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melkathi

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Everything posted by melkathi

  1. I am progressing well with sorting the apartment. Moving is always strange. More so when you change everything. I closed the smallest hotel in Athens. I am out of tourism. Tourism turns you into a racist. Unless you only have Australian guests - Australians are cool. Clumsy and loud perhaps, but fun and friendly and happy to be here. So I have moved into one apartment myself and it is such a strange experience to be here and not be in stress to get things ready for check in. I took down the sign from the entrance and am having a new one printed with just my art and no text.
  2. Welcome to the worst part of the game that nobody understands how they thought it would be fun for people. Also, welcome to the stupid betrayal that nobody understands how you can forgive other than "I don't want to gimp my party by having fewer characters". It is stupid, because if you never allow that character on your ship, there is a perfectly good alternative betrayal that works just fine.
  3. My solution using 5th grade maths in Greece If 100%=X and 75%=16 Then 100/75=X/16 | multiply both sides times 16 => 1600/75=X
  4. My money has been on Trump. But Americans seem to be deranged and will vote for any psychopath, so the Dems might surprise me.
  5. I never played enough of the PF games to have an opinion, but in the 40K game what annoyed me was that they simply made all tests harder so you had to increase and increase the same skills. If in chapter 1 you needed to roll over 40 for a skill check where your character might have a value of 10-50, in later chapters that skill check would be 140, just to ensure your party never actually simply got good at that thing.
  6. I'll keep it short then. Since 2014 Ukraine has been obstructing NGO work. Basically they forbade Amnesty to investigate anything they didn't want them to. That is why every report out of Ukraine on any human rights matter since then is "sloppy". After the 2019 elections the new government had originally promised to fix that - part of an attempt to show their European allies that they had cleaned out far right nationalist elements from the government. They didn't fix it, realizing Europeans didn't actually care. So spending 7 years sabotaging the work of NGOs to then come out and cry about "sloppy" reports?
  7. That article is quite badly written. The publisher running that site also writes articles attacking Amnesty International. Ef him. *roll eyes* Mind, there are plenty of reasons to boycott most countries, including Russia. I scan all non-local products with a boycott app myself. (and my cat eats Ukrainian cat food)
  8. Burt Reynolds worked well in saints row 3. But only because the game was so silly, throwing in a random celeb at a random moment fit the who ridiculous ride you were on playing the game.
  9. I enjoyed factions in Morrowind and some extend Skyrim because you rise to their highest rank and become this weird super powerful character who makes half the decisions in the region from an RP standpoint. In the Bethesda style fallout games you never assume any position of power. It will always be the show of whatever named npc. You are just the errand pipboy.
  10. If you already have Yrliet cruising is fine. If you don't have her but want to complete her personal quest, cruising is almost guaranteed to break it as you'll do the encounters too early.
  11. There is a Smurf pen&paper RPG just launched on Kickstarter...
  12. I think the forgeworld is the hardest of the three. Not as hard as going unprepared into the mechanicus voidship though, which you can stumble upon right after leaving footfall for the first time. After that everything on the forgeworld is manageable
  13. Isn't that basically what New Vegas does? You have to do the powder gang and Primm and everything in order because simply going directly northeast to vegas would have you pass deathclaws you can't yet kill.
  14. Tried the demo for: Flint: Treasure of Oblivion has such a terrible tutorial, the demo doesn't deserve my time past that. I want a refund and I don't care that it was only 2 minutes of a free demo. Trash Goblin is probably a relaxing zen thing. They aim to be the power cleaner simulator for a fantasy trinket shop. Not sure games like this are really games... It is very cute, so it gets bonus points for that. DinoCop plays in a world where Jurassic Park like experimentation led to a society where humans and dinos coexist and you are the token dinosaur in the police force. Fun setting, controls a bit wonky in their simplicity. The fact that there is an ingame clock makes investigating a bit strange when you are a bit slow figuring things out. New Arc Line probably tried to be humorous in the dialogue of the first two npcs (you care nothing about) sending you off on some errant you care nothing about. I ran into some enemies I cared nothing about while trying to do the quest I did not care about. They killed me. For some reason I had an npc in my party. The one game I actually wanted to try. Turns out making a good demo is hard. Trash Goblin and DinoCop both had demos that didn't make me want to quit and actually give the games a chance. New Arc Line I removed from my watch list, Flint I decided not to put on my watch list. DinoCop may be something for Keyrock and other people who could enjoy a police investigation point & click & smell clues game.
