Everything posted by AndreaColombo
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[4.0 Beta] Number randomly appearing in dialog box
Pretty sure this has already been reported in 3.1; looks like it's still a thing. The number "1" randomly appears in the dialog box: When I started the game, a few number 1's also appeared in the water as the camera panned over my sloop during the confrontation with Benweth. Likely related.
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[4.0 Beta] Dialog option with Edér in Vilario's Rest disappears
SAVED GAME: link STEPS: 1. Load the attached save. 2. Talk to Edér. If I picked the right save, this will be in Vilario's Rest next to the campfire and it'll be the first time initiating a conversation with Edér. 3. Observe that you can ask him three questions besides quitting the conversation; one of them is whether he likes the Deadfire. 4. Ask one of the other questions (not the Deadfire one.) 5. Once you exhaust that line of questioning and get back to the original dialog node, observe the option to inquire about the Deadfire is no longer present. I believe the ability to ask about the Deadfire should not disappear if you pursue a different line of questioning first.
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Theorycrafting Thoughts On New Classes (Patch 4.0 Beta)
^ PL scaling on imbued spells would be good.
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armor bug
AndreaColombo replied to sapientNode's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Not sure what you mean by that. Any damage types that don't show under "Armor Rating" have the same value as your base Armor Rating. In your screenshot, your Corrode AR is 8 (6 from Swift Hunter's Garb, +2 from Rakhan Field Boots); Slash is 7 (6 from Swift Hunter's Garb, +1 from your pendant.) Looks accurate to me.
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[SSS DLC Ending spoilers] Giving Muatu a body
AndreaColombo replied to topologista's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)Free DLC to restore it? :D
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Theorycrafting Thoughts On New Classes (Patch 4.0 Beta)
As of this patch, Frostseeker should have the Frost keyword. I would expect it to benefit from Arcane Archer's bonuses and not suffer from the penalties.
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Plea. Dear Obsidian. Please tell us the new subclasses
AndreaColombo replied to Frak's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)+1
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v4.0.0 is now available on the Beta Branch
So what if they do? More power to them if that’s how they like to play.
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New Megabosses!
Screenshots for those of us who are on GoG?
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v4.0.0 is now available on the Beta Branch
This can be modded. Appreciate it's not the same as having it officially sanctioned, but since it doesn't seem likely to happen at this point...
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Theorycrafting Thoughts On New Classes (Patch 4.0 Beta)
The Fighter subclass possibly multis very well with Ranger, in order to gain additional bonuses when attacking the same enemy as the animal companion. The Monk subclass is potentially interesting if built around, and of course Priest of Woedica has the Writ spells which are super good. Steel Garrote regenerates Health with melee attacks? Sign me up! Blood Mage's health regen makes it an ideal candidate for Barbarian multis.
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v4.0.0 is now available on the Beta Branch
Plenty of good stuff; can't wait for it to hit GoG Two things off the top of my head: New Druid subclass looks a tad underwhelming because it only offers spells that are not unique; as Hoo mentioned, PL doesn't affect summoning spells very much; and Aspect of Galawain remains a very weak summon for its level. Now we need soulbound weapons from the base campaign to be able to upgrade to Legendary.
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Josh Sawyer's tweets and teasers, part IV
AndreaColombo replied to Amentep's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I actually like font ligatures.
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Plea. Dear Obsidian. Please tell us the new subclasses
AndreaColombo replied to Frak's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)So, how much PL is gained and for how long? How many times per encounter can Blood Sacrifice be used?
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What mods to use? :)
AndreaColombo replied to Littlebob86's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)https://forums.obsidian.net/forum/131-pillars-of-eternity-ii-deadfire-modding-spoiler-warning/ Most mods will be hosted on Nexus (and not necessarily advertised or discussed on the modding forum) though.
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Two simple things you wish to see the most in The Forgotten Sanctum
AndreaColombo replied to Mraicor's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)That’s the Forgotten Sanctum, isn’t it?
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What mods to use? :)
AndreaColombo replied to Littlebob86's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I haven’t tried either of those two, so I cannot really speak to them. I like Higher Is Always Harder better in principle, but I haven’t played with it quite enough to provide a fair assessment—I’ve mostly tinkered with it while waiting for The Forgotten Sanctum so I could have my Definitive Playthrough .
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Do abilities trigger weapon on hit effects?
Good luck landing the hit though
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Let's try again. Priest of Woedica and Steel Garrote as playable classes. DO IT!
AndreaColombo replied to AndreaColombo's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Fists are actually quite appropriate for a deity whose title—one of the many—is "the strangler." Her earthly manifestation is said to possess enough strength to strangle an adult aumaua to death, and strangulation is a common Eoran punishment for oath breaking by her virtue.
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Two simple things you wish to see the most in The Forgotten Sanctum
AndreaColombo replied to Mraicor's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Neo’s outfit is very akin to a cassock. Abby Shot used to make a tailor-made replica some 10 years ago or so.
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Two simple things you wish to see the most in The Forgotten Sanctum
AndreaColombo replied to Mraicor's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Man, Matrix has to have had the most stylish characters ever. I still dream of those sunglasses (the commercial version of which was unfortunately very flimsy.)
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What mods to use? :)
AndreaColombo replied to Littlebob86's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I’m using a few. Enhanced User Interface Higher Is Always Harder Faster Deadfire Deadfire Unnerfed Brilliant Mod Close To Board No Damage Smarter Unpause More A.I. Conditions Unity Console the one to fix the cost of the Mythical Discovery blessing, and the one to unlock more color options for characters. I’ll be adding the one for the vindictive faction ships from this forum as well for my final playthrough.
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Two simple things you wish to see the most in The Forgotten Sanctum
AndreaColombo replied to Mraicor's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)My memory of The White March is fuzzy but wasn't Ninagauth betrayed by his apprentice and we get to see the scene when we find his grimoire? Perhaps it was Ninagauth who killed the apprentice the not the other way around.
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Two simple things you wish to see the most in The Forgotten Sanctum
AndreaColombo replied to Mraicor's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)You forgot Tayn Isn't Ninagauth dead?
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Two simple things you wish to see the most in The Forgotten Sanctum
AndreaColombo replied to Mraicor's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)You mean like Morte?