Everything posted by SirthOsiris
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So how old are you people then?
26-30. I remember having and playing on a Commodore 64, Atari 2600, and I remember my brother when he bought an NES. Although, I only really got into gaming with the SNES. Computer about the same timeframe I'd say. At least, a computer and computer games were somewhere in the house.
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Screenshot... what ya'll think
SirthOsiris replied to chisled2bone's topic in Pillars of Eternity: General Discussion (NO SPOILERS)Pretty much my new desktop image. About the time I saw it was in my screen size.
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Wizards. Why do the wear dressing gowns and dunce caps?
Truth be told, yeah, I do prefer enchanted robes and traveling cloaks over what pretty much appeared to be dresses. Or the dresses are just fashionable, higher tier mage clothes that are ridiculously enchanted. But yeah, at least more practical stuff for the traveling spell slinger.
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Please! Less classes, races, factions, companions, regions, and other features!
And this surprises you? It always seems to, but after thinking about it, not really...
- 51 replies
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- classes
- factions
- races
- companions
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Please! Less classes, races, factions, companions, regions, and other features!
Try the first post about burning from satire. It's pretty much what most of the arguments have been; hundreds of opinions wanting the resources devoted to what they believe will make a better game, at the cost of what others believe will make a better game.
- 51 replies
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- classes
- factions
- races
- companions
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Finishing Moves
Probably thinking Dragon Age kill blows, which was pretty much running a sword through a chest, or slicing a neck, or a shield bash of some sort. Longer ones were for bosses at the end of the fight. Wouldn't be too bad. Sounds like the added details of yesteryear. Like, a fire spell igniting a target when it dies, or a lightning spell eletrocution.
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Where is everyone from
I don't know, what IS the equivalent of Icewind Dale in the contiguous United States? Also, hail to any of my distant Polish and Irish siblings.
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Concrete (and reasoned) ideas for HOUSING.
I like the upgradeable ruins idea. I'm getting the image of the loading splash being someone mounted and cloaked while walking between foggy stones.
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Good or evil?
Maybe it should be like New Vegas without the karma? Different sets of beliefs trying to fight for power, and you're the wild card that will decide it?
- Should there be player-generatable companions?
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Character generation processes should be fun.
Thinking the talk about the state of one's soul might have the potential for initial traits? Better souls gives another attribute or two, fractured souls take away attributes but maybe give something else (bonus trait/feat/skill points)?
- 59 replies
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- fun
- rolling-up
- generation
- stats
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New interview with Chris Avellone on VG 24/7
I think he means doing dark themes just to be 'hardcore' is boring. If he thinks elements of slavery, drugs or something fits in with the story of someplace, he'll do it, and we deal with the consequences in the game.
- Voiced NPCs
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Character generation processes should be fun.
Keep the complexity. Remove the random rolling. Hell, wasn't 3e IWD2 more complex than what we got in BG and such? I thought it was, but easier to understand. Not random but flexible, complex and detailed, but easy to understand is my vote. Also voting for a customizable biography tab.
- 59 replies
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- fun
- rolling-up
- generation
- stats
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- How forgiving is your cup of tea? (plot difficulty thread)
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[Merged] Gods save us another romance thread
Yeah, I love the idea of it being a choice in there (if I actually cared about any of the characters), but if it ended up taking away from something I'd enjoy more, then I can live without. As for the last choice, I really see it just being limited to select, important NPCs you deal with in the story and companions.
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Please, bring back weapon description and story like Cera sumat
I was actually considering the idea of telling more background information on locations in the form of weapons and trinkets.
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1 PC plus companions, or create multiple characters (plus companions?)
SirthOsiris replied to Sylvius the Mad's topic in Pillars of Eternity: General Discussion (NO SPOILERS)I for one actually preferred the IWD way, because I just liked having more control over my group. Plus one can make their own stories involving them. Hell, make it a feature where you can designate the main character, and allow the creation of his own companions for a no-NPC game.
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Races - Don't stick to Tolkien
Actually, with the whole elves saying 'chillax' thing, either it's a reference I'm not getting or we're getting stoner elves.
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Races - Don't stick to Tolkien
Well, we might have barbarian dwarves. Or woodland dwarves.
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Possible to play tabletop "Project Eternity"?
Someone got it to work with Fallout. Recent visit to my bother also saw a meeting with his PnP friends, who were playing it.
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[Merged] DRM Discussion Thread
Already announced it'll be on GOG, per new update.
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Dear Obsidian, don't listen to the crowd. Make the game as you have planned it.
Yeah, I think at this point, it's probably better to figure out what they're doing first, then listen to fan input on what they put out for critique. Otherwise, the fans are trying to make these guys make THEIR dream game, not Obsidian's. Ideas put up need to be considered and refined to Obsidian's tastes first, then take fan input.
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Do people want this game to be as "Hardcore" as 90's RPGs?
SirthOsiris replied to Gibbscape_Torment's topic in Pillars of Eternity: General Discussion (NO SPOILERS)Difficulty that makes me use multiple tactics, need to have a varied party, and may go to hell if I'm not watching are what I'd like. Against random one-shot crits outside the gate. It's not that I'm not hardcore. It's just I'm not that good. I like to feel challenged, since those encounters are exciting. But I also don't want to feel like there's some straight cliff I need to scale to have fun.
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Project Eternity Composer: In-house or External
Well, Bell seems like he's a good composer, and in house is a plus, so I decided to vote for him. But my opinion is with Twinkie on this one: the music reminded me of Trine, which I felt was more fairy tale fantasy. Jeremy Soule did a good Icewind Dale soundtrack. But what about Inon Zur from IWD2? I loved what he did in Targos.