  15. Let's face it, Khorne cares not about skin colour, gender or sexual orientation of who spills the blood or who's blood is spilled. In the end, everyone will be corpse starch. And in the eye of the hive fleet everyone is just biomass.
  16. Check this out: https://steamcommunity.com/app/2081080/discussions/2/ Daedalic actually made an SBI subforum in the Capes steam forum because of this crusade. Just in hopes to maybe give people who want to talk about the game a chance to do so.
  17. That's literally the woke accusation for Capes: The team includes a black guy and a girl with blue hair (her hair in fact is purple).
  18. I am clever; I simply ignore every idiotic thing Mat Miller and the list guy say. All that is left is "the Plan"
  19. Barely survived wave 2 in the base defense. Except for George. He ran out of ammo and grenades trying to hold the radar. He retreated to the med pad outside the generator building but got surrounded there and torn to shreds before the squad medic could reach him. Luckily we got enough d-sumthin-ium to call it a win. Even if the rating was 1 star. Things I learned: You can never have enough ammo. I have no idea how armor works and how much health is in an alien's health bar. Maybe building two harvesters was not such a good idea. Maybe that spawned twice the number of aliens and that is why I was outnumbered 10 to 1.
  20. I had my Argenta with the blessed bolter shell that makes single bolter shots never miss. It is nice for taking out anyone who could be annoying otherwise. Operative is my least favourite class. I can't truly see a point to it.
  21. USC - Counterforce First Impressions. I knew going into USC that it was a UFO/XCOM style game on the heavier end. Still, I did not expect it to be this heavy. I tried firing up a campaign and the game prompted me to play the tutorial. I like playing tutorials, so I did. Two crew on a spaceship, a tech and a medic, go to fix some tech stuff. The medic isn't strictly needed, as she points out, but regulations are that no-one ever does anything alone. It seems they have watched enough movies to know you don't walk along a spaceship alone. In short order you learn how to walk, how to open doors, how to use a device in your inventory to fix machinery, how to use another device to unlock a locked door, how to use a blowtorch to breach a sealed door. How to pick up loot. How to equip the gun you looted, reload it, then split ammunition with your squad member. How to jump over environmental hazards, how to shoot and swap between different weapon modes. How to overwatch. How to extract from a mission. Then you learn how to set up a squad before a mission. How to equip the each member. How to train them. Some rudimentary bits about specializations. You learn about different weapon types, directional armor, crouching so people can fire over the soldier in front of them. About AoE and things going boom. And when you then click "Start New Campaign" the game informs you that perhaps you should play some one off skirmishes and all the different game modes first, to ensure you know what the hell all the bits are. I said "Nah, I am good." The campaign puts you in orbit of a planet, with 24 soldiers under your command, to split into squads as you see fit. With (what seems like) loads of starting cash. And with a whole planet where you can drop into any region you like. No hand holding, after all, you were warned. GLHF So I backed out into the main menu and have started a base defense one off. Hold off against 10 waves or earn at least 10.000 detherium or what it's called. 40 minutes later, we have wiped out wave 1. We have ~5400 of the stuff. I spend all my cash reinforcing the base. Maybe I should have saved some to drop some supply crates with ammo boxes. But if we survive wave 2, at the rate I extract, we can evacuate with the resources and write it up as a win. Recommended for: People who want a UFO game that has an action for every interaction you can think of. People who know that obviously the scanner for bio signals can't be simply re calibrated to scan for minerals. Obviously you need a different scanner for that. And a third scanner for other stuff. People who realize that the most important thing you can learn is the thirst for knowledge, not knowledge itself. As Gotthold Lessing would have said: "It is not the truth that a man possesses, or believes that he possesses, but the earnest effort which he puts forward to reach the truth, which constitutes the worth of a man." This game has a tutorial that teaches you everything it can, then leaves you needing to learn more. And more. So this game is recommended to those who want the values of Enlightenment in their gaming.
  22. Honestly, if you massacre every living being, eventually you will kill someone you pretended to have been a target all along.
  23. Yeah, first screen when starting a new campaign is not overwhelming at all.
  24. I don't remember any grenadiers on Janus. Argenta probably killed them all too fast. She has a tendency to do that with a lot of opponents.
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