Jump to content
View in the app

A better way to browse. Learn more.

Obsidian Forum Community

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

AGX-17

Members
  • Joined

  • Last visited

Everything posted by AGX-17

  1. Revoking that, Dai-2-Ji Super Robot Wars OG is my GOTY for the next 3 years running. Literally getting my mind blown every 10 minutes.
  2. Who needs cold fusion when you can just contract a hollow-Earth's wind goddess to power your giant robot? http://www.youtube.com/watch?v=2pDjUdtIJvU What I'm playing. Watch in 720, obviously. Not personally, no. Hubs tried both...the most recent one, he started it, killed some bad guys, saw that the first quest was an Arena thing, did that, and quit. (there's more to it than the Arena, we don't know how that works exactly). Then he started the Pirate one. He skipped most side quests and finished it last night (he went in around lvl 21/Siren). I watched him play it here and there. It looked ok ... some new enemies (some that look/act like Zero, heh)...not something to write home about but the usual mix of stuff with a big reward at the end. The jetspeeder boat vehicles were kind of cool. The arena thing in the Torgue DLC isn't all there is to it like the Moxxi DLC for BL1. There's a plot twist that actually locks you out of the arena for the duration of the DLC, until the end. Most of it is standard missions/questing (it's worth it just to see Tiny Tina's party bus.) Tiny Tina sends you on an infiltration mission back in to steal cookies, though. Also it's ****ing hilarious. Another mission/quest has Mr. Torgue sending you to murder a game reviewer who said a video game he likes sucked. Overall it's better than the Captain Scarlett DLC, which is average. More Borderlands 2 is great for those of us who love BL2 is basically all that can be said about it. Turns into an absurd MMO scenario with its raid bosses after completion. Extremely tough with a group, near impossible to solo, even nearer impossible to solo with Maya.
  3. And they succeeded :D Major props to who the guy who posted th Sui Geneis link in Total Biscuit's project eternity interview video. The helped some. Not to mention tweets from people like Brian Fargo. Surprise upset.
  4. They should actually do that just to parody lockpicking minigames. You literally cannot fail unless it's the wrong key.
  5. But that's another one of those "chosen one" type situations. Yu (now his canon name,) is the only character able to use persona powers "naturally,"as his chance encounter with Izanami necessarily places him in the center of events.
  6. Yeah that was my first reaction, too. More to the point though, I take issue with nomenclature: Diethebile sounds way too much like deathbile, that doesn't sound very fitting for a Tree of Life/World Tree/Yggdrasil analogue. Bile itself evokes negative imagery, because bile is a digestive fluid from the small intestine. To name a place "bile" would imply a lot of disembowelment at the very least. Anyway, like I've said in some of the other threads, there are animist religions like Shinto that regard every tree as having its own spirit and can consider the biggest, most aged trees to be gods in their own right.
  7. To be fair though: Sean Bean getting killed has become kind of a staple. I want a completly unpredictable ending where everyone dies except for Sean Bean! So much so that the moment I saw who he was playing in the AGoT tv series, I knew that character was gonna die at some point. The guy is a walking spoiler for pretty much every character he plays. I'm starting to wonder if the guy has a fetish for his characters being killed off in various ways. So yeah an ending where he doesn't die would be one I never would've seen coming. Well, to be fair, you would also know he dies if you'd read the book.
  8. What does luck have to do with debauchery? Fortune/luck are concepts that go beyond gambling, people curse their misfortune in all aspects of life just as they can feel lucky when they succeed at something. Whether or not you get a hangover or have a party is tangential to luck.
  9. AGX-17 replied to Malcador's topic in Computer and Console
    ....Your assertion makes the fallacious assumption that skyrim sold more than 60 million copies.
  10. Well, if they'd set their goal 10k lower they would actually have succeeded.
  11. But why would they follow the player character, then, aside from "Oh you are the CHOSEN ONE! I must follow you in your quest to fulfill the prophecy!"?
  12. Black Isle had made turn-based games. Isn't it Bioware that gave us realtime with pause? And it's already been established that PE will be realtime w/ pause. It has been made quite clear. It's not my preference either, but that's how it goes.
  13. No, no, no, no, no, no, no, no, no. No randomly/procedurally-generated dungeons. Those are always bad and never fun. They are always a stupid maze of right angled corridors. It doesn't even make sense unless it's JUST ONE "wacky randomly changing dungeon."
  14. Isn't the point of this type of dungeon just to appeal to dungeon-crawler fans anyway? Generally speaking, the nobility of feudal times gained and lost that status through martial strength. Kings can and have be overthrown by dissatisfied lords, lords can and have been crushed by the king if he sics the other lords' armies on him, commoners have risen up and slaughtered the nobility, too. Marie Antoinette was looking down on the peasantry right before her head came off. *rimshot* Most feudal nobles were pragmatists. The ones who weren't tended to be in exile or dead. To see some hero capable of monstrous feats of killing would be like discovering the only source of water in the middle of a desert full of rich people dying of thirst. Depending on how arrogant they were they'd see either a tool to enhance their position or a potentially powerful ally to enhance their position. All that it really took to become a king or emperor was power and the will to use it.
  15. It's not honoring a classic if you french it up all snooty-like. This is hamburgers for the 1%. And the French.
  16. So, yeah. What I already said. Some more strongly melodious music.
  17. Problem is, people who haven't seen the initial 12 page discussion of [subject] make new threads and new polls on the same subject upon registering for the forums. So someone is going to have to go searching either way to find the original/most responded to thread to use as a baseline anyway.
