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Nines

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About Nines

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  1. I don't want to start a new thread, so I'll just ask here. After watching latest videos, I'm wondering what happened with animated greenery? Everything looks much more static, than it was in Update #49.
  2. Strange that I miss it. Thank you very much.
  3. I meant Battle for Telos/Ravager of course. Strange, can't edit my post anymore. It seems like there are lots of theories. That's why I created this topic. Of course it was foolish to expect that someone "who knows" actually will make a post here. BTW, do you have some sort of link for this?
  4. Well, probably something like that. In restored content he said that he needs to do "something" slightly before you arrived on Malachor (if I remember it correctly, he wasn't available on Battle for Taris/Ravager). I thought he tried to activate mass shadow generator on his own, but failed to do it.
  5. I've completed KotOR 2 with all restored content not so long ago, and now I don't have a feel that the game was incomplete, but what still bothers me is what happened with Bao-Dur? He wasn't on Malachor V, when every character from your party met his own "Malachor", and there is no signs of him in Star Wars: The Old Republic. There is even no dialogue lines or voices to help a modder to complete his story. I've read several threads on this subject, and I've had a feeling that Obsidian didn't told anybody because SW is not their IP, and basically only Lucas decided who lives and who dies. I simply do not believe that no one from Obsidian knows what they wanted to do with this character. But what does it matter now? Star Wars was bought by the Mouse, and Old Republic is not even canon anymore. Maybe someone from Obsidian could finally give a few hints what happened with him? Or at least what was supposed to happen?
  6. Sorry for the necroposting, but I just had nowhere else to go. I think we need to think about a better solution for the widescreen problem. I created a thread on Steam forums, but if you have any advices I will be glad to read it here.
  7. Bethesda is a dirty player. If you think that they didn't want to cheat the Obsidian you are wrong. They probably foresaw this kind of situation even before the contract was signed. They might even pay some of the reviewers, or they might push the game to its release. Just read: http://www.destructoid.com/predation-bethesda-tried-to-buy-human-head-255483.phtml http://www.reddit.com/r/Games/comments/1fqkcx/ign_bethesda_tried_to_kill_human_head_prey_2_to/ The same they probably did with Arkane/Splash Damage/MachineGames. It would be wise for Obsidian to just stay away from Bethesda, otherwise they may end up making endless DLC for Elder Scrolls.
  8. Can't wait! I really hope it's a Star Wars game, but chances are low.
  9. If you ever played BG or NWN in MP you'll never say that this is "waste of resources".
  10. Rik Schaffer already worked with Obsidian: http://www.youtube.com/watch?v=jvlXWSZyODg But i believe he is busy right now (Elder Scrolls Online).
  11. So many people are against multiplayer. It seems like no one remember this day that most of AD&D games have it: Baldur's Gate, Icewind Dale, Neverwinter Nights etc. Best of the best RPG's.
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