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Everything posted by aartz
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Scavanger Hunt
aartz replied to Tofan Bogdan's question in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)
Heya Tofan Bogdan, Unfortunately for now the Scavanger Hunt is Steam only. We're working on a way to hopefully get it implemented for GoG users as well. Keep an eye out for an announcement, and I'll also try to reply to this topic again if the functionality is added =) -
Vela not spawning
aartz replied to Yenkaz's question in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)
Do you know if this will merely restore her on the beach, or set the state so that she's preserved as 'normal' fr the rest of the game? (As I understand it, she's also supposed to work as a crew member, but doesn't for anyone?) This command sets her variable to what it should be when you import a save having kept her. Everything should behave exactly the same from that point forward. Also, since you're only altering this one very specific variable, it shouldn't mess with anything else in the game. That being said, it is a debug command, so there is still the risk of something going wrong somewhere unfortunately. Also I thought this was the case but I just confirmed with our design team; Vela is not intended to be a member of your crew. They didn't want her getting injuries and possibly dying during ship combats. The intended design behind the little orlan is that she hangs out inside of your ship and can be talked to, and can have banters with all the companions. Hopefully that helps, even if it's not necessarily the answer everyone wanted =( -
Slash/Stash cyclopedia error
aartz replied to gypsydavey's question in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)
Ha, thanks for pointing this out! I've added an issue to our database. I really appreciate it =) Thanks again!- 1 reply
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- cyclopedia
- combat mechanics
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Heya nstgc, The disposition system icons are tied to the "Show Personality/Reputation" checkbox in the Difficulty menu. Expert mode will disable this by default, so make sure that you have expert mode turned _off_ and this option turned _on_ if you would like to see the disposition gains for dialogue choices =) If this doesn't work please let me know. Hope that helps!
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Deleted Posts
aartz replied to Kragtor's question in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)
Heya Kragtor, Nobody should be deleting posts. We have this forum open so that we can get reports on every bug the community finds. Doing a quick search, I've found both posts you mention above, and both are very much still alive: https://forums.obsidian.net/topic/97571-math-problems-with-passives https://forums.obsidian.net/topic/97590-hireling-creation-bug We're just now getting in to the office, so we're going to be looking in to all the issues that were written last night, including the two that you posted. -
Heya calendor, Sorry you're experiencing this, I know how frustrating it is to have to enable the AI every fight. Fortunately this bug already exists in our database, so hopefully we'll have a fix for it soon =) Thanks!
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- Ranger
- ghostheart
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Serafen recruitement bug
aartz replied to Neuromantul's question in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)
Heya everyone, Thanks for pointing this out! We're currently investigating exactly what causes this to happen for some people and will add it to our database when repro steps are figured out. The extra information of choosing the "what can you do for me" helps a ton =) You should still be able to recruit him at Fort Deadlight if this issue happens to you. It's not ideal, but you shouldn't be locked out of recruiting him for good. Thanks again! -
Heya everyone, For the first issue, we have a bug written in our database and are working on a fix. Sorry you guys have to experience it =( As for the second one, once the single/multi class popup appears, you should be able to click the the X in the corner of that popup to go back to race selection. Let me know if that works!
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Portraits
aartz replied to quadphonics's question in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)
Heya quadphonics, beatspores' information is absolutely correct. You can move the portraits in to the portraits folder (Pillars of Eternity II\PillarsOfEternityII_Data\gui\portraits\player\maleorfemale), just make sure you have a file for all 4 different portraits used throughout the game. The sizes and naming conventions can be found in the portrait folder itself, but also I'll list them bellow: _convo: 90x141 _lg: 210x330 _si: 76x96 _sm: 76x96 Hope that helps! -
Pan camera bug
aartz replied to Uriko's question in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)
Heya Uriko, Good catch! Sorry that this doesn't work at the moment =( I've gone ahead and added the issue to our database. Thanks! -
Heya Might Boo, This is a strange issue. Basically, you shouldn't have that "PillarsofEternity2_Data" folder, and instead, it should be named "PillarsofEternityII_Data". Can you try verifying the cache? And if that doesn't work, try renaming the folder to the proper name. Let me know if either of those work =)
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Vela not spawning
aartz replied to Yenkaz's question in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)
I understand completely because I am the same =P -
Vela not spawning
aartz replied to Yenkaz's question in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)
Hey guys, If you want Vela to spawn on the beach for your saves you can use the commands: iroll20s SetGlobalValue n_Vela_State 7 Make sure you do this before you ever set foot on the beach, otherwise it won't work! Also the "n_Vela_State" is case sensitive. Also also this will disable achievements, if those matter to you. Let me know if you have any problems =) -
I'm having the same problem as this probably. Using English locale. When it happens, the button remains visually in a state as if I was holding down LMB, even if I just briefly clicked. Happens quite irregularly (maybe once every 50 clicks at random places), definitely not a major issue for me but quite annoying nonetheless. It also happened during Backer Beta for me. Attached a log in case it helps. Out of curiosity, are you guys using windowed mode or full screen? And can you try switching to the other (from windowed to fullscreen, or from fullscreen to windowed) to see if that solves the problem? Sorry about this. It's just real difficult to pinpoint the cause when we can't get the issue to happen at all on our end =(
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Heya Jacky221, I'm going to be tracking this issue in https://forums.obsidian.net/topic/97411-mouse-click-doesnt-work-mostly/ If you haven't yet, pease try the workaround in that thread involving switching to an English IME. If you're already using English as your default language, please sit tight while we investigate the issue =)
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Option - Miscellanious
aartz replied to Hassat Hunter's question in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)
Heya Hassat Hunter, This option turns on/off a bunch of stuff: Weather Effects Lighting Hair Transparency FXAA Footstep VFX We have a task in our database to create a tooltip for it, but unfortunately we were unable to before launch. Hope that helps!