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PK htiw klaw eriF

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Everything posted by PK htiw klaw eriF

  1. While I appreciate pretty much any attractive woman, I'm feeling redheads myself today.
  2. That doesn't give any real clue because PE is still a work in progress, as in unfinished, incomplete, etc. They might not be revealing anything about non-combat because they haven't finished fleshing out those systems yet. Since no specifics have been revealed about non-combat abilities, making statements along the lines of "character abilities consist of 90% combat abilities and 10% non-combat abilities" is not based in fact. If you assert otherwise, prove it. No one is arguing that. I'm arguing that combat success =/= body count. Hypothetically: If someone has a quest to slay a giant and they do not kill it, they should not be rewarded as they did not succeed in their task. If they kill it, either by slaughtering it and its entourage or just killing the giant, they should be rewarded the same amount because they both succeeded at their task. I didn't equate combat with body count, I equated rewarding XP for killing to rewarding for body count, not result. Again, if you do not like doing something if you do not receive a reward for doing it, then you should not play a game where that thing is not rewarded.
  3. I'm bored ****less and can't think of anything to play. Suggestions?
  4. Ten rings, like the Mandarin.
  5. anubite, you really need an avi. I keep confusing you and volo.
  6. And that has what to do with the amount of non-combat abilities? I think we are all familiar with the concept of leveling. Combat success =/= body count. Defeating enemies, through whatever means at disposal, is what should be rewarded, not the act of killing. I could play a game with no XP and be perfectly satisfied. But if you are doing something(combat in this case) solely for the XP, not because of enjoyment, then you should probably play something else. I certainly don't. Especially in a game where almost everyone has supernatural abilities.
  7. Drank some whiskey, changed my avi, and stared blankly at my monitor for an hour trying to decide what to play.
  8. Sometimes. Although Trashy's posts do tend to make one's eyes bleed.
  9. Haven't we all been?
  10. Is it just me or are sloths suddenly 100 times more scary? It isn't just you.
  11. The ratio of combat abilities to non-combat abilities has not been confirmed, so your example is flawed. Tying XP to completing objectives or challenges is better than tying it to a body count, because the character actually has to succeed at something to recieve XP. Surely it is more reasonable to correlate growth with success rather than slaughtering mooks.
  12. Well, I'm sure he could, but he would likely be stuck with xhamster. No one should have to use xhamster.
  13. Came for PE, stayed for the off-topic.
  14. Stop the name-calling, you lowlife virgin reprobates.
  15. I prefer to drink my liquor straight. I suppose this is due from generally not liking the ****tails I have tried. Today it's raining quite a bit and I find myself alternating from wanting to sleep to wanting to piss.
  16. Today I had a Panini sandwich with slices of duck and a jalapeno jam. Today I had ice cream and too much vodka. Will hangovers be in DAI? If not my immersion will be ruined and I will be forced to jump into a pool to recover it.
  17. I personally like it when fantasy does twist what we take for granted so I voted "Challenge". My second vote was for the "I'm not actually particularly attached to fantasy genre", because IMO most settings can be interesting if done well. In terms of RPGs, while I would appreciate a break from the usual suspects(I think a well-done superhero/villain RPG would be fantastic, if it was possible to balance well), I don't feel an incredibly strong need to break away from post-apocalyptic, sci-fi, and fantasy simply to break way.
  18. Vodka and ice cream.
  19. Dragon Age: Social Justice Crusade?
  20. Or you could have a pacifist that has avoided combat all game and not used any weapons, but is just as powerful and skilled with their weapons as another character who has fought their way through the game. Judging from what we know about PE's leveling system, I don't see a problem with that.
  21. Seeing as in PE there is no "direct link between defeating a foe in combat and gradually becoming better at combat", your hypothetical character would be wrong.
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