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rjshae

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Everything posted by rjshae

  1. The attribute use only needs to make sense within the context of the setting and be consistent therein. Thinking about how it "should" work in the real world, or in a D&D setting, would make it an entirely different type of game.
  2. I don't think they need less loot; they need better ways of presenting it in the stash so the junk can be disposed of more rapidly at a store. For example, collections (stacks) of like items represented by single images.
  3. Outland. Firefly/Serenity.
  4. Use Strength to measure how big a tome you can hold in your hand while casting a Wizard spell... heh.
  5. Seems you know your stuff and I am lazy to dig it up so enlighten me, why its called inactive than? That means it's not magnetically active. Active red dwarfs are called flare stars because the magnetic activity can cause huge flare ups in luminosity. The coronal mass ejections from those flares can steadily strip away a nearby planet's atmosphere, essentially making it uninhabitable. A red dwarf gets less active as it ages and slows its spin, suggesting that this is a fairly old red dwarf. Of course, it may have already stripped away the planet's atmosphere some time in the past...
  6. If you don't keep a good mouser on board, the bilge will get overrun by giant mutant rats and you'll have to go below to clean them out. That's reason enough to keep a few empty boxes around for the cat to rest in.
  7. Since the Might/Strength attribute is effectively being diminished through this change, does this mean the damage change per attribute point will increase as compensation? Right now it seems pretty paltry. Compare to D&D v3.5 where it was +1 per +2 Str, on top of a base damage of ~4 -- equivalent to +25% per +2 Str.
  8. Not really. Nose, chin, eye color, lips, eyebrows, forehead, cheeks, flesh tone, and even the eye liner are different.
  9. That's too bad. I thought the combined Might stat gave this system a distinctive flavor. I guess all the whining paid off for the detractors.
  10. Will the ship have a brig where you can keep captured pirates for (eventual) trial?
  11. Yes, hopefully stat-based checks will be relatively rare in PoE2. Might checks can be replaced with Athletics, &c.
  12. I wonder if there will be a land base as well? Just some building in Neketaka where visitors can come, trade deals can be made, and which will serve as a shipping company headquarters.
  13. Boob plate with grapeshot projectors hidden behind the conical trap doors. Surprise! Not sure what this has to do with helmets though. It's been mentioned before, but I'd like to see some nice sallets. They offer decent protection and you can see the face.
  14. What bonus will I get for a juicy cheeseburger with a half pound of beef and extra onions?
  15. I'll just say that in PoE I never had to fiddle with the camera; in D:OS 1&2 I was doing so almost constantly.
  16. At least we're optimistic...

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