-
Posts
3955 -
Joined
-
Last visited
-
Days Won
53
Content Type
Profiles
Forums
Blogs
Everything posted by PK htiw klaw eriF
-
Funny, "Democrat" does not appear 1 time in the article. They do? I thought he was like the Left version of Glen Beck, everybody seems to hate him.
-
In the wake of the Liberal Party coming into power in Canada, there was always a push by some in Alberta that felt they should secede as well. The election is only a few weeks old and people are up on their soapboxes. Dude, it is America. We're a bit over dramatic.
-
I dislike Jungles, am neutral about Deserts and Tropical Islands, and enjoy the rest.
- 78 replies
-
- enviroment
- nature
- (and 6 more)
-
It depends on what you mean by "socialism". If you mean the government actually existing and being able to spend money, then no. If you mean the government owning everything, then yes. On "gun control" there is a bit of a difference between barring automatic weapons used in warfare from the general populace and the guvernment takin away ur guns, most conservatives don't seem to be able to understand that, seeing as everytime gun control is mentioned, they scream about a conspiracy to steal their guns and destroy 'merica. People are also serious about Ron Paul and Libertarianism, most still think it is bull**** though.
-
Dexter Walking Dead Doctor Who Game of Thrones Boardwalk Empire Torchwood Daily Show/Colbert Report Community Buffy/Angel
-
None-lethal damage
PK htiw klaw eriF replied to UpgrayeDD's topic in Pillars of Eternity: Stories (Spoiler Warning!)
In PE2 they could try to include nun-lethal damage I wouldn't object to that at all. -
None-lethal damage
PK htiw klaw eriF replied to UpgrayeDD's topic in Pillars of Eternity: Stories (Spoiler Warning!)
I don't think there is such a thing as "none-lethal damage"..... However non-lethal damage could be pretty cool. -
What defines a class?
PK htiw klaw eriF replied to Hormalakh's topic in Pillars of Eternity: Stories (Spoiler Warning!)
Yes I can expand on this. In D&D 3/3.5(the system that PE will be closest too from what Josh Sawyer has stated) there were 6 metrics that increased among all classes upon level up. they were attack bonus, HP, skill points, and saving throws(Will, Reflex, and Fortitude). Each class had their own rate of progression for the metrics. for example a Fighter gained 10(+ CON modifier) HP, + 1 attack bonus, +2(+INT modifier) skill points per clas level. A Wizard gained 4(+CON modifier) HP, +.5 attack bonus(+1 every 2 levels, 3/3.5E rounds down) and 2(+INT modifier) skill points. Rogues gained 6(+CON modifier) HP, +.75 attack bonus, and 8(+INT modifier) skill points. Certain classes' saves also increased at a faster rate, Wizards had high Will saves, Fighters had high Fortitude, and Rogues had high reflex(I can't remember the exact equation for save progression and don't have a rulebook on hand ATM). Essentially, Fighters ability to hit with weapons and Health/Stamina will increase in larger base increments per level than other classes, Rogues will have more base skill points(or whatever the PE analogue is) per level than other classes, and Wizards will appear to have poorer progression comparing skill, attack bonus, and Health/Stamina, because what they rely on(Spells) typically overshadow these for their progression. I wouldn't mind if all classes had access to the same feats and skills, I think that the major boundaries between classes should be different progression for attack bonus, skill points, and Stamina/Health, and the special abilities each class earns. I would also like to see multiclassing.- 90 replies
-
- class
- skills and combat
-
(and 1 more)
Tagged with:
-
What defines a class?
PK htiw klaw eriF replied to Hormalakh's topic in Pillars of Eternity: Stories (Spoiler Warning!)
I think what defines a class is progression. Classes will develop Attack bonus, Skill points, HP, etc. at different rates.- 90 replies
-
- 2
-
- class
- skills and combat
-
(and 1 more)
Tagged with:
-
Combat and/or story?
PK htiw klaw eriF replied to Frisk's topic in Pillars of Eternity: Stories (Spoiler Warning!)
Isn't combat part of the story? I always thought that the story was about the PC's struggles and triumphs, so the battles they fight and the obstacles they overcome are as much a part of the story as the reactions the game has to their choices. -
I demand no tutorial.
PK htiw klaw eriF replied to anubite's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I think that both should be very detailed. Also the equations for all spell/ability effects(range, duration, damage, etc.) should be clearly displayed. Giving the player all the information would be great. As for the OP, I'm fine without a tutorial, as long as the game is thoroughly documented in the manual. -
At the time of posting(69 votes) it seems that the majority of us who want multiclassing would prefer a "Mix and Match" system over a Gestalt system. Why do you prefer whichever system you prefer? I personally like a "Mix and match" system because it allows more freedom and player pacing of the character's progression.
- 55 replies
-
- Multiclassing
- Prestige Classes
-
(and 1 more)
Tagged with:
-
You still have to train as a Shadow dancer though, which is not a Rogue. Not to mention that Shadow Dancer was also not Rogue exclusive, so Rangers, Monks, bards, etc. were also competent candidates. I do think the rest of the post could apply to PE though, assuming soul powers work how they do in the description on the wiki.
- 55 replies
-
- 1
-
- Multiclassing
- Prestige Classes
-
(and 1 more)
Tagged with:
-
Meele Mages
PK htiw klaw eriF replied to Incendium's topic in Pillars of Eternity: Stories (Spoiler Warning!)
I wouldn't call it nice, since the people who voted "no" to the first question seem to have misunderstood the "If you answered yes to the previous question" part of the second, and are making those who want "Mix and Match" multiclassing seem like a plurality rather than a majority over those of us who want multiclassing. -
Sorry that we critically read and analyze data. Then it throws everyone's tax dollars at Republican states, who then send congressmen to DC who are hell bent on preventing federal dollars spent wisely and would prefer to steal the money from hard working Democratic states who put in more than they get. Why is it ok for those parasitic freeloaders to steal my money?
-
Forton is a Joke!
PK htiw klaw eriF replied to Hellfell's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
It is the hair. Just looks too campy to take seriously. -
Fixed that for you. Now it could pass for the republican motto.
-
Very well. That good enough for you? You don't see a problem in getting federal dollars. I'm not a Liberal. I will give credit where credit is due though. And generally the Democratic states have been supporting those parasitic republican states.
-
Maybe they think that if they emulate China, they will matter again. Not a very good idea, considering that China's path is unsustainable. There is only so long you can have a few doing extremely well while the rest of the country lives in abysmal conditions.
-
Character Expression
PK htiw klaw eriF replied to Osvir's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I personally don't like the idea because I could see the log getting a bit cluttered.- 85 replies
-
- portrait
- expression
-
(and 2 more)
Tagged with:
-
So it is okay for the Republican states to parasite off the Democratic States? Why the hell should Alabama get California's money? Those freeloaders should only get what they put in.
-
Meele Mages
PK htiw klaw eriF replied to Incendium's topic in Pillars of Eternity: Stories (Spoiler Warning!)
I do. I want food based prayers as well for priests as well. All hail Raed-Vaelvaet, god of Cake! -
Meele Mages
PK htiw klaw eriF replied to Incendium's topic in Pillars of Eternity: Stories (Spoiler Warning!)
No. Melee casters will be however.