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rjshae

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Everything posted by rjshae

  1. Maybe they're working on the real art?
  2. Levels don't equal depth. But hopefully we'll get both.
  3. Well, all I can hope for is that they make at least 5 companions that I don't end up loathing. 'Nuff said.
  4. I don't think they really need to exaggerate the unpleasant realities of combat in a streetfighter-like manner, but otherwise I'm not particular. Ragdoll physics should be fine, I think.
  5. In the filesystem world that functionality (or something like it) is called "Journalling", although that might be confusing to players. Perhaps "Instant Replay" would be readily identifiable by many?
  6. The developers are all busy right now. Please stand by....
  7. Sound. Even the best synths can't reproduce the same exact quality that a live performer/instrument can. Okay, thanks. Maybe I've just been listening to electronica for too long then.
  8. Eight is enough. Hmm, where have I heard that before?
  9. Oddly, this whole project has me more interested in the BGEE than I was before. How weird is that?
  10. The answer may depend a lot on how in-depth the original game is going to be.
  11. I really enjoy music, but I'm not an expert on it. Please could somebody explain what the benefit is of using live instrumentation? Thank you.
  12. Yeah, you think they should, but they really more than often don't. And they are coupled with arrogance and shortsightendness. Note that it is very easy to misread the intent of somebody's written message; you're overlaying your own emotional context and social filters on top of what they put down. What you are reading as arrogance and shortsightedness may be something else entirely. Digital diplomacy is a difficult skill to master; I know I'm still working on it.
  13. Plus they'll keep your lap warm on those cold stormy nights on the moors. Just don't ever try crossing a body of water.
  14. Yes, another poll with biased and missing responses. It's certain to generate the results you want to see.
  15. Is that what happens when you drop a gelatinous cube in the town well? Just curious.
  16. Yes, many games don't perform cleanup of quest items very well. Drakensang just put them under a separate tab, safely out of the way. It was nice; plus you had a ready place to check them.
  17. Ah, emotional churn. Ad hominem attacks are just a resort for people who can't properly critique the message. It's best just to politely ignore them.
  18. Yes, me too. I'm sure they'd have done much better without the PE competition. But if they fail, there's no reason they can't go back to the drawing board and come up with a better design and sales pitch.
  19. "Less is more," as artists like to say. It's a bit like a TV show or a movie in that sense; too many characters reduce the amount of character development they can perform on each individual.
  20. Too late. That's how we got the mega-dungeon, player house, paladins, bards, and stronghold. I only hope they listened to the pet flying monkey idea.
  21. I can live without a playable bestial race; that can be covered by druids. As a recruitable ally though, it might be fun. [staffs] Yes, ideally each weapon should have its own distinctive strengths and weaknesses. It all depends on how detailed the designers want to make the combat system. [Non-magic weapons] Maybe. The designers could include some enemies that are impervious to general magic buffs. But in general items should be worth what you pay for them. [Drinking] Is there a role for leisure activities within a RPG? Perhaps in a MMORPG. With a single player game I'm hard pressed to come up with anything besides communicating with NPCs.
  22. Poor Chris. Will he ever live it down?
  23. Nearly everybody should have really bad teeth, so they wouldn't smile much. Remember the young woman (Valentina Vargas) in the conclusion of The Name of the Rose? She was at least plausibly attractive in that setting: a dirty faced, uneducated peasant woman with poor teeth.
  24. I really liked the ability to create party formations and to re-order the party. Was it ToEE that allowed you to build your own custom party formations? Something like that would be nice because most of the formation options were less than optimal.
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