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PK htiw klaw eriF

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Everything posted by PK htiw klaw eriF

  1. I liked that evil cleric in BG who raised zombies like they were his family.
  2. I can't say I'm surprised to be honest. Between the "stand your ground" law and lack of a witness other than Zimmerman, I don't see how he could have been convicted if anything.
  3. Today I got drunk and played Baldur's Gate Trilogy. I hope that magic isn't so god damn hard to dispell in PE.
  4. I dunno, maybe HBO could do something that Game if Thrones for that. I wonder how the audience would react when they found out that Roland is cursed to redo the same epic journey until he recovers his humanity? I don't really have anything to watch ATM(TrueBlood and Dexter have been pretty lackluster for the last few seasons) is Under the Dome that meh?
  5. Oh Lurky, I wasn't actually commenting about your posts(I'd actually put them down as a model of civil discussion), just the general negativity from both camps that turns a discussion into a mud-slinging contest. I do think your question is fair(and something I'm kicking myself for not posting) and should be discussed. I'm personally fine if something I like isn't included, as long as there is enough quality content to keep me entertained. I'm sure that Obsidian will provide on that front, seeing as every game of their's I've played(everything but DS3) has been packed with great content while lacking things I like(like sea battles with Krakens, a cRPG should really try this sometime).
  6. I actually prefer to use mods without any sort of manager.
  7. Rather than outright specializations, I would like to see each class have a choice of what special abilities they get. For example, a Fighter could chose between "Defender" and "Offensive Stance"* instead of being saddled with "Defender", which is not very useful for a fighter who wants to deal high amounts of damage and is not concerned with defense. Giving the player the choice of which ability to take allows them to craft their own "specialization" instead of shoehorning them into a role. *not a confirmed PE ability AFAIK, but think of a similar ability to the 3.X/PF feat "Power Attack". I made up the name.
  8. A damn shame. I think that making any suppositions about the motives of people who want something different from you is not good at all, and reeks of a strawman. I think that discussing why you want/don't want something in the game is good, but when doing so you should try to analyse what the person actually says instead of launching an attack on what you want them to say. By attacking strawmen and being hypersensitive to everything, you are making these forums closer to the BSN than X>10 regular posters talking about romance ever could on their own. Back on topic: There are three positions in this. 1. You want romance because you believe that it is worth the resources to implement and is something that you will likely enjoy 2. You don't want romance because you believe that it is not worth the resources to implement and is not something you will likely enjoy 3. You could live with or without romances in PE I personally take position 3. I trust that Obsidian will make the right call when it comes to what is best for their game, and am sure that all relationships will be well written and integrated into the "story" of either the main plot or companion in question. If there is romance(s) I highly doubt that they will be Bioware-like virtual **** dolls. Does anyone else here trust that Obsidian could deliver with PE, even if something you don't like is included?
  9. Fried Pie is very good, if you use the proper fillings. Chocolate or cream fillings don't work very well.
  10. My first pnp game was GURPS in a sci-fi setting. My character, Santiago, blew up a planet with the "demolitions" skill. Good times.
  11. Perhaps it could be a cursed codpiece? . You could call it Bigby's oppressive strap It draws crushing hand to the codpiece...
  12. No. There are Dire Wolves in the first area the PC ends up in that can kill Warrior classes on a lucky roll and is almost certain to kill anyone else. They are pretty hard to hit and quite tough too, so unless you get very lucky or have a party of characters who are at least specialized with ranged weapons, they will most likely kill you if you are playing on normal difficulty. Things do flow better after level 3, but levels 1 and 2 are insanely difficult. It's compounded by the fact that the power differences between the early levels are massive, ie. level 1 = unkillable, level 2 = doable, level 3 = faceroll. Yeah, 2E levels do have a large difference early game, then sort of blend together level 17+. Thinking about it more, I would love to see a BG-style game in a new engine, using the Pathfinder ruleset, and with a prologue that gets the player to level 3. I wonder if a videogame with Pathfinder ruleset is legally possible?
  13. It is a bit strange seeing mcmanusaur being so serious. I do agree that NPC relationships with each other are often lacking, and that is one thing I would really like to see in a RPG. I would also like to see a system similar to what Ieo proposed ages ago implemented, where NPCs can have different relationships with different PCs, and see some more "negative" relationships(like rivalries) implemented well.
  14. No. There are Dire Wolves in the first area the PC ends up in that can kill Warrior classes on a lucky roll and is almost certain to kill anyone else. They are pretty hard to hit and quite tough too, so unless you get very lucky or have a party of characters who are at least specialized with ranged weapons, they will most likely kill you if you are playing on normal difficulty. Things do flow better after level 3, but levels 1 and 2 are insanely difficult.
  15. While I don't mind a woman with tattoos, those do not look very good.
  16. Wals, I feel the need to hire an older English gent to read your thread titles for me.
  17. There are only so many times we can read Putin's autobiography.
  18. I'm not anti-romance. I'm not romance has to be in the game either. If romances are included, I want them to fit the game and the characters and not limit the viability of not romancing NPCs. If they're not there I still expect robust NPCs to have other kinds of human relationships with. That is exactly how I feel. IMO, the biggest problem with romances isn't the content itself, but rather the expectation some players have for the content. I don't think that a romance(in any work of fiction or IRL) needs to be deeper, more complex, and more content-rich than other types of inter-personal relationships to be considered valid. When people argue for making romance more content-rich and deeper than other relationships(because they believe that romances are the deepest inter-personal relationship possible) in games it is perfectly understandable that someone may not want to see them included if they overshadow all other types of relationships.
  19. With multiple monitors being commonplace, that probably isn't too far off.
  20. Today I worked all day. Drinking a beer and thinking of playing videogames or watching TV. Not as impressive, also what happened to the drainage? Canada spent all of their money on Maple Syrup and can't afford to install drainage.
  21. Try here. Not AutoUpdate, but as far as I know the only place to access updates at all. If you have the GOG version, it is already at the final patch. Make that the Pathfinder ruleset and it would be an instant buy for me.
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