  18. But it's not realistic, because A. shoving a hairpin into a keyhole will never open a lock, you need a specialized set of tools because the tumblers vary in length and B. the game mechanically restricts access to high level locks as though the player character has a deep moral objection to attempting to open locks of a certain difficulty level (without actually knowing what that level is, because the player character has no UI to reference.) There's no outward way of telling how "difficult" a lock is to pick. The fundamental issue here is player skill versus character skill. If the player has the skill to succeed at a lockpicking minigame all the time, why should the player character have a lockpicking skill at all? There shouldn't be a lockpicking minigame unless there's a trait that gives the player character the ability to pick any lock as an inherent instinct. With some kind of severe downside.
  19. Do all Chinese and Russian players plan on pirating this game? I don't think so. I'm pretty sure some of them have backed it and others plan on buying it. Backers shouldn't enable pirates though by posting their own copies up on piratebay. China and Russia are in the top 3 countries for rates of software piracy is what I'm getting at.
  20. So basically they shouldn't do Chinese or Russian translations of the game.
  21. Honestly, I have to admit, very little music in the IE games stood out to me. Waukeen's Promenade always sounds like "generic middle-eastern themed city" to me. Western video game music hasn't stood out to me in general since Warcraft II, Starcraft and Fallout. A few individual tracks usually stand out to me in recent releases, but I wouldn't pay for a soundtrack to most of the games I've bought in the last 6 years. Even a game as action-heavy as Borderlands 2's music is mostly ambient acoustic guitar strumming, more suited to desert rambling than contstant vicious gunfights, second winds and explosions. Honestly, the dubstep trend they make fun of in the "wub wub" trailer feels like it would be a better fit thematically. And I don't even like dubstep. I guess what i'd ask for is more strongly melodious music rather than ambient music that tries to stay out of the way. Curse (or blessing) of growing up in the 8 and 16 bit console era, I suppose. This is the sort of music that stands out to me in a video game: http://www.youtube.com/watch?v=f3gEKpGD4D4
  22. Generally speaking, unless you're willing to pursue the goal in full, no. If you're in a blizzard in an ice region and your characters have no cold weather clothing, it's not merely "something to endure" because they're going to die of hypothermia and lose body parts. Skyrim's characters should all be dead from hypothermia, to be honest. Being forced to fight in some kind of constant-damage zone in the environment isn't very fun unless there's some way to mitigate/avoid it or the enemies suffer the full effects as well. There's nothing fun about having to fight poison immune enemies in a poisonous swamp that is poisoning you. It was just irritating to have to find special anti-radiation booties to cross green puddles even if you had power armor in Fallout 2.
  23. Disconnect? That implies that a connection has been established. This is not exactly ideal terminology for "dodging a spell." I don't see how dodging a spell would be any different from dodging a physical projectile or melee attack. Do you mean some kind of partial deflection/dodge, like initially getting engulfed by an AOE flame spell but escaping from its AOE before the spell has run its course, thus avoiding the full damage? It seems like you're describing Kiting, in that case.
  24. A monotheistic religion doesn't necessarily have to deny the existence of other gods. All it has to do is exclusively worship one god. The monotheists could just declare that their one god is mightier than all other gods. And your line "So, could there be "spirits" that can be appealed to? Could there be divine beings that claim they are the substance of existence, they claim to be something so transcendent that it avoids the particular nature of a local deity?" is basically a description of Shinto's Kami, which are literally the spirits that dwell within something (everything, in fact.) Houses, trees, tools, mountains, rocks, etc. And they can become transcendent if respected, revered, worshipped, given offerings, etc. Say the hammer of a recently deceased legendary smith, who loved that hammer and forged all his finest works with it, is treated with reverence after his death. The kami of that hammer will have become more godlike thanks to the smith's love of his tool, and will become more powerful as others revere the object out of respect for the smith and his works. As the cult status spreads, the spirit of the smith's hammer becomes the god of the smith's hammer, not just the smith in question, but of all smiths' hammers. Smiths will pray to and make offerings to the god of the smith's hammer to help them make better blades, etc. Stories like this are relatively common even in Japanese pop culture.
  25. Real world pantheons have been bound by the culture/s that worship them and typically a shared origin, not a shared theme to what they deify. The Greco-Roman pantheon has a multitude of gods both major and minor, covering pretty much every area conceivable by Hellenes, unified primarily by a shared line of descent from Gaia and Uranus, not by any overarching concept like "nature" or "fame," (something I've never heard of a god of, much less a pantheon of gods of.) The Hellenic religion overlapped with other religions of the Mediterranean region, with gods from one pantheon being adopted by other religions and so on. Leaving things like emotions and technology out is folly, because there are gods and goddesses for emotions especially in all manner of religions. For a different example, the native Japanese Shinto religion, as an animist religion, believes in theoretically infinite gods, aside from a base pantheon of creator/major gods, Shinto holds that there is a kami for everything, residing in everything. Kami means both "spirit" and "god" simultaneously, so these spirits can be regarded as gods, and if they are treated well or respected or worshiped they can become more powerful gods with more influence proportionally with how much reverence and faith they receive. The phenomenon of gods overlapping in different pantheons tended to happen all over the world in ancient times, because in both China and Japan, Buddhist deities were frequently commandeered by the indigenous religions and worshiped by people who hadn't converted to Buddhism. And many Buddhist deities were, in turn, borrowed from Hinduism, and so on.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.