Except it seems to have a bigger emphasis on the single player (given that a lot of their trailer seemed to be campaign oriented). And Public Quests were a thing.
Basically it seems like it's aiming for a model akin to ToR.
Hah.
So, it's going the League of Legends route then.
Umm, not at all? LoL characters can be bought with ingame currency and they give you a weekly free roster of characters instead of one fixed guy.
I can always hope the climax wil be climactic. >.>
On another note, the man himself leaks some future spoilers: http://teamcoco.com/video/george-rr-martin-game-of-thrones-spoilers
The point of that scene wasn't (just) Ros's death, it was Littlefinger's exposition and essenatially a summary of the show's theme.
Ros's part was just the visual representation. How and in what way the climbers reach new heights and how the losers fall.
Bronn sings it in Season 2:
They sing it early in season 3 too, when Arya and co. meet the Brotherhood Without Banners.
I'm surprised people talk so little of the ending of episode 6. Ros may not have been an important character, but that whole monologue and scene caused me goosebumps.
It was like, the Morpheus conversation of Deus Ex. Chaos is a ladder indeed.
Let's see..
Fallout games
Deus Ex
Outcast
StarCraft
League of Legends
Thief games
IE games
BattleTech games
Freelancer
Freespace
Unreal Tournament
DoW Dark Crusade
Devil May Cry 3-4
Disciples 2
etc
To be honest there were so many games I loved as a kid and replayed a lot because I had a lot of time and not too many games..
While I get tired of SMs once in a while too, they are the best tool to make a tactical strong few vs weak horde gameplay, which I happen to like.
Not that DoW2 was perfect in that regard, but they tried, and it was kinda fun.