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Posts
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Joined
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Days Won
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Everything posted by bugarup
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Factions: Sick of them
bugarup replied to AlphaShard's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)
There is a way to side with Huana and VTC without making the gunpowder warehouse go boom - go see Hazanui first, she asks you to assassinate Onekaza, you say "No thanks, I'll be going now", and she's all "Nuh-uh". You mop the floor with them and the dudes outside, go see Onekaza or Castol, they're all "Welp, you're brutal but efficient, lets proceed to Ukaizo then". Voila, no blown up civvies on your conscience. -
Edér: What happened?
bugarup replied to Galagraphia's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)
I like Skadge too and ran with him all the time when I was still playing SWTOR. And wish I could dump Mandalorian Fangirl No 1 somewhere, preferably in some Mando territories so that she'd experience the idiocy of her idols firsthand. To stay on topic - remember that Iselmyr was there first. Now imagine, you're Iselmyr and one day you regain sentience just to find yourself in the brain of Aloth "Fun strictly VERBOTEN!" Corfiser. Wouldn't you want to smash faces or at least resurface for fresh air from time to time? I know I would. And I would not hold against anyone preferring Iselmyr to Aloth. -
Factions: Sick of them
bugarup replied to AlphaShard's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)
They don't suck up. They want to use you. There is a difference. -
IMPORTANT IMPS ARMY
bugarup replied to omgFIREBALLS's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)
THAT BE SODDING BUGGER YOU NO FEATHER RUNT! NOT BURGER! ... SODDING BUGGER NOW WANTS A GULL BURGER. -
IMPORTANT IMPS ARMY
bugarup replied to omgFIREBALLS's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)
NO FEATHER IN HAT, NO RULE OVER SODDING BUGGER! UNLESS BRIBED WITH FOOD. OR BOOZE. OR BOTH. DEFINITELY BOTH. -
Factions: Sick of them
bugarup replied to AlphaShard's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)
I hate the "Living God" protagonist type with a scorching passion of ten thousand blue suns and so factions that do not give a toss about Mary Sue's the McWishFulfillment pwecious feewings and do their own thing instead of kissing Charname's arse always make me happy. And with all my undying biased love to New Vegas I gotta say Deadfire's factions are way, way better written. E.g. Legion was very underdeveloped -- there was hearsay about their territories being safe and raider-free, but all you met from Legion were abhorrent slavers, rapists and sadists deserving no more than a rabid dog treatment. Meanwhile the closest Legion analogue in Deadfire -- RDC -- is much more nuanced, better fleshed out and even have smart people here and in other forums defend them with rational, well-thought arguments. -
IMPORTANT IMPS ARMY
bugarup replied to omgFIREBALLS's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)
EAT GROUNDMEAT SPY! EAT SPY! EAT MEAT! EAT CANDY NUTS TOO! EH? SODDING BUGGER NOT FAT! BIG BONED!!! -
Furrante really likes you if you're from Old Vailia. Also my moony had a funny scene in the estate of the noble that Deseo asks you to rob. "Ooooh, Ngati's chosen, what honor, what honor!" *notices Pallegina* "Oooooh, Amira's chosen! Twice the honor, my house is blessed!" Tekehu: "No love for me? :(" -- "Well, this is a respectable house"
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Yeah, but only if you encourage his codependency and it's a harmful thing and huge issue for him already. I felt seriously uncomfortable when I read what's required to make him stay. Kind of like telling a heroin addict that using is totally fine as long as it makes him happy and the best solution to his problem is you paying for his drugs.
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Why does your Watcher go sailing away from the Deadfire in the ending slides then, huh? I DON'T KNOW??! xD Maybe you do not go to Durrwood, but to your land of origin -- White that Wends, Old Vailia, ixamitl Plains? My Watchers for sure ain't coming back to the Pitchfork-and-Torch-Mobland as they weren't even planning to stay there anyway (As soon as you arrive backwards savages murder the entire caravan because some other dudes in some other place possibly maybe peed on the wall in one of their countless sacred ruins. Then the encounter with creepy cultists leaves you slightly mad and your companions very dead; you roll into town and first thing that greets you is stench coming from the army of hanged decaying corpses swaying gently in the wind, a group of angry drunks is harassing a lone foreigner and a local dude cheerfully informs you the town lynched his boss and he is next. Yeah, cannot wait to settle down here. ) As for the Chosen One thing, the Watcher really isn't that special. Obsidian generally does not do Mary Sue McWishfullfillment the World Saviour protagonists, the closest one would be IMO NWN2's Charname at the end of MotB. Compare, say, to DA:I's Inquisitor who is a shmuck in the wrong place, wrong time, yet gets worshiped like a second coming of Andraste all the time and cannot even tell the slavering masses to tone it down a little (and yet has to pick their herbs by themselves).
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Aloth: Opinions
bugarup replied to Slotharingia's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)
Cannot remember if he is pro RDC, but Leaden Key Aloth, when asked about his family, makes excuses for his father and is angry at his mother when it's vice versa with anti-Key Aloth. So it makes sense if he's pro brutal but efficient might-makes-right ogranization. -
How does priest magic work?
bugarup replied to Ad Hoc's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)
Don't listen to them and throw in with Magranapadano. You know it's the only correct choice. -
I only encountered two bugs that seriously annoy me -- disappearing saves (scared me white first time it happened) and memory leak whenever I go near one particular exit in Fort Deadlight. I can bear with disposition bugs since I know I'll replay the game with them fixed anyway and it'll be interesting to compare results, I don't pay attention to cosmetic bugs like clipping capes and weapons (or weapons with 0s as a perk. Dude, just grab another one, it's a boatload of them in the game!), and I don't do PoTD so however they tweak combat in future I can roll with it. I also knew what to expect (and what not to expect) when you play the game on the launch day and it was actually better than I expected.
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Loved it much more than PoE, sank 150hrs in already, predict 300+ in total. One of the top favourite games ever. Them different opinions, eh? For me, the gods were the most banal part of both games. Every self-respecting fantasy writer and their dog feels the need to create their own pantheon, add all the buggers from already existing mythologies and this market is seriously overexposed. Yaaaaaaawn. Waidwen's Legacy, on the other hand, was great concept and criminally underused in favour of a bunch of trite mythic critters. But PoE2 has well developed faction stuff and thus the god stuff is easier to skim through. Add the original setting (I'm so over moth-eaten Anglo-Saxon/Gaellic/Arthurian/Tolkienistic dwarves-elves-English-countryside settings), voila -- PoE2 forever.