's horny teenager act (as in, it's obviously tongue-in-cheek and it sounds like the kind of silly joke a person like Xoti would make.)- Final DLC release date?
AndreaColombo replied to MotelOK's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Heh, I’m on the opposite side of the spectrum. Get me some of that sweet, sweet endgame so I can enjoy the nuclear power in my hands :D- Finally finished the game...I'm... confused :D
AndreaColombo replied to Skie Nightfall's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)IIRC you can also convince him to destroy the Wheel instead of breaking it, thus ending all life on Eora. Which is totally what I'm going for next time I play.- Final DLC release date?
AndreaColombo replied to MotelOK's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Not necessarily everyone. I like XP the way it is, for example. If this can be modded (and it can rather easily), why wait for Obsidian to do it?- Final DLC release date?
AndreaColombo replied to MotelOK's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)NVM. - Two simple things you wish to see the most in The Forgotten Sanctum