Everything posted by rjshae
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Something vile in the stash
rjshae replied to rjshae's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Now I want a community pet with the Berserker class' abilities, triggered by bloodied Kith. Chihuahua named pickles...
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More Funny than ever (funny stuff topic)
- Only a few hours in, not liking it much
rjshae replied to skyrimer's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I've played High Fantasy setting to death, so I'm enjoying the differences here. It's funny how some people complain loudly when it's the same old type of western fantasy setting, then others moan when it's something new. I guess you just can't please everybody. My biggest issue with the game is just the extremely slow load times for area transitions.- "Realms Beyond: Ashes of the Fallen" Now on Kickstarter
- Something vile in the stash
rjshae replied to rjshae's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Tried that. It wouldn't let me transfer food to a container.- "Realms Beyond: Ashes of the Fallen" Now on Kickstarter
- "Realms Beyond: Ashes of the Fallen" Now on Kickstarter
- Something vile in the stash
rjshae replied to rjshae's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)No ogres or zombies in my crew. Just good folks who run a clean, healthy ship.- So, ship combat - kind of rigged in favor of the enemies
rjshae replied to abaris's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I don't know about rigged, but the system makes absolutely no logical sense. If I take out the enemy sails, it still says the enemy ship is moving. I've had the ships pointed in opposite directions and yet they remain at the same range from each other. I guess they're circling each other? If I fire enough grapeshot to butcher the entire crew many times over, the enemy almost instantly recovers and keeps firing with the same efficacy. If I break contact then quickly re-engage, the enemy is completely repaired. It's getting silly.- Something vile in the stash
rjshae replied to rjshae's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Yeah, my Kind Wayfarer Paladin character is positively nauseous at this point.- Something vile in the stash
I don't want to sell it; just dump it. How do I do that? I can't move food from the stash to my personal inventory.- More Funny than ever (funny stuff topic)
- One question about naval combat
rjshae replied to xzar_monty's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)After a few naval battle's I'm starting to think that an approach using scaled-down version of the world map interface would be more enjoyable for the maneuvering aspects. The text-only interface quickly loses its appeal.- More Funny than ever (funny stuff topic)
- More Funny than ever (funny stuff topic)
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- Justin Bell resigned?
Well that's the IT industry for ya. Most people don't stay in one place for too long.- Modding scene videos
Character skinning test for the SOAR project:- "Realms Beyond: Ashes of the Fallen" Now on Kickstarter
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Depends where you are. Montana issues permits for salvaging dead deer, elk, moose, and antelope. It's a pretty common sight driving through the state. I knew a guy who lived off the road kill there.- F U N N Y S T U F F
- nfl 2018-2019
I took me watching soccer for a few years to realize just how much standing around there is in American Football. There's maybe 8 seconds of action, followed by half a minute of endless replays, lawyer-like referee reviews, and commercials. I've talked to other people who follow games like hockey and they share the opinion. If you want to make Football fun to watch again, reduce the clock duration and cut down on the multitude of rules violations and reviews.- F U N N Y S T U F F
- Only a few hours in, not liking it much
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