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Everything posted by Chaospread
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I love Barb and Monk, builds which debuff CON and hit quickly, so this is a great pick with all of its synergies! I like Ravager because Barb is so good CC/kill group of enemies as well monk is great against single opponent. Don't you think that eqs like Ring of Reset, Nemnok's Cloak and/or "saving/life" items to prevent "suicide"? Hoping to see a day a MC class with a barb not berserker Anyway, as I said, wonderful build, as usual, or rather, better that usual!
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Combat log unreadable
Chaospread replied to Hariwulf's question in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)
Yes, sometimes logs are confusing and cumbersome. Maybe it exists a mod for this, but I don't know if there are one about that. -
I almost never need pet + summons, as a Beckoner I can have as many summons I need, and manage summons and pet together is a job I don't wanna care. If I need stalker's link I drop summons and evoke the pet, sure, but with high PER and other chanter and ranger bonuses I don't really care for it as much. I don't try stealth with the pet to be honest, but I feel comfortable with only me in the ground. Yeah, summons cancel true SOLO benefits and in those cases I don't cast summons It is a question of greater control: do I want summons? Here they are; Don't I need them? I cast other spells; do I need a very fast tanky summons? Here it is the pet (bear in my case). I should try another ranger subclass, but I don't feel like trying others, maybe I prefer pure ranger and the only one sub I like more is Gunhawk, but is Maia only...Sharshhot could be good but recovery penalty make me discard it. The true is I like to go around most of time SOLO, pure SOLO, that little (or great in case of bear ) thing around me is disturbing Your points are good as always, but like you said it is a personal preference, this it it
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Yes, indeed, I like Ranger and his bonuses but I "hate" pet. I don't like having pet aside me whole time. It is not for power playing reason but I don't wanna manage with Bonded Grief, I don't wanna spend point in animal abilities, I don't care about reviving pet (re-summon is just good enough), I rely on almost only ranger passives so summon pet is not a problem and (since I'm playing SOLO) in some areas I wanna use stealth mode without pet's hindrance. Furthermore it is a RPG choise: my PG conjure dead ancestors (animated weapons, ghosts and so on) for her (she is a lady) battles and her dead beloved bear, all slaughtered when she was very young. I summon pet sometimes (indeed often) at the start of fights waiting for chanter summons; I like that style of playing and I am comfortable with it Edit: And I forget, some abilities and equip abilities are more easily usable without having companions/pet (pure SOLO).
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Hi, mine is a Ghost Heart / Beckoner, I'm playing SOLO PotD and so I maxed INT, PER and DEX, MIG and CON about 8/9 and RES 5/6. Max INT just for summon duration, DEX because I want a quick character and it balances out poor MIG for DPS, my tactics is summon creatures/pet, repair behind them and shot as quick as I Can, with all RANGER bonus (see Boeroer post) and Sure-Handed Ila. Best Arquebus I have found to work is just The Red Hand It seems to work, I have completed all content except The Forgotten Sanctum and mega bosses
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I think a ranger (for ACC bonus) with a class with good hit to crit conversion (rogue? wiz?) is a good combo. Ranger abilities works well with ranged ACC and most spell/scroll are ranged attacks, so... Hit to crit conversion is very good for AeO scrolls, missiles like spells with more attacks and repetitive damage (i.e. Storm of Holy Fire).
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You're, you knows it later. But Stalwart ask you for help, it stands to you if accept or not. It is a RPG choice, but if you don't know what are the problems, how can you tell if they can be an issue for Caed Nua? Perhaps it's better to take a look, and if you go there you see an Ogre's attack and you'll be aware there are weird troops movements from Readcerans... But this is the "weaker" part, you can go to Stalwart, free it from Ogres and you're done, ot let them just make do. I think WMII patch that up with Abidon's question and so on. Mmm, yes and no. They attack you on sight after a first warn, if I had a castle near a heavy armored troop with warring attitude maybe I'd be worried... Anyway, you're right there are not so "strong" reasons to do WM. But from a RPG perspective some characters can have right motives to do it, on the other hand. The real problem is that your character doesn't know how quickly the main quest evolves, but you as a player know you have plenty of time to do it... usual crpg issue