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aartz

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Everything posted by aartz

  1. Heya Rakhsev, Unfortunately this functionality does not exist at the moment. I've gone ahead and written a suggestion to maybe get it added in the future =) Hope that helps!
  2. Heya pointsman76, Glurak is correct. Unfortunately we have no plans on supporting 32-bit systems. Sorry =(
  3. Heya Spoting, Thanks for the post! Fortunately this is a known issue and is already in our database =) Thanks again!
  4. Heya Origame, Thanks for the post! I've gone ahead and written a suggestion for our system designers with a link to this thread and the original topic. Hopefully we can get some eyes on it so the idea's at least in their head =) Thanks again!
  5. Heya blabla2, I believe Origame is correct. If you're recovery time is longer than the duration of the smoke veil buff, you won't be able to attack before the invisibility wears off. Check your recovery time and let me know if that's the case please =)
  6. Heya everyone, This is actually working as designed. Using the Level Scale feature disables the difficulty skulls. I asked our design team about it, and it's because the skull system relies on quests and monsters having a "difficulty" level set manually for the skulls to pull from. With the level scaling feature enabled these manual entries don't adjust, making the skulls inaccurate. Hope that clears things up.
  7. We've fixed this issue internally everyone. It'll be included in an upcoming patch =)
  8. Heya Drum_Warrior, Thanks for pointing this out! We're investigating the issue, and will add it to our database when we figure out what's going on. Thanks again =)
  9. Hey guys, Thanks for pointing this out! Fortunately this is already in our database and is being looked at. The bug occurs when you purchase a crew member and the remaining available crew shift; it updates their portrait positions, but it doesn't update everything else. Thanks again for posting =)
  10. Heya perec and beatspores, Thanks for pointing this out! I'll go ahead and add this bug to our database =) Thanks again!
  11. Thanks for answering the question illathid, you're really helping us out =)
  12. Heya Mozis, Unfortunately there is no functionality in the game that lets you change classes. If you want to try a different one, you'll have to start the game over. Hope that helps.
  13. Heya tonyclyde, Thanks for pointing this out! I'll make sure it's added to our bug database =) Thanks again!
  14. Heya Monstein, Sorry you're experiencing this =( I'll add your problem to our bug database, hopefully we can find a fix for ya quickly. Thanks for your patience!
  15. Heya Naisiem, Nice find! I've added this to our bug database. Thanks for pointing it out =)
  16. Heya Karimi, There's a solution to a similar problem in this thread: https://forums.obsidian.net/topic/97390-fig-backer-premium-digital-edition-not-downloading-on-gog I'll copy and paste it here, but in case it doesn't work maybe you can go to that thread to see if there's a different solution as well =) "Used to have the same problem, so I looked Gog forum and found tips to fix it : - First, refresh your library - Second, try to apply the season pass code if you own it ; if not, or if you already applied it (as I did), try to "buy" the Critical Role DLC and then go back on the main install page" Hope that helps!
  17. No problem at all, Toadz! To get us larger files, we usually recommend just throwing them in dropbox or google drive and attaching a link to these forum posts =) Thanks!
  18. Heya eatmorehippo, Sorry this crash is happening for you =( We'll add your system specs and crash information to our database and hopefully get it all figured out for ya.
  19. Heya CAlmond, The bullseye and arrow icon is indeed the intended icon for 'One-Handed Style'; it's supposed to represent the accuracy bonus it gives you =) As for the second issue, thanks for pointing this out! We'll investigate it on our end to see what's going on. Thanks again!
  20. Heya PhilVeale, Glad to hear it worked out, but this is still worrisome. We'll look in to the issue on our end to see what the heck happened. If it happens again, can you please post an update along with an output.log? It would help us a lot =) Thanks!
  21. Heya gulla, Sorry you're going through this. We're going to investigate your issue to the best of our ability and make sure it's in our database. Hopefully we can get a solution for ya =)
  22. Heya tid242! Thanks for pointing this out! I've gone ahead and added this to our bug database. Thanks again =)
  23. Heya PeteNewell, You can actually go back. When the popup for single or multiclass appears, just click the X in the corner of the popup window. Hope that helps =)
  24. Heya Toadz, Glad to hear it eventually worked out! Still, this is not good and we're going to investigate the issue. In the future, if something like this happens again, can you please post your output.log and maybe a save file? It'll really help us out in pinpointing the issue =) Thanks!
  25. Heya IndiraLightFoot, In order to recruit Fessina you have to do a few things, I'm marking them as spoilers below in case you want to figure them out for yourself =) Hope that helps!
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