Everything posted by Tartantyco
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SLOWED RECOVERY WHILE MOVING - NO THANKS
Welcome to another edition of "Why doesn't this game play exactly the way I want it to?"
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Interview with Josh Sawyer tomorrow, Thursday the 19th at 8 p.m. EST on my Twitch channel!
That's 04:00 CET for Europeans(a.k.a., I'll watch it on Friday).
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Is this game worth it? Backers impression needed
Yes.
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Review Watch?
The twentithirth?
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Review Watch?
Pretty sure BAdler said the review copies are delivered and reviewers are free to publish their reviews now.
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Narration mixed with dialogue
Tartantyco replied to jackyjackyjackychan's topic in Pillars of Eternity: General Discussion (NO SPOILERS)It's color coded.
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So rangers...
lol. I think you've pretty much conceded with this statement.
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Fixing the armor min/maxing: an interesting new gameplay mechanic?
I'm going to laugh when everyone running around with naked ranged characters get whooped by enemies burrowing, charging, and teleporting past their frontline.
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Does PoE have cinematics?
Those are the blasphemous EE versions. Baldur's Gate had actual cinematics:
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So rangers...
Having a dedicated kit, as opposed to just being able to choose a ranged weapon, is considerably different, Voss. I'd say that highlights this aspect of the Ranger archetype considerably.
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Update 91: Closing in on March 26th!
God damn it! Still just the 18th. I could swear it was the 16th six days ago...
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[480] Resting cinematics lag
Does the initial splash screen(Obsidian, Paradox, Kickstarter) use the movie player, too? That runs fine.
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So rangers...
Except, you know, the Archer kit.
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Range superiority is alive and kicking.
Yes, melee characters generally take more damage than ranged characters. That's to be expected. The ranged characters still have to rest at the same time as the melee characters. It's a symbiotic relationship where the ranged characters depend on the melee characters to keep them out of harm's way. Your "three weaknesses" don't mean that you can just build an all-ranged party and pwn everything with 720 noscope. They'd get trashed. If you're in a fight with heavy AoE(Crystal Eaters, for instance), you need to approach that situation with a different tactic than if you're fighting the ogre and bears. It does not mean that the devs should buff melee characters. To me, it sounds like you just want one tactics to work in every situation.
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Is this game worth it? Backers impression needed
Yes.
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Resting at an Inn needs better tradeoffs.
Unless, you know, it costs a ton in the release version. In which case, it won't be very de minimis.
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Resting at an Inn needs better tradeoffs.
Don't assume that beta prices reflect release version prices.
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End-game Critical path too easy?
- What will be your first player character?
I did a search beforehand and didn't find anything. I apologize if the post is redundant. The focus of this post is for how you plan on RPing your character. Oh, I was just seeing if anyone remembered where that thread was. I'm sure people's preferences have changed since then. I'm leaning pretty heavily towards Chanter right now, by the way.- What will be your first player character?
Wasn't there a poll on this somewhere?- Dual Wielding, Styles and Specialization. What why?
...then add more.- Wishlist for Eternity fansite/resource?
A map like the one at http://www.forgottenwars.com/bg1/- Dual Wielding, Styles and Specialization. What why?
Increased crit and accuracy for 1H.- If a PoE2 Kickstarter was announced..
I was first.- Will all the companions start at level 1 for us to assign their abilities+talents+skills?
I would hope and assume that it works the same as in BG, where it's scaled based on what level you are when you encounter them. - What will be your first player character?