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AndreaColombo

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Everything posted by AndreaColombo

  1. SAVED GAME: link REPRO STEPS: Load the attached saved game. Open your journal and observe that you are currently in chapter III and all chapter II quests have been completed. Observe in particular that Heritage Hill's quest has been completed. Talk to the justicar in front of Heritage Hill's entrance. Observe that his dialog is the same as what it was before the quest was completed and the area cleared; it doesn't take into account that Heritage Hill has been cleaned up. You may use the same saved game to travel to First Fires and go talk to Commander Clyver in Crucible Knight Keep.
  2. SAVED GAME: link REPRO STEPS: Load the attached saved game. Observe that the protagonist possesses the Savage Attack modal, which is currently not active. Activate Savage Attack; observe that an orange glow appears on the character's hands. Save the game and quit. Load the game. Select the protagonist and observe that Savage Attack is active, but no orange glow can be observed on the character's hands. De-activate Savage Attack, then re-activate it. Observe that when re-activating Savage Attack, no orange glow appears on the character's hands.
  3. Oh, yes. Bought Kerdhed Pames shortly after your message and it is indeed pretty nice: Scales of the Raven must be part of the random loot table as I'm near the end of the Act III and had to CLUA it in. Very good looking, imo (also, black armor—yay!) I'm not a fan of the random loot table, myself. If I like an item, I may base an entire character concept on it just to find out I won't get it for that play through. Azzuro should really start showing up earlier and more often. I could only buy two items from him; I had to CLUA in the others as I'm near the end of the game and couldn't be arsed to wait for him to come offer me what I wanted.
  4. Nexus0 - this game had a budget of 4 million that were collected via Kickstarter, plus an undisclosed amount Obsidian poured into it (Brandon confirmed this but I don't have a handy link to the post.) Based on Steamspy figures, it is legit to assume PoE earned Obsidian upward of 10 million in net profit.
  5. I've got a request Shields apply a recovery time penalty that is currently undocumented. How much is that? Does it vary depending on shield type?
  6. Wurmwull The chain mail Azzuro sells is shiny. Looks good on Edér too. Rebel's Call The leather armor Azzuro sells. Looks better on female character models 'cause it gets shiny parts. Very good for rogue-ish characters. Hiro's Mantle Looks great with the Sanguine Plate. Exceptional Mail Armor
  7. I changed Aloth's main blue color to red when I equipped him with the Leaden Key robes so his hood would match, but now that I switched to an Exceptional robe I would like to restore his original blue color. Unfortunately, that doesn't seem to be a color choice normally available to players, so I can't manually put it back via inventory. Does anybody know whether a console command exists for this?
  8. He Who Carries Many Scars Very good for tanks; look great with this shield. The Autumn Something Something scale male looks great with the shield Azzuro sells:
  9. My bad. I thought you'd make a separate link every time like I do but then I realized you have one repository where you keep adding screenshots. XD Some more typos for Eric's joy (hope he's still reading this and the fixes make it to 1.06!): "Fully grown" should never be hyphenated even when it is a composite adjective preceding the noun it refers to, as adjectives formed from adverbs don't get a hyphen: Screenshot Similarly, "strongly worded" shouldn't be hyphenated. Screenshot Guess "weapons rack" should be "weapon's rack". Screenshot "Me spiritshifing and mauling" should be "my spiritshifing and mauling". Screenshot Missing "s" in "thickest" (currently spelled "thicket"). Screenshot Missing space after the ellipsis. Screenshot Missing "i" in "minutiae" (currently spelled "minutae"). Screenshot The second verb here should be in the third person ("reads"; currently "read"). Screenshot Missing second "L" in "tranquillity" (currently spelled "tranquility"). Screenshot The VO for this sentence says "You have already done much..." but the word "already" is missing from the text. Screenshot This ellipsis is missing a dot. Screenshot
  10. I'd probably go 3 guys, 3 gals. In general I tend to prefer female characters because they look better in armor
  11. Emphasis mine. The first one is correct, meaning "It has served me well these years,". I know you know (and Eric knows), but the way you reported it, it looked like you wanted to change "it's" (correct) with "its" (incorrect.) It may be worth pointing out (for Eric's convenience) that typos shown in your screenshots are different from those you list in your posts, so both should be checked. And now, without further ado, my latest findings: In the following sentence from Aloth's quest, a "who" is missing (should read, "he's the one who needed me!"). Screenshot In the following sentence from Edér's quest, a "the" is missing (should read, "Edér leafs through the book,"). Screenshot Same as above—missing "the" from a sentence in Edér's quest (should read, "in the back"). Screenshot A space is needed after the underlined ellipsis: Screenshot In this sentence, "fine looking" should be hyphenated ("fine-looking"), being a composite adjective that precedes the noun it refers to. Screenshot In this sentence, "well dressed" should be hyphenated ("well-dressed"), being a composite adjective that precedes the noun it refers to. Screenshot The following potential answer to the duc's includes a faulty hypothetical (explanation below.) Screenshot The sentence currently reads, "If we knew more, perhaps this crises could've been averted." There are two ways in which this sentence can make sense, depending on what you want to say: 1. "If we had known more, perhaps this crises could've been averted." (meaning that the crisis exists due to lack of better knowledge on the community's part in the past.) 2. "If we knew more, perhaps this crises could be averted." (meaning that going forward, investigation is required to gain further knowledge with which to vanquish the crisis.) Based on the meaning of "to avert", I would say the first option is likely what was meant.
  12. When I first played the game (on Hard), I got wiped out all the time too. Common mistakes include: Bringing all members of the party into the fight simultaneously, thus letting enemies surround you. You should send only your tank(s) to the front and make everyone else intervene when most/all enemies are engaged so you can flank them and they must suck up the flanking or a disengagement attack. Hitting your men with friendly fire AoE. Very easy to do if you've got a Druid or Wizard in the party and your AoE markers are disabled (they are by default if playing Expert mode.) Slapping the heaviest armor on every party member. This slows down your recovery time a lot and makes your DPS suffer. Give heavy armor only to tanks and off-tanks, and use the lightest armor you can get away with on everyone else (naked characters are always risky, though; you need some measure of DR to survive.) Disengaging too often. There's an option to stop party members' movement once engaged; you should enable that. Don't disengage unless you are protected against disengagement attacks and/or it is absolutely vital for that character to move. (Alternatively, use the IE mod to remove engagement.)
  13. I believe that's very much intended (and pretty cool to boot.)
  14. It probably isn't and should be reported as a bug for devs to look at before they release the final version of 1.6
  15. You can't be serious.
  16. It is indeed a typo (should be "For a little coin") Should go here.
  17. If you could attach a saved game exhibiting the issue, it would help the devs immensely.
  18. Almost tempted to open my CE and check on the map. Your new map looks pretty sweet.
  19. I actually don't mind maxing out a bit earlier than right at the end. I want to enjoy the power of my character's full potential for a few fights before it's over (something that has always bugged me in other games.) Of course I would expect the remaining content to be balanced around the fact that I will likely be maxed out when I do it (or at least the crit path to scale wiylth level.)
  20. But smart enemies are all kinds of fun to play against. I agree that enemies should use consumables and scrolls strategically, coordinate their attacks, and intelligently cast buffs/debuffs. Making smart decisions on whom to engage and whether to disengage would be necessary too.
  21. Looks like the description for the spell Insect Swarm needs amending.
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