Everything posted by TwinkieGorilla
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For RP/customization sake, please allow us to keep the same "armor/weapon" look if we want for new euqipment.
*ahem* As I was just saying, this is not the point. I addressed the same thing more simply directly under his post.
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For RP/customization sake, please allow us to keep the same "armor/weapon" look if we want for new euqipment.
Hehe. Yep. Right now I'm in the middle of a SoZ campaign and my main character has a ridiculous looking Batiri mask on. Why? Because the stat bonus fits my character build in a significant way and I'm not playing this game so I can hew and haw over what my friggin' characters' appearances happen to be.
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For RP/customization sake, please allow us to keep the same "armor/weapon" look if we want for new euqipment.
And to keep the same kewl-looking armor no matter what? Because that's where this thread started. Maybe I'm missing something here.
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For RP/customization sake, please allow us to keep the same "armor/weapon" look if we want for new euqipment.
It's not as if that stuff had much useful utility beyond discerning the difference between your sprites anyway. If that's all we're talking about here I think it's safe to say the game will have this as all classics did. But anything beyond this is just silly.
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For RP/customization sake, please allow us to keep the same "armor/weapon" look if we want for new euqipment.
Yeah, bro...'cuz that stuff was so detailed and not there so you could easily tell your sprites apart from each other.
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For RP/customization sake, please allow us to keep the same "armor/weapon" look if we want for new euqipment.
What? I'm not making a judgment call on you as a person. This is about gaming and yes, I consider much of this type of thing a stain on what used to be a very nice thing.
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For RP/customization sake, please allow us to keep the same "armor/weapon" look if we want for new euqipment.
Any time spent on unnecessary Bethesdian style nonsense is significant time. Also, it worries me less about Obsidian actually doing this than it does the amount of people desiring it. You're like this stain I can't get off my nicest jacket.
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For RP/customization sake, please allow us to keep the same "armor/weapon" look if we want for new euqipment.
Yes, well, unfortunately Obsidian doesn't have a magic pickle tree which allows them unlimited resources to throw in unnecessary elements.
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For RP/customization sake, please allow us to keep the same "armor/weapon" look if we want for new euqipment.
Yet some of you care enough to start a thread and post incessently about it while defending it as a TROO RPG mechanic, which it isn't.
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For RP/customization sake, please allow us to keep the same "armor/weapon" look if we want for new euqipment.
If you're equally or more concerned with playing dress-up and house than you are actually playing the game then yes. Yes you are a part of that grand decline.
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PA Report about Eternity and Brennecke - new concept art
The dwarven ranger was better, yes. But there's just...I don't know...nothing particularly memorable about this stuff. It's like staring at a generic store-brand version of something. *shrugs*
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For RP/customization sake, please allow us to keep the same "armor/weapon" look if we want for new euqipment.
Never fight back with a strawman. You know darn well nobody's saying they don't care about the overall visual aesthetic of the game. What most serious old-school gamers don't really give two flying beans about is playing dress up and house. Bethesda's forums are that-a-way ---->
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Project Eternity Bagelhead Stretch Goal
What is there not to get?
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For RP/customization sake, please allow us to keep the same "armor/weapon" look if we want for new euqipment.
I lol'ed.
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PA Report about Eternity and Brennecke - new concept art
Can't say I'm crazy about much of the concept art thus far but oh well. Not a deal breaker...but was hoping for something less forgettable in the art direction of this game.
- Update #9: The power of MODES and Godlike Races: Our $2.3M Stretch Goal
- Update #9: The power of MODES and Godlike Races: Our $2.3M Stretch Goal
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What would make you pledge more?
This: http://forums.obsidian.net/topic/60739-project-eternity-bagelhead-stretch-goal/
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Project Eternity Bagelhead Stretch Goal
It doesn't matter when we've heard of it (not the first for me either). What's important is that this stretch goal would probably bring in a good amount of cash which in turn will make this game better. I mean, come on. Who wouldn't want to see these guys rock this: amirite?
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Project Eternity Bagelhead Stretch Goal
http://www.nydailynews.com/news/world/bagel-head-saline-injections-new-body-art-fad-article-1.1168711 I say Obsidian should create a $5 million stretch goal where upon reaching this incredible number they will all undergo this procedure. The procedure will be recorded on video and uploaded to the Kickstarter official page along with a follow up video of the developers and their new saline-injections performing a scene (of their own choosing) from West Side Story. Who's in? Mock-up:
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Bagelhead Stretch Goal.
http://www.nydailyne...ticle-1.1168711 I say Obsidian should create a $5 million stretch goal where upon reaching this incredible number they will all undergo this procedure. The procedure will be recorded on video and uploaded to the Kickstarter official page along with a follow up video of the developers and their new saline-injections performing a scene (of their own choosing) from West Side Story. Who's in?
- For RP/customization sake, please allow us to keep the same "armor/weapon" look if we want for new euqipment.
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Romance in Project Eternity: How Important, How Much
See? This is what happens. It starts with wanting to kissy kiss your companions and then, well, birdcages.
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Romance in Project Eternity: How Important, How Much
Is there a malfunctioning time machine in this thread?
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Just how Easy will Easy be?
Bob, seriously. It's all in good fun. I'm sure that goes for most of us. We're just occupying ourselves until we have the fun you're promising.