Everything posted by PK htiw klaw eriF
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Why I hate combat in RPGs.
I think I agree with the OP. Potential foes should have some interaction before they attack you(barring assassins, raiding parties, and other types who simply want to slaughter). For example, the main goal of bandits should be to get money without getting hurt, so having them try to intimidate the party into handing over their valuables would be better than having them charge and attack. Furthermore, certain foes should surrender or be open to negotiation instead of speaking 3 lines and attacking. Well, let me be clear: It's not that I don't think combat could ever be meaningful and interesting, it's just that it usually isn't. A good example of a game that does this well is a fire emblem nuzlocke run (no restarting chapters if someone dies). You'll inevitably have characters that you get really attached to. But to keep bringing them along, you need to level them up. To level them up, you need to put them in harm's way. If you put them in harm's way, and you screw it up, that character could die forever. Thus the tactical decisions of the game directly tie into the inter-character narrative (because if a character is dead you can't do their support paths).(Not a perfect example though: If you're not doing a nuzlocke run then the only consequence of screwing up is to restart the chapter and replay through a few minutes of work, and in most entries in the series this is a restriction that must be self-enforced, with all the problems that entails. Furthermore, fire emblem combat is ridiculously swingy and you can lose units to the RNG even when you've done everything right.) Ahh, FE. I remember having Roy get killed by a Warrior with a 7% chance to hit and 1% critical.
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What's wrong with activated abilities?
pausing is the essence of tactics? (IOW you have a real time game, not a turn based one) No. Pausing does enable you to manage your party better and utilize tactics more efficiently in a RT game though.
- The (hopefully) attractive women thread.
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Leveling up, stat growth, and power curve.
PK htiw klaw eriF replied to PK htiw klaw eriF's topic in Pillars of Eternity: Stories (Spoiler Warning!)I would not complain if PE used a system similar to SRR.
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Leveling up, stat growth, and power curve.
PK htiw klaw eriF replied to PK htiw klaw eriF's topic in Pillars of Eternity: Stories (Spoiler Warning!)With classes being balanced in a way where they are all relatively equal, having different XP tables seems to be unneeded. IIRC, the party members can die on a certain mode or difficulty setting.
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Dragon Age: Inquisition
DAO was OK. The removal of a alignment system and break from D&D was welcome, but I wanted a more tactical and complex RTwP combat system, hated the level scaling, and thought that the encounter design and was sub-par. DAO with improved mechanics, more uses for skills, better encounter design, and less level scaling would have been a good game for my tastes. To me DA2 made what I disliked more extreme and toned down or discarded what I liked.
- The (hopefully) attractive women thread.
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What you did today
Hopefully the second time will be the charm! Wow GB, that is huge news around the proposal, gratz. But don't you think you rushing things and what if she says no? Bruce, for someone who constantly pushes for romance in video games, you don't seem very supportive if it in real life. Anyways, good luck GD. If she says no, request kinky sex.
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The gish and the cool magic
I wonder how something like Spell Combat or Spell Strike would function in a cRPG? While I would love to see something similar implemented, I worry that it way be too complicated to implement outside of turn-based. Well played.
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What's wrong with activated abilities?
Nothing. Actions like "smite evil", "called shot", "sunder", and "trip" can make combat much more interesting.
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What you did today
Today I'm going to work, then going to a party. I've always found slumming it up to be much more entertaining than staying at the fancy places. Much more flavor that way.
- The (hopefully) attractive women thread.
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Game devs starting to call out some of the *crazy* vitriol
I believe that this shows that some people deserve to be called out on their bull****.
- Update #60: Camaraderie
- The (hopefully) attractive women thread.
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Why 9 Charakters only?
PK htiw klaw eriF replied to Muschas1's topic in Pillars of Eternity: General Discussion (NO SPOILERS)I thought there were only 8 companions... Anyways, I agree with your point. In addition to being well written, companions should be good at filling a role and not overlap too much with other characters.
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Movies You've Seen Recently
He's at his best when he's vulnerable. Like when Magneto took out his adamantium and then, for a little while before it went nutso, even his healing was reduced. That's what's good in this movie is the vulnerability. Even the part I mention in the spoiler is done well in that respect. Something I hadn't hought of... does his healing factor keep his blood cells from degradig, or is adamantium porous? Because how does his body make new blood cells with his bones coated? IIRC, his bones absorbed the adamantium and made it part of his skeletal structure, think of it as organic-metal bones. At least until the inevitable retcon. I'm with Orogun1 though, the character is extremely overexposed. Almost as bad as Batman.
- The (hopefully) attractive women thread.
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Which games have the best companions. What makes them good?
MotB had the best companions with PST being a close second. I'd rate BG1 as some of the worst TBH, they just didn't say much after they were recruited.
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This George Zimmerman thing
As someone who was born poor and was lucky enough to rise into the lower ranks of the middle class(due to the luck of my father), I would argue that the vast majority of poor people do not have control over being poor. With real wages being stagnant and living off minimum wage jobs being incredibly difficult(google McBudget reaction) if you are born poor you will need to get a full scholarship, a well-paying job, and avoid any unexpected hardships(car breaking down, illness, pregnancy, etc.) to have a good chance of climbing put of poverty. Otherwise, you should have had the sense to choose better parents.
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What you did today
Today I broke into Wodan's house and called him on his cell from his landline. Are you looking to get laid and party or something more touristy?
- The (hopefully) attractive women thread.
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The gish and the cool magic
I don't see why not, Haste will more than likely be a wizard spell.
- Any grognards in the room? (OSR gaming)
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Are we getting the PE we were led to believe was on the horizon during the KS?
PK htiw klaw eriF replied to IndiraLightfoot's topic in Pillars of Eternity: General Discussion (NO SPOILERS)I'm getting an isometric RPG from Obsidian with total creative freedom. IIRC,that is what they promised in the Kickstarter. If anything, they seem to be gutting the parts I hated about the IE games and replacing them with things I would probably like better.