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rjshae

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Everything posted by rjshae

  1. Yep, it becomes a definite nuisance if you lay it down close to your front line.
  2. Putin? Is that you, bro? Nice of you to visit.
  3. My ranged rogue PC has the highest cumulative damage total in the party, and I'm not even laying traps. He's been a lot of fun to play, so I'm unclear why the class needs to be improved.
  4. As long as we don't have to sit through Weekend at Bernie's....
  5. I'm wondering why there aren't any cod pieces? It seems like a huge lapse in attention to detail. My rogue character feels almost naked walking around without his warm leather cod piece of +4 might.
  6. Too bad you can't let your pets roam free in Brighthollow. They'd bring some life to the place.
  7. For me, the hobble ability of Wall of Force can be quite useful in a large battle when you want to temporarily hold up reserves and keep them from flanking your party. Laying down a Wall of Flame on top of a Wall of Force is just nasty.
  8. I'm with the above opinions: the current suite of classes seems fine. I don't even think they need to add multi-classing. More diversity of skills, talents, backgrounds, and perhaps a new race would be good though.
  9. Tsk. This is what happens when there's no XP for combat: people start killing for clothes. When will they ever learn?
  10. Bummer. Are you able to try the close door/open door trick from that side?
  11. Following the failure of the first Space-X booster recovery operation, the recovery barge has received a new name: You can't say they don't have a sense of humor.
  12. Scientists develop algorithm that can auto-ban internet trolls. Hmm, I wonder how many of our regulars would get auto-banned by this?
  13. Until somebody comes up with a better method, I think that's probably the best approach. After all, what's the alternative? You would need to leave a lot of junk in your stash until you get an opportunity to sell it. But what does that add to the game? Nothing really. It would just be another time-wasting mechanic.
  14. I haven't seen it be a significant issue, but they could always do trap lore XP for selected difficulty ranges.
  15. I would like that warning note about having edited your message to at least be optional.
  16. Nothing. I've enjoyed their work enough to continue buying their games, and to look forward to their next release.
  17. I came up from the left because of the "At the mercy of the tribes" quest, so this might not be a solution for some.
  18. As part of the Hunter, Brother side quest, I encounter a group of Stelgaer near the corpse of a giant stelgaer in the north part of the Northweald map. Regardless of what I do, the battle never ends even after defeating the stelgaer. Is there a work-around? If not, it's a rather confounding bug.
  19. I enjoyed the limerick. It seemed harmless enough; a mirthful play on a socially embarrassing situation (for some). Plus it fit the setting better than many of the epitaphs I've read (although there are some other good ones as well). Maybe that means I haven't been sufficiently indoctrinated by the PC thought police?
  20. Unfortunately the quick save feature remains very slow, even after the patch is loaded. It seems to get slower as the game progresses.
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