Let me preface my proposition by acknowledging that we're all attached to our familiar cliches and feel-good stories, but I feel that we as a community could possibly break new ground in Project Eternity. Without a doubt, this is the most mature gaming community I've seen to date, and there's one trope whose vice-grip I've never seen the fantasy RPG genre escape: the happy ending. I'm not sure about the rest of you, but I think that- by introducing a couple simply unwinnable scenarios into the main plot-line (preferably in the form of encounters with scripted outcomes)- this game and this comm