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Everything posted by C2B
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Composer for Eternity?
C2B replied to MechanicalLemon's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Keepin' alive. -
Please, NO GUNS!
C2B replied to ZeshinX's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Nevermind -
No As far as we know. Everything's original.
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In the video, you can see even more of those sketches. The variety in the video does not even show all of the sketches that our artist did. She tried out a variety of styles and levels of dress. It's a high-level, low-detail pass on character ideas. Does that mean there will be muskets in the game, or is it all just a terrible, terrible mistake? How are muskets a mistake?
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Sex and Romance Poll
C2B replied to Troller's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
No -
Considering there might be more Choice & Consequence involved, for cutscenes I'd have something that is easy to produce and change, like how DSIII did it.
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- Project Eternity
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Dragon Age III announced http://www.eurogamer.net/articles/2012-09-17-bioware-announces-dragon-age-3-inquisition No sleep for the Inquisition.
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Judge Hades Character
C2B replied to Hurlshort's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Thumps up. Sadly, I never really experienced him myself. Though, I remember one of the first things I read in the Obsidian forums was about his death. -
I live in Europe, Czech Republic, thank you. And...Do things properly, otherwise don't do them at all (or postpone them to better time when you are able to do them properly). That's all I can say regarding the stretch goal UPDATE. Point of it all is that many people got pissed or confused by such a brief message which is asking for more of their money (It feels like promoting DLC and that's what everybody hates). If Obsidian had a free weekend and were unable to come up with more personal message then they should wait until Monday. Now they face damage control which is never a nice situaton. Sorry, bull****. Previously to the stretch goals coming out people DEMANDED stretch goals in the comments. The devs came into work later just to make them up. And they did say thank you. Both Adam Brennecke and Josh Sawyer. Josh even sung for us.
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IMO it this the best time to say that to devs because they have the time to fix it. And since they made "a mistake" already it is IMO allright to tell them. Nothing more, nothing less. Except there IS no mistake (regarding communication. The mistake was they underestimated themselves. That's something nobody can predict). It was the weekend. Do you really believe they planned to reveal something on saturday/sunday?
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What? That has nothing, absolutly nothing to do with why they need money. Nothing. Obsidian doesn't think that way, but PUBLISHERS still do. And they provide the money. If Obsidian would do this on their own, they would have to let even more people go. Not to mention would carry the full risk if the project ends up a failure. Or do you have the magical ability to rain down money from the sky? Stop trollin'
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I like the idea of Obsidian as a single entity.
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3D models on "2D" background is what we know. We have no idea how exactly they will do it though, just that they made a new render especially for this.
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Possibility of console release?
C2B replied to Kenny Powers's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
None. Avellone specifically mentions that he is glad not to have adjust the game to consoles. And Tablets would probably come first if they port it after release.