
Ancelor
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Everything posted by Ancelor
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I prefer per encounter casting. I hated having to save my spells in original POE just because I didn’t want to rest every 10’ (felt really immersion breaking to me). In the end I ended up almost never using my best spells since I wouldn’t know which fight would be the most difficult one. On the other hand a system that lets you use spells/abilities per encounter needs to be more balanced between spell levels and resource usage otherwise it risks lower level abilities becoming totally obsolete.
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question to everybody: what was the first POE's state upon release? I played the game on version 3 and loved it but I hear it was a much different game when it got out. I do hate companies releasing unfinished games but that's usually the industry overall. My only hope is that a year after release the game is much more fleshed out/balanced
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I knew from the beginning that I’d have to wait. I only play this kind of games only once and I want it to be as balanced/polished as it can be. I was prepared for this. POE1 was a completely different game when it got out to the one I played, so this is to be expected here as well. Even more so with multi/sub classes involved.
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Without having played a single second of the beta I have to say, these changes seem amazing. All in the right direction. I can imagine that the game will take a lot of balancing even after the release but with this update the fundamentals seem to be spot on especially compared to the previous state of the betta. Congrats and I hope the backers enjoy themselves
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- patch
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When I look again the first POE, the only change I’d made in the DR system would be to have it at percentile basis. DR bypass too.
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really so many things that are "fixed" while they were never broken... I don't get it really
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Min maxing felt like solving an equation to me thus I never go for it. Breaks my immersion in a way that no character would really optimize all his “stats” to take advantage of the world mechanics. Anyway I do dump some stats in some classes but never to an extreme