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Everything posted by Phenomenum
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They shouldn't. But feel free to try and notice me if anything goes wrong. Maybe, because it will be little OP in this case. Don't forget that Barbarian Carnage (and Stag carnage as well) scaling with every PL by 3,3 % so at higher level (PL 10)you can deal up to 66% of base damage. Quite powerful, i say.
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Obviously, it's our (my in particular) oversight. Because "Plant" is the Druid keyword. We will release Trinkets Mod soon enough, which give a bunch of bonuses to Priests and Druids, based on keywords >>> even more versatility. However, Keywords Mod will also be adjusted. So don't worry - we'll give all our love to Priests
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@Boeroer About Blinding Smoke again. Description says it proc on Crit, but i belive it procs on Hit. Can you verify this?
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Thank you. Since all critical problems (at least knowed ones) is solved, we finally can rest. Or eat.
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@Boeroer https://uploadfiles.io/eevzxbct Please, test this file. I've changed activation trigger from "On Scoring Graze Hit - Crit Hit" to "On Deals Damage".
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It can't be: It can't be: It was in vanilla and i didn't changed this: "AttackFilter": { "KeywordsIDs": [], "KeywordLogic": "Or", "Race": "None", "IsKith": "false", "HealthPercentage": 0, "HealthOperator": "EqualTo", "Range": "None", "ClassTypeID": "00000000-0000-0000-0000-000000000000", "Source": "Weapon", It means that you can apply Backstab attack ONLY with real weapon attack. "DefendedBy": "None", "Empowered": "false", "Disengagement": "false", "Stealthed": "false", "UseStealthLinger": "false", "PowerLevel": 0, "PowerLevelOperator": "EqualTo", "ChanceToApply": 1, "AttackHostility": "Default", "TargetType": "None" }, I think there's some problems on your side. Since Extra Backstab overrides Basic version, please, make sure that you have Extra pack loaded AFTER Basic. I can't reproduce any effects you mentioned on my side
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No, Community Patch have no relation with this item. We didn't touched any items, exept Rakhan Field boots and Shroud of the Phantasm. Can you check this again, by turning mod ON/OFF? Provide the list of mods you using and it's load order.
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Yes. Load it after CP, just in case. @Boeroer Sorry for this little mess witn Icons - it seems like some weird data corruption in .gamedatabundle file, because i double checked it and find no technical mistakes. Unnerving)
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Weapon Mastery +5 Acc in and just weren't mentioned. Wand proff will be in next update, don't worry.
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Not all. I can't imagine how this happened. Though i already fixed it (using backup gamedatabundle file), i'll keep investigating what happens. Only subclasses were missing and not all subclasses. Weird thing.
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We can add some lashes to Scepter. Or some interesting effect - since it One-handed, maybe some % chance to proc something.
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Wow! Thank you from all of us. @Boeroer asked you for help, because it's needed for our Trinkets part of Community Patch. See, Boeroer - now all your fantasies will come true P.S. But this mod will change original Flail model. But we want to create a new weapon with new ID and model name, i guess. How we can do this?
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@AndreaColombo if you have time, you can investigate all those Swords i mentioned - maybe we can use some for Second Spiritual weapon.