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Showing results for tags 'Crowdfunding'.
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Hello again, backers and fans! We have a few updates for you today, starting with our Slacker Backer totals. Slacker Backer Totals Sadly, today is the day where we stop counting Slacker Backer funding towards our stretch goals. At 5PM PDT our game will officially be 'content locked', meaning that no new content will be put into Pillars II. Here are our totals: Fig Slacker Backers - $124,940 Backer Portal - $172,986 The total amount of money we received from Slacker Backers was $297,926, bringing our grand total to: $4,705,524 We didn't hit $4.75M, which means we didn't make our Sea Mon
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Hey guys! Because our Fig updates are only emailed to backers from the Fig site, we're going to start posting our updates to the forums when we release a new one. That way, more of you will be up to date with what we're working on. UPDATE #30 - We have an awesome environment art update for you this week, but let's start with our Slacker Backer totals: Slacker Backer Funds Fig Slacker Backers - $112,200 Backer Portal - $143,900 This brings our Slacker Backer total to $256,100 and our grand total to $4.66M. We have one more week to try and reach our $4.75M stretch goal. We believe in you!
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UPDATE #31 Slacker Backers We decided to extend our Slacker Backer funding until Friday, April 28th at 5pm PDT! This gives us a few more days to try and reach our $4.75M stretch goal - Sea Monsters and Fishing! Here are our current numbers: Fig Slacker Backers - ~$122,900 Backer Portal Pledges - ~$170,000 Our Slacker Backer total is ~$292,900, which brings our crowdfunding total to $4.7M. We have only one day remaining, so be sure to spread the word. On Friday, April 28th at 5pm PDT, we will no longer count contributions towards stretch goals and the game will be 'content locked', meani
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So I was umming and erring about whether to back Deadfire as I'm starting up at University this week and won't have a lot of time to play video games (also weighing the financial reasons). I finally bit the bullet figuring that I'd buy it eventually anyway, so I made a "slacker backer" pledge last night, but the Fig amount never changed (it was $4,407,598 both before and after my pledge). Is the amount just not changing anymore? I thought that if - even after the Fig campaign ended - the money amount was reached then a stretch goal would still be implemented?
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Well, isn't there a topic about that yet? Maybe it's my own or the forum's forum searching skills that let me down here, but anyway: Psychonauts 2 is on the way :D I am so looking forward to seeing this come to life! Even if it's on a Doublefine schedule for 2018, meaning it will appear around christmas 2020, hehe, but I don't care because one day, I'll play it and enjoy its quirky goodness. Oh, crowdfunding here: https://www.fig.co/campaigns/psychonauts-2 Meaning: Feargus is into it as well.
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I am looking at some crowd funding site and stumble on this. https://www.indiegogo.com/projects/world-war-machine-a-post-human-action-rpg/x/7986795 http://www.gamesindustry.biz/articles/2014-05-19-square-enixs-collective-launches-first-crowdfunding-campaign I can't believe this! a publisher using some developers to crowd-fund their games!!!!!! Well based on this anti consumer practice http://www.ign.com/articles/2014/04/16/square-enix-drm-essential-to-profits-for-foreseeable-future I have to make sure Square Enix does not get any profit from me.
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So I came upon this. While some info is a bit outdated ("Double Fine Adventure is the largest project in Kickstarter history by pretty much every metric, including dollars pledged and number of backers."), it's impossible to deny the incredible "ripple" effect DFA had on Kickstarter: (The green line marks the beginning of DFA Kickstarter campaign.) I was thinking, it would be interesting to see the same graph done for Project Eternity. It must've brought some new gamer crowd to Kickstarter, but what I'm more curious about is how Project Eternity's "ripple" would compare with D