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Everything posted by Hulk'O'Saurus
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I think this one is the equivelant of the Sky Dragon in the first one. (the easiest dragon in the game) But not gonna say that it's bad... to be honest, I didn't even watch the video, sorry ... I just let all the dragons go, because I don't like the idea of dragons being so easily killed in any fantasy game. A lizard of such size should easily step on your pwn warrior and kind of just take his breath out.
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Pictures of your Games 11 - The Quickening
Hulk'O'Saurus replied to Blarghagh's topic in Computer and Console
My shoddy picture is here... I was trying to break the Faceless Blockade by myself... didn't work :D. -
She may be when she goes a bit older... though she seems like she would be alone, too, she may end up not being lonely.
- 12 replies
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- Pallegina
- Personality traits
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Trully sorry to hear you're not into non-medieval rpgs. And I don't mean only Fallout and it's ilk--NV.
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I think what is needed is another OPTIONAL difficulty setting where limited resting, dehydration and hunger are a thing. And if you don't treat them wounds quickly, it gets worse. Also, some injuries should leave the character in a state of recovery, such as a wrenched shoulder, which, even if treated and taken care of, will quickly bring complications again if somebody goes on swinging a sword. Just two cents.
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CO-OP
Hulk'O'Saurus replied to FreeMayk's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
Nothing like dying 60 hours in on an iron man run because of your team mate... or yourself. -
Pallegina is established as a nationalistic zealot. In Deadfire that quality is possibly more accentuated than anything else in her character. After all, when you first meet her in Deadfire she is kind of detached from the Watcher, despite their previous ordeals. Also, bear in mind that in PoE she doesn't broker the deal for the Republics because she is afraid that could spell future conflict for her nation.
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The details evade me... was a long time ago, man. Could have been one alien runs around, then all my guys reveal themselves from overwatch position, then another one blasts them from like, the other end of the map. What I remember was that I was doing my best according to the currently available tools the game has provided me with at that stage. Either way, I just don't think that X-Com actually gives you enough variation to properly tackle down what you're facing. Personally, I find the 'tactical' element in this game to be rather constrictive and a bit bare bones. Just not my cup of tea, I guess.
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Tried playing X-Com some time ago. One hour into the game all my guys are taking hard cover. One alien appears in distance. Three of my guys shoot and miss. Alien shoots back and crit kills one of mine. Another goes into panic mode and shoots another one of mine. Me--uninstall game. I really don't know what people find in it.