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loufoque

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About loufoque

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  1. Project Eternity has made me want to play some good computer role playing games. I have already played Baldur's Gate 1 and 2 a decade ago. Likewise I played Neverwinter Nights 1 and 2 quite some time ago, but I may not have played through the expansions of Neverwinter Nights 2. I recently checked out Vampires Bloodlines, which I quite liked. I'm wondering if I should play Planescape: Torment, Arcanum, Temple of Elemental Evil, or simply replay Baldur's Gate or Neverwinter Nights. Any suggestion? Keep in mind I have limited time and probably won't be able to play through everything.
  2. You might want to consider ranged/thrown as piercing to simplify things. You could also add a few replaceable gem slots on the armor for added protection against magic or other effects. They could be replaced according to the user's needs for more situational customization.
  3. This has probably been said before, but the obvious way to make armor more unique is to have different types of damage, and make different armor protect differently against certain types of damage. This way, you might have to switch armor depending on what enemy type you're most likely to fight. It can be different types of non-magic damage (slashing, piercing, bludgeoning, ranged, thrown), magic damage (elemental) or situational (backstab and other trickery) all combined together. This would also allow to make different weapon types really useful.
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