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FlintlockJazz

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Everything posted by FlintlockJazz

  1. If Pillars had romances in with the same characters that are available then I think it would have been creepy. But the most important thing I have to say is, NO TO ROMANCES!!!! I would not want to see the female characters changed so that I could bone them, because they would need to be and it would ruin them. **** off back to Bioware!
  2. The expansion might take the role of BG2 for Pillars. Will have to see.
  3. It sounds like out of the games you listed you enjoyed the games the less party members you had and the less like the IE games they were. Icewind Dale 2 used the 3rd edition ruleset same as the NWN games did so we can rule out it being an issue with 2nd ed rules you had, so I will have to say it could be a case of you not enjoying the IE type of games. PoE is great, I am loving it, but to be honest it sounds like from what you have told us that you may not enjoy it. I could be wrong, and I think PoE is probably the best game to get started on these type of games for newcomers if you do want to try it, but I can't guarantee that you will enjoy it and would recommend instead seeing if a friend has it so you can try before you buy.
  4. I was going to post stuff about what I thought of Sawyer, but then I realised that discussing someone on forums like this is kinda rude, so I won't. Instead, I'll just point out that early in the design some of us argued "Hey, let's ditch the Vancian system in favour of mana, because Vancian sucks!" and "Do we really need a rogue class? Let's get rid of it, it's a daft class and just takes things away from the other classes!" but he defended them as staples and I have to say, especially with the magic system he got it right in those cases. Doesn't sound like he 'hates the IE games'.
  5. I agree that the wizard class was actually pretty damn decent before the patch, once you get a few levels under your belt and especially when you unlock 2nd level spells they get damn effective and I seriously wonder if many of the complaints about them were from people who didn't bother to play them past those early levels. Arcane Veil however did need a boost, it was just not worth taking before previously and the endurance and health boost while won't effect my build will be useful for those who want to play more frontline type mages.
  6. *Backhand slap* Don't even joke about something like that! *Grabs archangel's lapels and pulls him face to face* I came here to escape them and their BSN! I won't go back I tells ya, and I won't let them turn this into another BSN! I'll blow us all up I will! I swear it! *Suddenly the ground starts to rumble, and off in the distance can be heard chanting. You can make out some of it as "Tali! Tali! Tali!" from the Talimancer contingent, but you can hear other chants too, equally blood curdling chants* Oh god, it's too late, they heard you! *Pulls out detonator* I had prayed this day would never come... *Someone suddenly bursts in* Bioware Fan: "Can I romance Durance????!!!!!" *Flintlock Jazz pushes the button* Narrator: "In one of the countless billions of galaxies in the universe, lies a medium-sized star, and one of its satellites, a green and insignificant planet, is now dead." "They will dissect you! And they will kill you! In that order!" Hmmm, I have a weird desire to watch "Beneath the Planet of the Apes" now. I know right? I hadn't even thought of that film for years and all of a sudden that quote popped into my head as I was writing that and now I have the urge to go watch it heh.
  7. Yeah, I'm now very very intrigued with Arcane Veil now and wondering how it compares now.
  8. Everyone stop bitching before I make you all my bitches! You are disturbing my demeanour!
  9. First, it's wrong to dismiss feedback by accusing people of clinging to the past. I don't believe everyone with criticism thinks that way. I sure don't. I believe every game should be judged on its own merits. Second, although I consider this purely a marketing error (since, as I said, each game is unto itself design-wise), the game was announced as paying "homage to the great Infinity Engine games of years past: Baldur’s Gate, Icewind Dale, and Planescape: Torment." If the game isn't appealing to fans of those games, that doesn't make PoE a bad game, but it certainly makes that quote a bad sales pitch, and quite possibly makes PoE not the game which backers were promised. I'm a fan of those games and it appeals to me. What percentage of fans need to be appealed to in order to say whether that was a good or bad sales pitch? How would we find out?
  10. In one of the countless billions of galaxies in the universe, lies a medium-sized star, and one of its satellites, a green and insignificant planet, is now dead.

