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TwinkieGorilla

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Everything posted by TwinkieGorilla

  1. Oooh, have I bothered you enough that you're gearing up for the personal attacks? Interesting. Games. These are games. Mmmkay? But for those of you who really want to huggy-kissy your companions, tell me why. What do you get out of it? How does it help your classic cRPG gaming experience? You feel more complete if the pixelated sprite which represents you is imagined to be holding hands with the pixelated sprite which represents somebody you love because...yeah, see...that's another good one. You "love" your companion(s)? Really? Hehe. Ok.
  2. Nothing living should be exempt from dying (unless in some special, specific, elixir of life sort of explanation). I remember in an early play of Fallout 2 when I was less than careful in The Den and suddenly I had "Child Killer" listed in my stats. I had done quite a lot since my last save and had to live with that unfortunate title. Was a bummer on one hand, but on the other the game's reactivity was appropriate and important.
  3. And of course, sticking things in the holes of your party members is even more important, right?
  4. Oh dear what a shame. Btw, the word is "poll", for the record.
  5. S'why I put the word in quotes. I hate to do this since you seem so proud of your response, but I already responded to that bit of point-missing here: http://forums.obsidian.net/topic/60404-merged-gods-save-us-another-romance-thread/page__st__80#entry1198013 and in greater detail here: http://forums.obsidian.net/topic/60404-merged-gods-save-us-another-romance-thread/page__st__80#entry1198048
  6. I think the part of that which was a joke was missed.
  7. Good question. Can I be an atheist bard who's got soul?
  8. I still want to hear more about souls, dangnabbit.
  9. I know this may be a bit audacious, but I believe that, in this open and civilized 21st century, we should no longer hide behind musicianphobia and discrimination. Therefore, it is my highest hope that the development team will consider including some Captain Beefheart characters within their game. I know that the majority of the gaming community may find this controversial, or even distasteful, especially since most of them were raised in a rather supressed, conservative environment, but I think that at least a lone voice should be heard. Captain Beefheart characters would go a long way towards enriching a game universe. That is my opinion.
  10. http://i49.tinypic.com/a59cl.png
  11. http://forums.obsidian.net/topic/60422-the-dark-side-of-romance/#entry1198157
  12. I want to ROLE PLAY a character with AIDS. I will then ROMANCE all of my companions and every important NPC in the game. I will then use CRAFTING to invent a cure which I'll keep to myself. Then I will return to my PLAYER HOUSE and watch television.
  13. If there is an actual utility for it like in the example I just gave and it is not a clumsy, embarrassing, overtly serious "I talk to you now we love" attempt like every other attempt in a game which has ever been made, fine. But I'm against companion relationships and any even slight focus on the subject. I want to play a game not seduce pixels and sprites. Romance, in my opinion, has no place as an RPG trait.
  14. If it actually had something to do with the plot (like sleeping with Benny and killing him in FO:NV) sure, but not tacked-on embarrassing nonsense.
  15. There's a big difference between plot devices or themes and frivolous, tacked-on relationship-simulating. Hey, yo. Wassup. Name's Shepard. Hey, um...I have this pretty important mission which is like, something about saving a whole bunch of living things, but like while I'm here I just wanted to say, um, Hi. Hi! Um, also I noticed you have holes...and I...well, I'd really like to find my way into those holes. What? Oh, no...it won't really help my mission. Yeah, I guess it seems kind of silly. I just, you know, care about my crew. And their holes.
  16. Poorly implemented combat in one game does not equate with the need to remove combat altogether in future games. PST wouldn't have been much of a game without any sort of combat. Besides, PE has already advertised itself as Rtwp. If that's not your style I think you're in the wrong house.
  17. No, they are not. In any way. Take the "romance" out of PS:T and what do you have? The same game minus something completely innocuous, minor and unimportant.
  18. Yes. "Romance" will be the only game mechanic.
  19. You're missing the point here. Nobody is asking Obsidian to remove that which made classic cRPGs classic cRPGs in the first place. We're asking for the exclusion of that which has no real relevance or importance in the context classic cRPGs. A classic cRPG without romance would not suddenly be "a bad one".
  20. Because combat is an integral and defining part of classic cRPGs.
  21. Really wouldn't be a deal-breaker or even a big deal. Most of the interesting dialog with FO1 & 2 companions comes before they're your companions anyway.
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