Everything posted by Phenomenum
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Intimidating ships exploit
Phenomenum replied to LegendaryWyatt's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)So, i decided not to break Intimidation system, because it's one of the core game mechanics all in all - Intimidate still have full functionality, no values changed, you have vanilla chance to avoid the fight if you want. But you gain no money and only 3 Food + 3 Drinks - this makes any autistic actions, aimed to farming money or resources, meaningless. Link: https://uploadfiles.io/decubvc0
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Intimidating ships exploit
Phenomenum replied to LegendaryWyatt's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)C:\Users\Your_Name\Saved Games\Pillars of Eternity II
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Deadfire Polishing Poll
I'll check this later.
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Deadfire Polishing Poll
Blackbow attack already have a WarBow, Conjuration, and Acid KW's. This weapon works with Modal Ability, gains benefit from all weapon passives and items that grants bonus to "Acid" attacks. What's the problem then?
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Intimidating ships exploit
Phenomenum replied to LegendaryWyatt's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)But, honestly... if i have discovered exploit like this, i simply wouldn't use it - the case closed. Every game have an exploits, and i don't know what kind of magic forcing you to use it.
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Intimidating ships exploit
Phenomenum replied to LegendaryWyatt's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)@LegendaryWyatt I know, where the game stores all Intimidation values - base chance, modifiers, etc - but, unfortunately we have no info about how they functioning together. I can adjust Intimidation chances to lower values, but i need to look more closer. And i need a save file with high-level fully packed player ship to test it.
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Deadfire Polishing Poll
Yes, it's possible and my vote for using this idea in trinkets. And i can simply add additional effects on HR / Interdiction attack - so "upgrade version" is possible. Keep that in mind. So... 1. You writing trinkets, based on all info we put together in last days. Some lore description + icons suggestions. And locations where we can find / buy. 2. I do the whole "inside job" - create items, abilities and so on. 3. Max can put together all this stuff and deliver it to the game's world. 4. Profit))
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Deadfire Polishing Poll
Go on) P.S. Also we can include in trinkets Holy Radiance spell with some different additional effects, depending of deity. Since we lack of develop HR in Deadfire... I think it might be interesting.
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Deadfire Polishing Poll
No, we don't want that It was never been in Pillars series and, all in all, it looks dumb. I think the spells AND Power Level bonus can be used by anyone, but Spiritual Weapon + special ability On Crit / Health loss / Downed in fight should be restricted to deity.
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Deadfire Polishing Poll
It's the one of few exceptions. Also i added a Restoration, Condemnation, Punishment, Fire to Priest's Holy Radiance - but only because this ability was nerfed to the ground, comparing to PoE 1 iteration.
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Deadfire Polishing Poll
Decay is fit Rymrgand too, so i changed it to "Punishment", "Decay". BUT! I didn't noticed that attack section for this spell contains "Acid" keyword. So it will be fair to substitute "Decay" with "Acid". Yes, i'll do this as separate mod on this week. I will leave untouched only Firebrand with "Fire" KW, Kalakoth's Minor Blights with elemental KW's, and Rot Skulls with "Desease" and "Decay" KW's. Any other elemental KW on weapons is not worth all those troubles with immune enemies.
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Deadfire Polishing Poll
No, no limit) More KW - more ways to buff spell trough + PL items. As i mentioned, Wizards are top casters - no need to buff them even more.
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Deadfire Polishing Poll
Wizard spells, in general, have proper keywords, and Wizards itself are top casters - no need to buff them even more.
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Deadfire Polishing Poll
Ok, now is last thing - trinkets. Boeroer, what's our summary at the moment? I have no word from @MaxQuest yet - i belive he is busy.
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Deadfire Polishing Poll
My small mistake
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Deadfire Polishing Poll
Yes. Try third version, maybe it will work better. And the third variant - Atlas with no gaps between icons https://uploadfiles.io/f4v5p67y
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Deadfire Polishing Poll
Fuf... No - FU-U-U-FFF! Also check Shifting Croma and Bodyguard icons
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Deadfire Polishing Poll
Hm... Let's wait for @AndreaColombo response to be sure. If all will be fine, then it means game needs SQUARE atlas for properly work in all resolutions. Please, try version without gaps (square atlas too). Then we can settle up with one variant.
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Deadfire Polishing Poll
And the third variant - Atlas with no gaps between icons https://uploadfiles.io/f4v5p67y
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Deadfire Polishing Poll
Can you test atlas, created with different settings? https://uploadfiles.io/5wivylco If issue still persists, then we stuck with that.
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Deadfire Polishing Poll
I have checked coordinates - they are correct. About row - it's a mask, i guess. I see absolutely no issues with atlas or icons coordinates in text file. They all can be divided to 43 (42px + 1px between rows and columns) Indeed. + all icons mentioned by Andrea placed in different rows and columns. I have no clues...
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Deadfire Polishing Poll
Nope, it's something different.
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Deadfire Polishing Poll
The same icons every time or some random icons?
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Deadfire Polishing Poll
I see you are very happy with result of work)
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Deadfire Polishing Poll
Feel free to do anything)