  11. *Backhand slap*Don't even joke about something like that! *Grabs archangel's lapels and pulls him face to face* I came here to escape them and their BSN! I won't go back I tells ya, and I won't let them turn this into another BSN! I'll blow us all up I will! I swear it! Who is joking?This game seriously lacks some flag planting and big horned companions of undecided sexual preferences. *Blows us all up*
  12. *Backhand slap* Don't even joke about something like that! *Grabs archangel's lapels and pulls him face to face* I came here to escape them and their BSN! I won't go back I tells ya, and I won't let them turn this into another BSN! I'll blow us all up I will! I swear it! *Suddenly the ground starts to rumble, and off in the distance can be heard chanting. You can make out some of it as "Tali! Tali! Tali!" from the Talimancer contingent, but you can hear other chants too, equally blood curdling chants* Oh god, it's too late, they heard you! *Pulls out detonator* I had prayed this day would never come... *Someone suddenly bursts in* Bioware Fan: "Can I romance Durance????!!!!!" *Flintlock Jazz pushes the button* Narrator: "In one of the countless billions of galaxies in the universe, lies a medium-sized star, and one of its satellites, a green and insignificant planet, is now dead."
  13. Because you characters don't take **** from nobody and will backhand any mother-****er that disrespects them by turning their back on them. Keeping it real, yo? Seriously though, I don't know, sounds like a bug but not one I came across.
  14. no wonder people are shipping eder and aloth, they're basically the same person They are??!
  15. Durability was also going to be a thing, but that got shouted down by people screaming that durability sucks and that it would cause children to die horribly. It was clear that many of the people complaining hadn't read the actual proposal, as it did not do any of the stuff they claimed and was quite minor (they complained that having weapons break would be awful despite the fact that the proposed system did not have any weapons breaking ever, just a very very minor penalty to weapons when they reached zero and weapons and armour getting a 'worn-out' look to them below a certain point which would've been cool to represent your characters getting worn out from all the adventuring).
  16. Depression does that. I suggest seeking help.
  17. Liam O'Brien, so that's his name! I always recognise his voice as the guy from Ergo Proxy but he never seems to get credited. Think he was the mage in the dream world in Dragon Age Origins too.
  18. I have to scratch my head when people say they don't talk much. Companions in this game actually have A LOT of dialogue. They usually have something to say during every quests. However, this game lacks character development between party members, They make simple comments to one another when you leave a building, but there needs to be more than that. There needs to be conversations where the player character can talk to more than one party member at the same time. Or even more than 2 party members having a discussion. Yeah, there are some meaty dialogue in there and I have noticed they do talk amongst themselves at points, like when you Really I don't think there's any less companion dialogue than in games like Mass Effect (where they often didn't even notice each other's existence at all especially in ME2), though there's probably less exposition dialogue.
  19. Thing to consider: Not all of that money over 1.1 million went purely to stretch goals, hell most of it probably went on rest of the game and by the looks of how things like the stronghold were implemented they just put the token effort in for them meaning they had to spend most of the rest on the other features of the game. What I'm trying to say is that not only would you not have had those features but the rest of the game would probably have been seriously underdeveloped too, I just can't imagine the rest of the game being anywhere near as developed with such a small budget. We may have ended up with just a village and a couple of dungeons!
  20. We should totally fund such research. It will be usefull for my Global Domination plans. Yours? You forget your place, minion. Get back to work!
  21. Um, sorry but you are wrong. Firearms appeared at the same time as fullplate, in fact the lack of firearms in a setting with fullplate is actually historically inaccurate. Your beliefs that firearms were such a gamechanger is based on fallacies created by Victorian historians who really have no right to claim the name historian due to the utter bollocks they made up about the past. Bows and crossbows both continued to see use alongside firearms, and were comparable to each other in different ways. I could go into more detail if you want, like how the knight was not driven from the battlefield by guns but by the rise of the professional soldier, that the main advantage of guns was that it was easy to train people up to use them, and how that if you have an issue with guns then you should also have an issue with rapiers being in the game too which not only didn't exist until after guns became more commonplace but was also purely a civilian weapon for duelling that has no place on a battlefield or adventuring, but I know most people get annoyed at that so won't bother unless you are interested.
  22. He may be at the following locations: In the stronghold somewhere, most likely Brighthollow. In fact, if you got the strong hold go there, bring up the Stronghold interface (H button by default), and select party management and you should be able to put him back into your party that way if he's there. In the Black Hound Pub in the Gilded Vale. On the road by the statue where you first picked him up. If he's not in any of those locations then I dunno where he could be.
  23. I can tell you this (I've tried to phrase it as generically as I can):
  24. Did you not have a save from earlier? Though considering how far you might have to go back it might not be a good option anyway.
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